Elemental Regular Match Tree going to be fixed?

Started by: sorrowandsadness | Replies: 72 | Views: 5,532

sorrowandsadness

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Mar 10, 2014 9:00 PM #1173718
Are they going to fix the issue with short field EE basically being unbeatable with the tree combo in under 30 seconds?

Because, regular match pretty much sucks at the moment for order players.
fhtrg

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Mar 10, 2014 9:23 PM #1173721
You could rush raging swords and get a castle archer, but the problem is that if you don't kill the tree fast enough, your economy will suffer and you will lose mid-game.
_Ai_
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Mar 10, 2014 10:31 PM #1173730
It sucks more for Chaos players.
sorrowandsadness

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Mar 10, 2014 10:51 PM #1173737
I don't think you read my post. In short field, what you just described is TOTALLY not an option for order. They have a tree, past the center and in your front gold, at 30 seconds or less... there is ZERO defense. You can have at most 2 swords out. CA is worthless against the 3 pack of scorpions, and you can't have both swords and CA in 30 seconds...

Now, longer field, still absolutely imbalanced, but at least Order has some options against mediocre players (I just beat a EE in the forest, but he was a very poor player)
funnyfingers
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Mar 10, 2014 10:52 PM #1173739
well, after playing little more im learning new strategys so tree start really isn't op you just need to know how to deal with it.
sorrowandsadness

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Mar 10, 2014 11:07 PM #1173745
Please inform me then, because again, short field, there is almost no option. Even if you eventually kill the tree, they are so far ahead economically, they have another one, or switch to lightning units if they are smart.

Have a replay of you winning short field against a decent player as order?

Evidence, please.
Denpants

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Mar 10, 2014 11:28 PM #1173756
If it's EE vs. EE, just have 2 combination explosions ready to extinguish all scorplings and kill the weak trees. With order, have some shield wall speartons and 2 magikill to clean up the scorplings. With chaos you can spam bombers. There's always a way to beat massers.
sorrowandsadness

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Mar 10, 2014 11:33 PM #1173759
I think the above post clearly qualifies as someone writing an answer without reading...
Order will have speartons and a magikill in 30 seconds?
Mystery

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Mar 11, 2014 7:08 AM #1173904
not unbeatable at all.

Four swords would be enough to kill one tree

especially in short map, if the elemental players choose to go with tree start rush, once the tree is killed, he would lose automatically
I beat a 2.3k elemental player with simply sword spam
Bladed Fire
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Mar 11, 2014 9:26 AM #1173950
Listen, elementals have VERY weak economy... so they need to rush to cope with the other's economy, and their units are not very strong... one Medusa can one hit kill one V or Treature.
WyzDM
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Mar 11, 2014 10:54 AM #1173980
Sorrow, for a short field (say castle or h'ween), your best bet is sword-archer against Elementals. Elementals are unable to cope to early armies made of even swords/archidons. Specifically against treature, your object is to weaken either the water or earth unit used to combine and thus lower the health of the tree after the combination. Use your archidon to kite the scorpions, and fall back after the tree is made so the player is unable to target your units using the root spell and heal until you're ready with your approach. Just pump swords for the next minute or so before attacking. This works against treatures, castle air and air unit starts.
Azxc
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Mar 11, 2014 12:15 PM #1174030
Elemental empire is not as OP as you think...
simply sword mass can defeat them

try buying miners+swordwraths and rush the opponent, you win even faster on short map -.-
Bladed Fire
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Mar 11, 2014 12:22 PM #1174038
Quote from WyzDM
Sorrow, for a short field (say castle or h'ween), your best bet is sword-archer against Elementals. Elementals are unable to cope to early armies made of even swords/archidons. Specifically against treature, your object is to weaken either the water or earth unit used to combine and thus lower the health of the tree after the combination. Use your archidon to kite the scorpions, and fall back after the tree is made so the player is unable to target your units using the root spell and heal until you're ready with your approach. Just pump swords for the next minute or so before attacking. This works against treatures, castle air and air unit starts.


Uh WyzDM it really needs good micro to do that because you know, water is very fast... and also remember that the air unit can constantly pressure by damaging your miners if your archer are garrisoning... unless the archer hides behind the statue.
WyzDM
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Mar 11, 2014 5:19 PM #1174219
Quote from Bladed Fire
Uh WyzDM it really needs good micro to do that because you know, water is very fast... and also remember that the air unit can constantly pressure by damaging your miners if your archer are garrisoning... unless the archer hides behind the statue.


This isn't a micro issue at all. Chaos crawlers and bombers are fast, yet you can kite the same way, moving back in a retreating fashion. Should the water unit keep pressing, or even freeze, you send your swords on it. Elemental attack speeds are very slow. Which leads to the next point. Air units do not kill archidons easily. Archidon attack speed is almost 2x as fast as the air unit, with a greater range. If the sword unit is in front, the air unit must also select the archidon to attack, thus taking a lot of delay in his response. If the Elementals player is foolish enough to even try and approach, he will suffer with the loss of his air unit and the punishment of the swordwrath in his own base.
sorrowandsadness

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Mar 12, 2014 10:55 PM #1174541
Wyz, I think your response merely illustrates how out of balance things are. Chaos and EE can win with very little micro against order (an advanced skill). Order can only win by having very very good micro skills, especially kiting, a highly advanced skill.

So, this has two bad effects on the game... first, new player base is greatly reduced because order players get creamed. Second, premium people have ranks that are far above their actual skill.