Doodle?

Started by: JanRavnik | Replies: 22 | Views: 1,932

JanRavnik
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Mar 15, 2014 9:08 PM #1175915
More like the best I could do :P (for now c: )
Cnc is welcome :D
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Rokon
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Mar 15, 2014 11:53 PM #1175941
I really like it but I can't draw so my opinion might not be worth much.
Hewitt

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Mar 16, 2014 12:23 AM #1175956
Quote from Rokon
I really like it but I can't draw so my opinion might not be worth much.


You don't have to be a good artist to know when something is crappy/good. For example, even thought I've never drawn a single thing in my entire life, I can still say Jan's drawing has no sense of anatomy.

Quote from JanRavnik
More like the best I could do :P (for now c: )
Cnc is welcome :D
Image


I recommend you go review anatomy and practice more. Look at it: her right arm appears just as big if not bigger than her left, even though it's further away. It also shouldn't be able to dangle that low. I dunno, I have lanky arms and even i couldn't get it down that much in the pose that you are suggesting. Her neck is non-existent as a result. Feet aren't the same size, and one appears to be more flat than the other. Also, have you tried posing in that position yourself? Even if you were a top-model, craning your neck at exactly 90 degrees with those arm positions must be painful as fuck.

Something about the hair is off. For all intents you were going for an exact 90 degree twist. Even if you weren't and it was just 3/4s of the view, the hair shouldn't be stacked like that. It's like you took both sides of her head's hair and showcased it to the viewer which would imply that her right side has more hair than her left. But I think I know why you did that: you got lazy and didn't bother to draw her entire back. Indeed all we see is her small tummy, her sideboob, and her muscly arm, but we never get to see her entire body and I think that's what contributes to the illusion that you've done the anatomy well. If she has that much hair then her overall body weight wouldn't make sense at all.

I am trying SO hard not to address the actual elephant in the room, which is those godawful anime eyes. Actually her entire face just screams wtf. It's too round, the eyes are bulgy (even moreso than anime standards), reaching out from side to side of her face. Where are the cheekbones, the dimples, the indentions where her nose should be that ought to determine where she is looking at. None of them are present.
Drone
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Mar 16, 2014 12:44 AM #1175963
Hewitt basically covered everything worth saying, so the only thing I feel I should add would be to maybe consider drawing your next pose from a reference if you're considering doing complex poses like this again
JanRavnik
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Mar 16, 2014 12:54 AM #1175966
Thanks for the CnC :)
I'll try to make my next drawing more human/anime like lol :P
For the pose itself, I tried doing it myself and it kinda seemed it it possible, but not sure. Maybe should've tried using a mirror.
Also I did have a reference.
http://www.youtube.com/watch?v=iz7CU0uL--E
watch from 0:40-0:42...it isnt visible very well, but thats what I went for.
Drone
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Mar 16, 2014 12:58 AM #1175968
I meant like, a picture reference that you could copy-paste to the side of your canvas
It's a lot more helpful to see when something's wrong when they're side by side
Edit: You also should try to use real people as reference for poses
Hewitt

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Mar 16, 2014 1:04 AM #1175969
You mean THIS reference:

Image

This one actually got it right. Because we can now see her neck, the curvature of her back, and the shadows in her body, we can now discern her actual pose which is leaning a bit forwards as opposed to your straight and narrow, 90-degree turn. Her hair is also less dominating, pushing back the unseen right side of her hair behind her back as it should be. Her mouth, nose, and eyes are also symmetrically positioned square in the center of her face above her non-round face's chin. And look, her eyes are rolling sidewards, so we can clearly see that her face is tilted 3/4s and her eyes are looking 90 degrees. Those are the tell-tale frames of reference. that is lacking in your drawing.

The thing about anime anatomy is that it's anime. It's essentially a style that you can't just base on unless you have a background in basic anatomical concepts such as the proportion of arms and legs to the body. If your drawing was standing straight right now, her arms would be hideously longer. Also the drawing appears like its shoulders are bulging forward.
JanRavnik
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Mar 16, 2014 1:13 AM #1175974
Got it! c:
Thanks again guys.
Hows this for my next reference?
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Hewitt

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Mar 16, 2014 1:18 AM #1175977
I would take Drone's advice and use a real person. At least until you can get anatomy right.
Drone
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Mar 16, 2014 1:19 AM #1175978
As I said, you should almost never use art as pose reference for art. Reason being that it becomes very easy to just re-draw what you see, which is plagiarism, even if that wasn't your intent. If your reference is a real person, then there are no strings attatched and you can freely make it as similar as need be
But if you feel like you can use that as reference wile keeping your drawing different enough that they don't end up being obviously similar, go right ahead
Also like Hewitt says, it's much better to learn anatomy from actual people, that's just the way it is
JanRavnik
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Mar 16, 2014 1:24 AM #1175981
Human anatomy then huh?
Alrighty then :)
Thanks again guys!!
Lobotomizer
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Mar 16, 2014 7:19 AM #1176061
To add on:

http://artists.pixelovely.com/practice-tools/figure-drawing/

This is a good site for nude references, male and female. If the idea of looking at dangly appendages is too much for you, there should be a clothed option too.

Search up the Loomis method of drawing heads too; it's apparent from your earlier drawing that you aren't too familiar with head structures.
Sir Echo
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Mar 16, 2014 3:51 PM #1176219
Yeah, it was basically too flat, remember EVERY part of the body has 3 dimensions, even in 2-d styled art.
The main issue for me is that there was no chest connecting to anything, even adding that would make a huge difference.
Cruel
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Mar 16, 2014 4:51 PM #1176232
Quote from Hewitt
You mean THIS reference:

Image

This one actually got it right. Because we can now see her neck, the curvature of her back, and the shadows in her body, we can now discern her actual pose which is leaning a bit forwards as opposed to your straight and narrow, 90-degree turn. Her hair is also less dominating, pushing back the unseen right side of her hair behind her back as it should be. Her mouth, nose, and eyes are also symmetrically positioned square in the center of her face above her non-round face's chin. And look, her eyes are rolling sidewards, so we can clearly see that her face is tilted 3/4s and her eyes are looking 90 degrees. Those are the tell-tale frames of reference. that is lacking in your drawing.

The thing about anime anatomy is that it's anime. It's essentially a style that you can't just base on unless you have a background in basic anatomical concepts such as the proportion of arms and legs to the body. If your drawing was standing straight right now, her arms would be hideously longer. Also the drawing appears like its shoulders are bulging forward.


Seriously what do you do for a living? You constantly post these extremely long and accurate posts on...everything. I would have guessed art is the section you wouldn't comment as much on, but of course you do! Like how do you find that picture, post it, and write a long complicated criticism on the drawing, then still have time to run forum games and infract people!?

And as for the drawing, use an actual human reference for the pose and body, and if you need help with hair, look up generic anime hairstyles to practice. Drone and Hewitt covered everything else worth mentioning.
Charry
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Mar 16, 2014 5:30 PM #1176243
In these kinds of drawings, don't make the face perfectly facing the viewer. Instead, I'd recommend having it tilted slightly either to the left or the right, especially when the head is already not facing in front of the body. The hair also looks unfinished, because in no way would you normally see circular splotches of light in the hair. The way you've hidden the back behind the hair has only made it harder for you to know where everything is connected.