I think the castle dead buff and shield bash nerf is reasonable.
I don't like the Cycloid nerf though, what do you guys think?
Is the new patch fair?
Started by: nutsophast | Replies: 27 | Views: 2,659
Sep 18, 2014 2:13 AM #1244230
Sep 18, 2014 3:43 AM #1244260
Cycloids can still do some work when you do it right but they're certainly not a threat to air units when they're out of shield. Don't agree with that.
Speed is idk so far, haven't tested too thoroughly.
Speed is idk so far, haven't tested too thoroughly.
Sep 18, 2014 6:14 AM #1244289
Quote from IHATETHISNAMECycloids can still do some work when you do it right but they're certainly not a threat to air units when they're out of shield. Don't agree with that.
Speed is idk so far, haven't tested too thoroughly.
One cycloid cannot catch an air by speed alone anymore and hitting an air with tornado is quite hard given the hitbox.
Sep 18, 2014 7:25 AM #1244304
I thought I was the only one who thought disagreed with the cycloid nerf. Elementals needs buffs not nerfs.
Sep 18, 2014 5:00 PM #1244451
it didnt affect me much.
i tend to rarely use cycloids even vs wings
i tend to rarely use cycloids even vs wings
Sep 18, 2014 5:17 PM #1244455
Quote from nutsophastI thought I was the only one who thought disagreed with the cycloid nerf. Elementals needs buffs not nerfs.
DM ele cycloid spam was too much, so I think they were necessary, but now ele counters to wings are even less slightly viable.
Ele could do with a range upgrade for fires or an attack speed upgrade for airs so they have something that can actually fight wings properly now they can't even cycloid harass wings.
Sep 18, 2014 11:33 PM #1244533
There was a mistake in the patch NEWS Cycloid got and INCREASE on health and speed but we had a typo and said decreased. (forgive me!)
Sep 18, 2014 11:36 PM #1244534
Jesse, i think decreased would have been the way to go, chaos has a tough time going against ele players who use cycloids. I don't think a buff was necessary. :S
Sep 19, 2014 1:50 AM #1244577
I think cycloids were fine the way they were. :I
Sep 19, 2014 2:14 AM #1244591
Cycloids weren't okay the way they were. Countering wings was possible but hard and I'm thankful for the buff.
Sep 19, 2014 2:21 AM #1244597
Now let's just spam cycloids in DM for instant-rating
Sep 19, 2014 4:59 AM #1244652
Quote from _Ai_Now let's just spam cycloids in DM for instant-rating
I'm so gonna try that out XD
Sep 19, 2014 6:27 AM #1244662
2:51 Hard order AI won with 2 cycloids and a v.
Hmm.
Hmm.
Sep 19, 2014 7:42 AM #1244671
My favorite experience of using cycloids was when they first came out
At that time cycloid tornado spell could do really nice damage on trees, and could kill trees with only three tonardo spell .
that gives a way to counter tree mass, and make EvE more nice.
Cycloid is my favorite elemental unit, but it really disappointed me ....
At that time cycloid tornado spell could do really nice damage on trees, and could kill trees with only three tonardo spell .
that gives a way to counter tree mass, and make EvE more nice.
Cycloid is my favorite elemental unit, but it really disappointed me ....
Sep 19, 2014 7:55 AM #1244674
I see a lot of people disagree with the buff. If it wasn't buffed, how would you suggest elems counter wings? Also who said that three tornadoes could kill a tree?