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JuggerKnight Tips/Strategy

Started by: Chaos_Chaos | Replies: 28 | Views: 5,322

Chaos_Chaos
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Jun 27, 2014 9:28 AM #1212013
Juggernaught A Heavy Armored Unit
Image
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What is a JuggernKnight : A JuggerKnight is A Heavy Armored Unit Like The Spearton . But Bigger. and For more info's u can check below .


Upgrades/Where is the upgrade :
JuggerKnight Upgrade Is In Here
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Upgrade :
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Upgrade Info's (Click to Show)



The JuggerKnight in Action is Below

Examples :

Charge! (Click to Show)


Stun/Attack (Click to Show)


Yeah . Its cool Right
The Key To JuggerKnight is mass them and Spam Charge if u you want. And Spam it will do this

JuggerKnight Victory [Spam/Charge Spam (Click to Show)



Also. JuggerKnight Is Like A Defender . It Defend Any Unit thats behind them From getting hurt

Example :

Defending Bombers From Archers (Click to Show)


well Thats All For Tips And Strategy For JuggerKnight .Hope u all Will Get To Known it and Understand it more!! . :) hope u guys luck
Juggerman1

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Jun 27, 2014 3:09 PM #1212080
>Juggermaster< Well, i used to be, anyway.

-If you charge and hit someone, immediately select the unit for the attack again, or the Juggerknight will do nothing after charge for 2 seconds.

-Use charge 1 by one, it increases the amount of stun you will get, and doesn't risk losing all your Jugger's charges, or missing the unit you were trying to get.

-You forgot to mention: Juggernights are only really good when combined with deads or eclipsors(Not deads and eclipsors both on the same battlefield though, thats bad Macro.)

-Charge is DEADLY to Archers. Stun archers, kill them, or if there are way too many archers to kill by Juggers due to kiting, stun archers, then tank Bombers to take them or other weak support units(Although early game would be best for this.)
Dazzy

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Jun 27, 2014 10:52 PM #1212182
(Not deads and eclipsors both on the same battlefield though, thats bad Macro.)


Only if your opponent isn't doing bad macro. If you're going deads, for example, and your opponent has a lack of archers (because he's doing something silly), a tech switch to wings can be devestating. But yes, in general, dead/wings aren't on the same field.
Juggerman1

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Jun 27, 2014 10:54 PM #1212184
Well, that's true, but it shold be fairly early to switch. Plus, you should be using archers vs chaos all the time.
Chaos_Chaos
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Jun 28, 2014 12:27 AM #1212206
Quote from Juggerman1
>Juggermaster< Well, i used to be, anyway.

-If you charge and hit someone, immediately select the unit for the attack again, or the Juggerknight will do nothing after charge for 2 seconds.

-Use charge 1 by one, it increases the amount of stun you will get, and doesn't risk losing all your Jugger's charges, or missing the unit you were trying to get.

-You forgot to mention: Juggernights are only really good when combined with deads or eclipsors(Not deads and eclipsors both on the same battlefield though, thats bad Macro.)

-Charge is DEADLY to Archers. Stun archers, kill them, or if there are way too many archers to kill by Juggers due to kiting, stun archers, then tank Bombers to take them or other weak support units(Although early game would be best for this.)



Thx For the Tip . Welcome to the thread
Juggerman1

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Jun 28, 2014 12:48 AM #1212213
I challenge you to a battle for the title of JuggerKnight master.
Chaos_Chaos
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Jun 28, 2014 1:41 AM #1212223
Code and Name?
Juggerman1

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Jun 28, 2014 1:54 AM #1212225
Quote from Chaos_Chaos
Code and Name?


xanderman222222
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_Ai_
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Jun 28, 2014 10:14 AM #1212310
This is more like common knowledge, right....?
Juggerman1

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Jun 28, 2014 2:23 PM #1212342
Quote from _Ai_
This is more like common knowledge, right....?


Well his is, but mine is supposed to give a few extra tips that people don't know. Maybe it is also common knowladge?
PUMU
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Jun 29, 2014 3:01 AM #1212512
you organized this thread pretty well
I like how nice it looks well done.
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Jun 29, 2014 5:18 AM #1212572
Quote from Juggerman1
Well his is, but mine is supposed to give a few extra tips that people don't know. Maybe it is also common knowladge?


Yours yes. I didn't know about how you need to target directly after charging for it to not do anything. That wasn't common knowledge.
Sevarus

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Jun 29, 2014 2:32 PM #1212659
Jugger knights I think that their best use is as a shield and as an offensive

Jugger knights are at their best when they are beating the spear tons. Speartons like to defend their archers and other units and then get one v on a spear ton and with the help of its archers beat it

A juggerknight does not have to defend aerial units as Elcipsors are flying and reads are armoured with high health so when you have a juggerknight with the help of reads or archers take away its health then stun it and kill is the ideally situation show in this example

http://www.stickempires.com/play?rep...8&version=2.07
Phaxtolgia
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Jun 30, 2014 3:57 AM #1212830
Quote from lewislewis
Jugger knights I think that their best use is as a shield and as an offensive

Jugger knights are at their best when they are beating the spear tons. Speartons like to defend their archers and other units and then get one v on a spear ton and with the help of its archers beat it

A juggerknight does not have to defend aerial units as Elcipsors are flying and reads are armoured with high health so when you have a juggerknight with the help of reads or archers take away its health then stun it and kill is the ideally situation show in this example

http://www.stickempires.com/play?rep...8&version=2.07
Uhh dude? Your replay link is broken. It just takes me to the login screen.
Sevarus

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Jun 30, 2014 9:58 AM #1212938
I will change I am busy at the moment so I will sort at the week end or later today
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