The following is a commutative collaboration of ideas based off of the original comic brawl concept by Ebsketch. It is therefore a community driven activity.
LADIES, GENTLEMEN, BOYS, GIRLS, AND OTHERS, SIT YOURSELVES DOWN AND HAVE SOME NICE CUPS OF TEA AS I IMMERSE YOU INTO THE STORY OF A LONG LOST WORLD, TOLD THROUGHOUT ALL POSSIBLE TIMELINES.
The stage is set in a distance future, where the World Government has taken over the everyday lives of Earth. Majority of the world’s free will has been brought under the full control of The Order, a branch of the government who has established an absolute rule to bring about true order and balance. Those who dared opposing The Order’s ideas of being mindless drones have been sentenced to a remote prison planet just outside of Earth’s atmosphere. The planet itself, referred to as: The UnNamed_ remains a barren wasteland, ravaged by war and blanketed by mutative agents that have evolved most of the planet’s wildlife into horrific abominations. Since its establishment, The UnNamed_ has been since divided into two factions: The Rebellion, which is comprised of former prisoners who now fight for their freedom. Then there’s The Order itself, who has terraformed parts of the planet to provide civilizations to the electives who keep the prisoners in check.
You are amongst one of the prisoners sent to The UnNamed_, condemned for crimes against The Order. What you do from here on out is solely your decision. The story is thus, driven by your actions and the path you take. I therefore ask you this: Will you join the path towards freedom and chaos? Or will you redeem yourself and become an enforcer of order? The Brawl begins with you.
Battlefield Map (Click to Show)
Art by TENUanims
Location names provided by Kiseikune
Additional help provided by Smile, Dogface, Veir
Hosted by Mikematic, Shadowkirby, Balistiik(me)
MAP DESCRIPTIONS:
Lost? HAHA...I thought you might be, so here's some details about the places you might go to on your journey!
Map Descriptions (Click to Show)
[/hr]
HOW TO APPLY!
For late participants, once the Brawl starts, PM me your applications.
To apply for the brawl participants must post the following information in the thread and fill it out. All information MUST be present within the post.
Name: (Should be obvious, the name of your brawler!)
Character Image: (An image of your brawler. No image restrictions. Spoilers for large images, around 800 pixels or more)
Character Color(s): (Post all hex codes used for coloring your character here so everyone knows what to use to draw them!)
Abilities: (What sort of powers does your brawler possess? It can be anything you can think of, as long as it’s something you can draw. Creativity is encouraged here.)
Weakness: (Everyone’s got a weakness! No one’s perfect. These can be anything from personal issues to ability flaws. Be sure however that your weaknesses are somewhat relevant to your character’s powers/traits.)
Personality: (This is optional, but it helps give your character more flair.)
Story: (We all got some history behind us. Tell us how your character came to be, maybe even what they did to become a prisoner here? You can be as detailed as you want.)
Art demonstration: (This is just proof of your artistic skills. So we know you’ll be putting some good amount of effort into your comics at the very least. Evidence must be recent, and also can be made up on the spot.)
[/hr]
RULES:
As with most game stuff, we have some rules you must abide to so as to be sure this doesn’t go down in chaos and we all can have some fun.
-First Come First Serve: A big issue that tends to happen every now and then. Say someone posts their comic, and you wish to fight them. As you’re drawing you comic of your character fighting their character, another participant beats you to the punch, and now his character is fighting the opponent you wanted. Unfortunately for you, you must edit your comic to comply with the current situation if you wish to still fight the original opponent. KEEP IN MIND however, that this does not mean you can just submit a 30 second made comic. Your comics must have some effort put into them regardless.
-No God-Modding: If there is something your character cannot legally do (by that I mean it was not stated in your character’s profile, or it’s naturally impossible in any sense) then they cannot do it. A common example is if a character can avoid pretty much all harm done unto him and practically be untouchable whilst being able to attack everyone else without question.
-One Unit per Comic: Because we prefer not have everyone randomly teleporting everywhere around the entire map, characters can only move one unit on the map per comic. There are no exceptions for those with powers such as flight, teleportation, super speed, etc.
