everything about elementals are fine now. elemental is not op at all
so no nerf or buff is needed. just fix those glitches would be enough
i agree almost completely they have their pros and cons as well although i did say almost i do think they are pretty perfectbly balanced right now but i do thing some changes are in order,not buffs or nerfs but...changes lol
1: well as for the passive heal/cure that would be a buff although i dont really think it should be the same thing as chaos a little different preferably or none at all personally with mechanics i think while combining the elementals should be invincible and( for the exploder) we should have a way to mark the spot because that combination is WAY to inaccurate and unreliable, so a way to fix that not just for them but also for other uses could be if we click and hold the combined unit we would say drag the icon to a spot on the map once we let go this marks the area the elementals will be combined sort of like a flare or something,that would help a lot.
2/3 : air elemental needs range buff....yeah i think so as well same for fire as the air seems to be a sniper to me personally and i noticed the fire elemental is supposed to be for kiting right, in the description that is supposed to be its purpose, but i noticed they have the lowest range of all ranged units so...yeah im just saying that doesn make much sense. then as for the cheaper or stronger....well idk....i think their fine the way they are sort of... if u made them cheaper/stronger considering their already very powerful compared to other basic units pretty much in most ways fire and air is stronger than archidon and almost on par but cheaper than and albowtross and wingadon for example, but they do on the other hand just seem...inefficient would be a good word for it when you play them you just ...feel their either not cheap enough or not strong enough but in combat they sure seem worth it( not op but worth it) a good way to think of them is a race of mages very powerful but costly and frail physicaly( this especialy seems to make sense)however with many "magic" surprises once again tho costly and frail, when you think about it to they have only one physical fighter thats fairly tanky and even he is mage like the charrog when you use him in combat he seems even weaker than a spearton but hes actualy MUCH stronger than it, so thats all i have to say for that...