Please post anything you find wrong with the new empire. mainly real bugs or cheats, go easy on the OP comments unless you really find something.
Also we may be putting up new versions as we find things so you may be booted quite often today.
Fixes
* Infernos death bug fixed.
* Miner fixed
* some kind of Charrog possessed bug fixing
Elementals released POST your Bugs here
Started by: CRAZY JAY | Replies: 61 | Views: 8,424
Feb 27, 2014 5:50 PM #1166089
Feb 27, 2014 7:48 PM #1166147
Free trials will be here in a week
Feb 27, 2014 8:24 PM #1166152
The Wall made by the Lightning Earth unit does not stop arrows or Chaos Giants.
.-. Got mislead and sacked. Anyway, Ill post photos of glitchs.

Fire unit attacking my Giant

Is this a wall or wat... I didn't waste my lightning to allow their miners to mine...
.-. Got mislead and sacked. Anyway, Ill post photos of glitchs.

Fire unit attacking my Giant

Is this a wall or wat... I didn't waste my lightning to allow their miners to mine...
Feb 27, 2014 9:28 PM #1166170
Yes Max thats not a bug, but thanks for the detailed post. More detailed posts like these will be very help full for helping us find more bugs.
Feb 27, 2014 9:30 PM #1166171
Quote from CRAZY JAYYes Max thats not a bug, but thanks for the detailed post. More detailed posts like these will be very help full for helping us find more bugs.
Lol. The giant is experiencing...
FRIENDLY FIRE OMG!
is that supposed to happen?
Feb 27, 2014 9:40 PM #1166175
Quote from Maxchiang .The Wall made by the Lightning Earth unit does not stop arrows or Chaos Giants.
.-. Got mislead and sacked. Anyway, Ill post photos of glitchs.
Fire unit attacking my Giant
Is this a wall or wat... I didn't waste my lightning to allow their miners to mine...
Quote from CRAZY JAYYes Max thats not a bug, but thanks for the detailed post. More detailed posts like these will be very help full for helping us find more bugs.
I think CJ may be referring to the wall. The wall on the 2nd image is supposed to obstruct the enemy's view, so your opponent can't see what you have unless they go past it.Quote from Maxchiang .Lol. The giant is experiencing...
FRIENDLY FIRE OMG!
is that supposed to happen?
Feb 27, 2014 10:45 PM #1166198
If I may suggest, some elemental players have adapted to a strategy where they transform (make) a tree on "Enemy Soil" early and create a one-man army (Scorpions + Healing/Attack spell) that can easily take down all their early defense and easily win...so perhaps you could implement a "Building System" where combining units would take 5-10 seconds to combine (This would include a timer for the elemental user...so he can see how long it takes during the action)
This would give Order and Chaos a much easier time early game...
Also another small suggestion:
-Make the fire/water combine a premade "Bomber" (Then again this could go down the path of "OP"...but it would be easier control)
Edit: I did just find out that they in fact made the health depend on the health of the combining units, so this idea may no longer be needed lol
This would give Order and Chaos a much easier time early game...
Also another small suggestion:
-Make the fire/water combine a premade "Bomber" (Then again this could go down the path of "OP"...but it would be easier control)
Edit: I did just find out that they in fact made the health depend on the health of the combining units, so this idea may no longer be needed lol
Feb 27, 2014 10:55 PM #1166206
Quote from BuddyLucky2If I may suggest, some elemental players have adapted to a strategy where they transform (make) a tree on "Enemy Soil" early and create a one-man army (Scorpions + Healing/Attack spell) that can easily take down all their early defense and easily win...so perhaps you could implement a "Building System" where combining units would take 5-10 seconds to combine (This would include a timer for the elemental user...so he can see how long it takes during the action)
This would give Order and Chaos a much easier time early game...
Also another small suggestion:
-Make the fire/water combine a premade "Bomber" (Then again this could go down the path of "OP"...but it would be easier control)
A small amount of time would be a neat idea, makes it less OP but I doubt that will be the case.
Feb 28, 2014 1:08 AM #1166293
Quote from BuddyLucky2
Also another small suggestion:
-Make the fire/water combine a premade "Bomber" (Then again this could go down the path of "OP"...but it would be easier control)
An 800 gold bomber? Not sure I'd call that "Overpowered"
Feb 28, 2014 1:51 AM #1166318
Quote from IHATETHISNAMEAn 800 gold bomber? Not sure I'd call that "Overpowered"
Well if a person managed to hold off the enemy and mass 3 to blow at once (Could kill a whole advancing army)... lol
Then again, I think you're right that it would not be Over-Powered due to the price and now I highly suggest this for easier use/control
Feb 28, 2014 2:29 AM #1166347
Just a heads up people: We've been getting a rash of dissenters for this 3rd race recently, and would just like to remind everyone to keep things civil. If any noob comes into this thread or section to complain about how OP the race is or how it should be free, kindly report them and they will be dealt with swiftly.
Feb 28, 2014 2:31 AM #1166348
Quote from BuddyLucky2If I may suggest, some elemental players have adapted to a strategy where they transform (make) a tree on "Enemy Soil" early and create a one-man army (Scorpions + Healing/Attack spell) that can easily take down all their early defense and easily win...so perhaps you could implement a "Building System" where combining units would take 5-10 seconds to combine (This would include a timer for the elemental user...so he can see how long it takes during the action)
This would give Order and Chaos a much easier time early game...
Also another small suggestion:
-Make the fire/water combine a premade "Bomber" (Then again this could go down the path of "OP"...but it would be easier control)
Edit: I did just find out that they in fact made the health depend on the health of the combining units, so this idea may no longer be needed lol
I would agree with the time needed to combine. The early Treature is such easy harassment and their life steal basically kills any early offense while healing it, and the Scorpions make an approach hard. Longest I lasted against that was maybe 5 minutes, by spamming archers and getting a CA to stop the scorpions and trying to get Speartons. Didn't work, he got like 3 Treatures and a V. Damn. I guess I'm just not good at OvE.
Quote from IHATETHISNAMEAn 800 gold bomber? Not sure I'd call that "Overpowered"
It has a massive stun if I recall correctly. In the video, that one bomber had a large enough blast to stun the entirety of a Spear rusher's attack and take off like a full bar of their health.
Feb 28, 2014 6:47 AM #1166468
Quote from FailingAtFailing
It has a massive stun if I recall correctly. In the video, that one bomber had a large enough blast to stun the entirety of a Spear rusher's attack and take off like a full bar of their health.
It was played up for the vid - It doesn't actually do that much damage.
Feb 28, 2014 6:54 AM #1166469
hi may i ask how does the blind gate work?
Feb 28, 2014 10:18 AM #1166552
Well... I can't log in.