Any Program Are Acceptable: Stick, Full-Body, Pivot, etc.; all art forms as well as programs are welcomed.
Turn Signatures Off: We want as much space as possible in the thread to brawl so it is advised you turn off your signatures when posting in this thread. To turn off your signature, go to:
advanced options > scroll down > additional options > uncheck ‘show signature’
Follow Standard Stickpage Rules: Should be obvious. Just follow the site rules and you’ll be fine!
Posting Template: When participating in the brawl, it is best and most required that you post your comic in the following format:
*spoiler title here* (Click to Show)
Spoiler (Click to Show)
Spoiler (Click to Show)
Fighting System:
Action Point System:
- Start off with 10 points
- Rewarded by judges who rate comic art
- upon application submission, 10 points can be invested within the following skill classes:
- Strength - Physical endurance and attack strength
-Magic - strength of certain abilities and finishers
-Agility - amount of frames and attacks in comic
Elemental System:
- Incorporates rock-paper-scissors type of battling
- Biomes influence powers of certain players
SUGGESTIONS!
As of now, this thread serves as an open discussion thread, so we can further flesh out the way the brawl can work out. We have our own ideas, but we need your guys to help solidify them.
Quoted Answers (Click to Show)
Color: Wakka Wakka
Abilities: Wakka Wakka
Weaknesses: Wakka Wakka
Story: Wakka Wakka
Strength: •••○○
Magic: ••○○○
Agility: •••••
Which would mean for every attack (there will be an attack chart stating how much damage certain attacks like punches, kicks, elbows etc. will do) I do i'd do:
+2 extra damage (if I did a punch instead of it doing -5 damage it would do -7)
+1 damage for every special attack (If I did one of his special attacks that I created instead of it doing -10 it would do -11)
and +3 extra panels (for ever fight comic you can only have a specific amount of panels, but building into agility would give me 8 panels to use instead of 5)
And then you can only spend 7 points in overall while being limited to only +5 per attribute.[/QUOTE]
s but we didn't post all the details cuss we wanted to see how people would react to it first, but I guess now is the best time if any.Well we discussed this for hours in call
How it would work is that one player encounters another and challenges him to a battle (unless under ambush/assasination attempts in which still needs to be discussed)
The opposing player accepts challenge and thus they begin in battle.
-For each battle comic only less just say 5 comic panels are allowed
-Each player then wagers the amount of Action Point (which are received through out making comics) they would be willing to lose/double by winning or losing the fight
-Players use the action points that they have wagered to do Basic Attack (punches/kicks), Special Attacks (Some Special Attribute of your character that you create to use in a special sequence; can only be used lets say 5 times per battle; deal more damage than basic attacks), or finisher (can only use these lets say twice per battle, also some special attack sequence that you create and later document in you characters application page that will then be updated on the character directory that SK will make later on)
- Action points are lost due to using attacks, or being hit by opposing attacks
- Whoever loses all there actions points first has lost the battle
- Victor of battle then gains the wagered amount of action points of the opponent
Once a player has overall lost their whole sum of Action Point in the Brawl in general (outside battle) they then die.
They can be revived by another player sacrificing a certain amount of Action points to them.
Once a player dies they can either respawn at a pre-designated location, or make a new character.
That should the gist of the battle system
As for the elemental system its simple
- You choose one element for your character, or a mixture of 2
(you gain twice the benefits, yet double the weaknesses)
- Each special/finisher attack is based off an element.
-Opposing elements deal more, or less damage to each other
(Fire Special attack vs a water elemental opponent would do +1 damage all around etc.)
-Environment affects character due to elements
(Fire elemental in a Snow biome would do -1 damage all around etc.)
And that should be the gist of the elemental system.
Of course it does need to be fleshed out a bit, but that's why we're discussing it.[/QUOTE]
ir wager'd AP's the most efficiently. Of course there would be limits for how many of each attack you can use per comic so people wouldn't just be spamming punches and kicks and stuff every single comic.Ultimately it comes down to who uses the
And there would be perks you could exchange for AP (a beta idea I've been thinking on)
So lets say you earn 200 AP, you could trade those in to now have the perk to use more than one basic attack per panel or something like that.
The Stre