
Yep. It's that time of the year again! Time to bring back the combo competition that you guys love!
--- It's time to get things kickin' up in here! ---
New Rules about posting
Rules (Click to Show)
For those who are unfamiliar of how BSE works...
What is B.S.E.?
It's a very simple yet fun idea, you will be given a sequence of moves and a ”special element” that must be performed in a combo. The combo is being performed by ONE stickfigure against another stickfigure. The special element can be anything from superpowers and special weapons, to different environments and music synchronization.
An example:
Combo: Punch, Punch, Kick, Kick, Kick."
Or "Punch, Kick, Throw.
Special element: The combo must be performed inside a wind tunnel.
The combos will become more advanced the further on down the competition. The final round will always have the longest combo of them all.
Or "Punch, Kick, Throw.
Special element: The combo must be performed inside a wind tunnel.
The combos will become more advanced the further on down the competition. The final round will always have the longest combo of them all.
How many rounds?
There will be 10 rounds, each one will last 2-4 weeks. No rounds will be shortened or lengthened, even if everyone finishes their animations early, or most people don’t finish on time.
Length?
There will be NO minimum length. However, obviously, length may act as a catalyst for getting more points, which will be distributed for actual animating skill.
Can I miss a round?
You are allowed to miss out rounds and you are allowed to join this competition in any round you want, although this will obviously affect your overall score.
I'm finished!
At the end of the 10 rounds a winner will be chosen from the highest overall score, and an award will be given to the highest scorer of every round. The top mark for each round will be 10, your end score will obviously then be out of 100.
Let's get into the action!
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Let's get into the action!
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Combo!
Punch, Punch, Uppercut, Sweep Kick, Kick, Jab, Headbutt, Bone Breaker, Body Slam.
Jab
A jab is essentially a quicker punch, one usually requiring lesser force than its counterpart and the arm committing to the attack snaps back immediately after it has been executed.
Sweep Kick
Jab
A jab is essentially a quicker punch, one usually requiring lesser force than its counterpart and the arm committing to the attack snaps back immediately after it has been executed.
Sweep Kick
Watch this video if you don't know what a sweep kick is
Special Element - The combo must be performed on a moving conveyor belt, treadmill, or any platform constantly traveling in any direction for the duration of the animation.
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Due Date!
March 26, 2014 - Eastern Standard Time. [UTC -5]
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-- Score Description --

Goal for this round: Be as creative as possible, let's see how creative each one of you are once again!
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Entries!
Entries | Judge 1 | Judge 2 | Judge 3 | Final Score |
Bavel13 | 5.5 | 7.0 | 4.5 | 5.6 |
PivotBlimp | 8.9 | 8.5 | 7.0 | 8.1 |
Chewy | 7.9 | 7.5 | 7.5 | 7.6 |
EhMeD_Emer | 7.0 | 6.0 | 4.0 | 5.6 |
SJT15 | 7.8 | 8.0 | 4.0 | 6.6 |
Foscex | 8.9 | 8.5 | 8.0 | 8.4 |
captain4dji | 5.0 | 4.5 | 2.0 | 5.0 |
pyrosamurai | 7.7 | 9.0 | 6.0 | 7.5 |
JanRavnik | 8.3 | 8.0 | 8.0 | 8.0 |
FL-Nordin | 9.0 | 8.0 | 8.5 | 8.5 |
ACBeam | 7.6 | 7.5 | 7.5 | 7.5 |
_SAVY_ | 7.5 | 7.3 | 7.0 | 7.2 |
Congratulations to FL-Nordin for winning the first place! and congratulations to Foscex for get the second place (only 0.1 of difference, pretty close tbh)
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