can i make them fight on like these flying blocks who are constantly moving in one deriction in the air
( some blocks have diffrent speed than the others, so it is very dynamic)
or am i completly wrong?
BSE Version 5 Round 5: Carrier Carnage
Started by: Tsang | Replies: 175 | Views: 26,334 | Closed
Mar 1, 2014 1:45 PM #1167346
Mar 1, 2014 2:09 PM #1167358
Quote from Foscexcan i make them fight on like these flying blocks who are constantly moving in one deriction in the air
( some blocks have diffrent speed than the others, so it is very dynamic)
or am i completly wrong?
is that black rock shooter inspired? i dunno about wether its legible or not , but thats an ok idea
Mar 1, 2014 4:14 PM #1167443
Quote from EhMeD_Emeris that black rock shooter inspired? i dunno about wether its legible or not , but thats an ok idea
i think everything i do is blackrockshooter inspired haha
no, i just wanted to be original, i dont even know if they used this in blackrockshooter..
:)
Mar 1, 2014 4:19 PM #1167446
Quote from Foscexi think everything i do is blackrockshooter inspired haha
no, i just wanted to be original, i dont even know if they used this in blackrockshooter..
:)
Dude I watched your anim for last round and what I can't understand is how the hell Nordin got a higher score than you? He's a great animator but yours was the superior out of the two for last round. Blow this one out of the water broooooo!
Mar 1, 2014 4:21 PM #1167448
Quote from Arch-AngelDude I watched your anim for last round and what I can't understand is how the hell Nordin got a higher score than you? He's a great animator but yours was the superior out of the two for last round. Blow this one out of the water broooooo!
foscex did not really animate the special element
Mar 1, 2014 4:23 PM #1167454
Quote from Arch-AngelDude I watched your anim for last round and what I can't understand is how the hell Nordin got a higher score than you? He's a great animator but yours was the superior out of the two for last round. Blow this one out of the water broooooo!
haha thanks man,
im already working on it, and it looks pretty darn good so far, both in my head and on canvas :)
Mar 1, 2014 4:24 PM #1167455
Quote from _SAVY_foscex did not really animate the special element
Neither did Nordin.
Quote from Foscexhaha thanks man,
im already working on it, and it looks pretty darn good so far, both in my head and on canvas :)
That's what's up man. I can't wait to see that shit!
Mar 1, 2014 4:34 PM #1167461
My idea for this round is gonna be Carrier Carnage
idk why its called carrier but the carnage part is gonna get included
IF i can animate carnage without affecting the 2 main sticks is that possible?
or are people gonna cry because sticks are getting slaughtered who are not part of the combo?
my question basicly: can sticks get killed all over the place as long as the 2 main sticks are still doing their combo???
idk why its called carrier but the carnage part is gonna get included
IF i can animate carnage without affecting the 2 main sticks is that possible?
or are people gonna cry because sticks are getting slaughtered who are not part of the combo?
my question basicly: can sticks get killed all over the place as long as the 2 main sticks are still doing their combo???
Mar 1, 2014 7:05 PM #1167509
im animating right now on my bse check it out! : http://www.twitch.tv/savyflip LIVE <-----
i will delete this if im not allowed to post this stuff
i will delete this if im not allowed to post this stuff
Mar 1, 2014 8:17 PM #1167520
Quote from _SAVY_im animating right now on my bse check it out! : http://www.twitch.tv/savyflip LIVE <-----
i will delete this if im not allowed to post this stuff
its sad how we have to be so skeptical :c
anyways can the first punch be without the bg moving? Like he punches him and he falls on a lever which he pulls accidentally with his back and then everything starts moving faster?
Mar 1, 2014 8:24 PM #1167521
As long as the 2 main sticks oerform their combo with no interruptions except from the moving thing you'll use, you can add anything you want around them.
And actually I think that out of all the entries from the last round the one that actually implemented the special element in a perfect way was SJT
And actually I think that out of all the entries from the last round the one that actually implemented the special element in a perfect way was SJT
Mar 1, 2014 8:30 PM #1167524
Quote from CamilaAs long as the 2 main sticks oerform their combo with no interruptions except from the moving thing you'll use, you can add anything you want around them.
And actually I think that out of all the entries from the last round the one that actually implemented the special element in a perfect way was SJT
but you specifically said don't change the bg from forest to dessert, that's kinda what he did D:
it was epic doe.
Mar 1, 2014 8:49 PM #1167532
Quote from Stormbut you specifically said don't change the bg from forest to dessert, that's kinda what he did D:
it was epic doe.
yes, but the backgrounds where moving all the time
Mar 1, 2014 8:56 PM #1167537
Ah, I watched it again. Yeah I'm wrong
Quote from bring it onyes, but the backgrounds where moving all the time
Mar 1, 2014 10:25 PM #1167552
hehe, not to drag or anything
but guess who is 40 seconds in
and not even a single hit has been landed haha
and yes sjt did a fricking great job with the special element :D
but in my eyes, maybe im totally wrong, this element can also been seen as 'changing background'
so for me its like almost the same as previous round :(
but guess who is 40 seconds in
and not even a single hit has been landed haha
and yes sjt did a fricking great job with the special element :D
but in my eyes, maybe im totally wrong, this element can also been seen as 'changing background'
so for me its like almost the same as previous round :(