Major News:Current objective: Heading out to fight Sholdra and finish the war.
#Fraysa IRC channel
Story:
In the year 2000 people began being born with super human powers. In the year 2016 alien monsters invaded the planet named Fraysans. They were monstrous beings that lived off of a black oil that pumped through their veins. Mankind quickly discovered that any living thing that got the oil in their blood system (in their mouth, in their eyes, in their open wounds) became infected and eventually died. Any infected being that is killed comes back to life as a Fraysan, their blood replaced by the infectious oil. A war began between mankind and the Fraysan invaders that lasted two years. After the 24 month struggle mankind has been defeated and the Fraysans are preparing to wipe out the last of their enemies.
Enemies:
NOTE: Though I list the different kinds of Fraysans, this is not all of them. The infection is ever evolving and can create an endless amount of enemies. The different strains can also combine with each other to make super creatures.
The Fraysans come in many different strains. The infectious oil mutating them into different styles and forms in order to defeat any foe. Each strain was created by an original infector, a boss. The 5 original strains are as follows.
Berserkers - Original Infector: Kor - TERMINATED - Extremely fast fraysans who's oily blood burns like boiling water. Their skin takes on a reddish tint and their oil glows slightly red. Berserkers are usually created in a Fraysan Furnace.
Behemoths - Original Infector: Mrath - Extremely tanky and durable, the behemoth fraysans are massive beasts of war. They're very large and very powerful. If one person gets infected with the behemoth strain then the infected subject would soon convert into a fraysan then gather resources (usually dead bodies). Afterwards they would enter a form of larval state for about 3 days in which they absorb the resources they've gathered. During this larval state they are extremely vulnerable, but after the 3 days they come out of their larval state and as a gigantic beast. Behemoths take a lot of resources to make and take awhile to grow so there's not a lot of them but the ones there are are very powerful. They are however slow. Behemoths are usually grown in a Fraysan Battlehive.
Clergy - Original Infector: Hura - TERMINATED - Clergy are the supports of the Fraysan army. They provide powerful aura bonuses to the Fraysans around them, increasing the power of their allies just by being near them. Clergy are generally frail and weak, making them very reliant on their monstrous allies. They are also rare, having to personally and slowly perform rituals on live subjects in order to infect them with the clergy strain. Clergy are generally converted in a Fraysan Citadel.
Augors - Original Infector: Yoosa - TERMINATED - Augors are the most intelligent of the Fraysans, comparable to scientists of our race. They spend most of their time researching and experimenting on captured test subjects, exposing weaknesses and finding more efficient means of creating new fraysans. As a combat unit they augment their allies with robotic attachments and weapons. They also build large machines of war fueled by the fraysan oil. Augors themselves are almost always entirely augmented with their robotic enhancements. Lower class augors are found in Fraysan Death Factories while more intelligent and powerful augors are hidden away in Fraysan Experimental Labs.
Necros - Original Infector: Sholdra - Necros are the backbone of the fraysan army, being the main driving force behind their military. Necros are relatively frail and weak, but their true strength lies in their vast numbers. Necros usually travel in hordes. They transfer the infection through bites and scratches to make more necros. Necros are usually raised in Fraysan Death Factories.
The Rundown:
After the war most of the cities fell into Fraysan controlled territory, the humans living there being consumed by the monsters of the Fraysan army. You as the player will start out behind enemy lines either in one of these cities or in the area around them. You can have super powers, weapons, armaments, abilities, whatever, just make your character fair. You will also be immune to the death aspect of the infection and thus you must be killed by regular means.
Character Creation Time!:
In most games you will start out very weak, in this game you will start out with a fair amount of power. Remember this when you make your character.
Name:
Appearance:
Slight Backstory:
Personality:
Abilities: (Such as strength, speed, durability. That sort of thing.)
Powers: (Any special power you have. Such as laser vision, gravity control, force fields. Anything you can think of that's still fair.)
Weapons/Equipment: (Any special weapons/equipment your character has.)
RULES! YAY!:
Any action in your posts should not include the outcome of your action, unless it is very simple and non-combat related. For example:
"I jumped to my ally and cut the monster's head off!" should instead be "I jumped to my ally and attempted to cut the monster's head off!"
But "I said picked up the jar and sat it back down" would be fine since it's not combat related.
Include the term "Mighty Morde Huehue" in your application so I know you actually read everything. (Inspired by Devour)
Don't make actions for other players without their consent. Don't try and make yourself the main star of the story, it's not just about you.
Don't be an asshat. Asshattish actions will be considered rule breaking and I will warn you before hand. If you continue your asshattish ways then you will be removed and your character will be brutally murdered.
Most of the game will be based on player decision. Just like the Fraysans the story is ever changing. I will lead you during the beginning and give you guidance but otherwise I am here for controlling the Fraysans, descriptive purposes, and question answering.
Character List! For the curious!:
Sebastian Wings - Aquila (Click to Show)
Dante Qwuell - Haunting (Click to Show)
Buby - Maroon (Click to Show)
Spoiler (Click to Show)
Appearance: He has short black hair accompanied with pale red eyes. His mouth is always covered by a dark bandana. He has nothing on his torso other than his dark black trench coat, buttoned up so none of the Fraysan army can make incisions in his skin. The trench coat is approximately 100 pounds, so he would be exponentially faster should he take it off. The average every day boots and jeans accompanied the rest of his attire, along with two gun holsters at his side.
Personality: Nikolai barely ever speaks, and when he does it’s normally not the nicest things you want to hear. He was very outgoing until tragedy struck his heart, causing his feelings to be locked away. His quest for vengeance is the only thing that fuels him to keep going in life, and he’s said before that once the Fraysan army is destroyed, he likely will off himself.
Backstory: The Fraysan army killed and infected Nick’s family when he was only fifteen years old. Before that, he didn’t really care for the war going on in the outside world. However, after they invaded his home and destroyed everything, he decided to not just save himself from death, but save others as well. It was since then that he donned this bounty hunter persona, on a mission of badassery to destroy every Fraysan scum he finds and eventually destroy the entirety of the species.
Abilities: A strong resistance to blood and gore since his kill count is in the thousands of how much scum he has destroyed. He has great accuracy with his guns, and also has rather fast reaction time as well as the strength of an ox.
Weapons: Thomas and Grace: His two magnum revolvers, packed safely in two holsters that are held at opposite sides of him. Their named after his parents that were murdered by the Fraysan scum, and is really his only form of weaponry.
Carmine: A kitchen knife that over the years has been customized and polished for use as an actual blade. The holster is enwrapped in jet black tape, with the blade constantly cleaned and sharpened to t
