The Chat Thread

Started by: Lgolos | Replies: 158,197 | Views: 12,277,685 | Sticky

Vorpal
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Aug 1, 2015 12:27 PM #1390228
Quote from Raptor
Alright, let me rephrase myself. Do you think Brawl being defensively orientated is a good or bad thing?

You're attempting to catch me making a contradiction that I don't think I'm really making by trying to get me to delimit black and white definition of good vs bad with a presumptuous question. When I defended brawl I don't remember claiming that the defensively rewarding game engine or slower pace was necessarily a strength to the gameplay, instead arguing that just because it isn't exactly like melee doesn't make the game terrible and that it's still fun to play. If that isn't the case, then let me set the score straight right now. The truth is that I'm ambivalent about the defensive gameplay vs offensive gameplay argument, dependent on whether or not the game is actually good. There's plenty of offensively oriented games that suck harder than a black hole because what is good in concept isn't always good in execution.

I didn't want this to be about smash vs street fighter but the parallels you did draw aren't totally inaccurate. Brawl is a little slow, it is a little defensive. Is it as slow and defensive SSF4? Hell no. Does being slow and defensive make a bad game? It depends on the game. If I'm being forced at gun point to make a statement about my opinion on offensive vs defensive game play I'd say striking a balance between defense and offense is probably for the best.
Besides, pooling a small list of perceived parallels between the two games is irrelevant to my point. Especially considering the equal if not greater differences between the two games and the main difference betwixt the two games that actually matters to me; brawl was a fun game for me to play while SSF4 was not.
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Aug 1, 2015 12:39 PM #1390233
Quote from Apex-Predator
I much prefer Mortal Kombat.
Mortal Kombat is life.


Agreed. Streetfighter and Tekken just feel really slug-ish and boring to me.
Not_Nish
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Aug 1, 2015 12:42 PM #1390234
Tekken too? I fucking love Tekken.
GuardianTempest
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Aug 1, 2015 12:43 PM #1390235
Quote from Salt
Agreed. Streetfighter and Tekken just feel really slug-ish and boring to me.
B-But I had to think on my feet whenever I PvP in Tekken, then again I main Lei so I have to.

Btw, relevant
Vorpal
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Aug 1, 2015 12:43 PM #1390237
Quote from Nish
Tekken too? I fucking love Tekken.

Yeah tekken is the shiznit.
Salt
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Aug 1, 2015 12:46 PM #1390238
Quote from Nish
Tekken too? I fucking love Tekken.


I really tried to get into it but I just can't. I thought I was playing it wrong till I saw a pro Tekken 7 match. They were crouching most of the time and just waiting to land one or two hits. The move set is limited and simple. It got pretty boring real soon.
GuardianTempest
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Aug 1, 2015 12:47 PM #1390239
Quote from Salt
I really tried to get into it but I just can't. I thought I was playing it wrong till I saw a pro Tekken 7 match. They were crouching most of the time and just waiting to land one or two hits. The move set is limited and simple. It got pretty boring real soon.
But that's just pro guys who stuck with maneuvering around and only use 10% of their movelists. The real fun comes from fighting casuals and mid-tier players...and stance fighters like Lei.
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Aug 1, 2015 12:50 PM #1390241
I like the character designs though. Pretty creative and cool.
Raptor
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Aug 1, 2015 1:13 PM #1390244
Quote from Jutsu
You're attempting to catch me making a contradiction

No, I just didn't know if you liked Brawl for reasons other than defensive play because I thought assuming you liked Brawl because it was defensive was presumptuous of me and unfair to you.

When I defended brawl I don't remember claiming that the defensively rewarding game engine or slower pace was necessarily a strength to the gameplay

Neither did I, which is why I wanted to delineate.

Is it as slow and defensive SSF4? Hell no.

I'd disagree, but I think it's pointless to argue at this point lol
Charry
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Aug 1, 2015 1:16 PM #1390246
Anyone else sick of dolts arguing about Smash Bros?
Raptor
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Aug 1, 2015 1:20 PM #1390248
Quote from Charry
Anyone else sick of dolts arguing about Smash Bros?

Me. Lets talk about Tekken and Chinese cartoons instead
Apex-Predator
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Aug 1, 2015 1:23 PM #1390249
Quote from Charry
Anyone else sick of dolts arguing about Smash Bros?



I thought it was just me alone.
Not_Nish
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Aug 1, 2015 1:26 PM #1390250
Quote from Charry
Anyone else sick of dolts arguing about Smash Bros?


Are you saying Jutsu and Raptor are dolts? Can "Dolt, please" become a thing?

I love playing Tekken because it is possible to not take it seriously at all and still have a blast with it.
Cronos

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Aug 1, 2015 1:35 PM #1390253
Quote from Jutsu
You're attempting to catch me making a contradiction that I don't think I'm really making by trying to get me to delimit black and white definition of good vs bad with a presumptuous question. When I defended brawl I don't remember claiming that the defensively rewarding game engine or slower pace was necessarily a strength to the gameplay, instead arguing that just because it isn't exactly like melee doesn't make the game terrible and that it's still fun to play. If that isn't the case, then let me set the score straight right now. The truth is that I'm ambivalent about the defensive gameplay vs offensive gameplay argument, dependent on whether or not the game is actually good. There's plenty of offensively oriented games that suck harder than a black hole because what is good in concept isn't always good in execution.

I didn't want this to be about smash vs street fighter but the parallels you did draw aren't totally inaccurate. Brawl is a little slow, it is a little defensive. Is it as slow and defensive SSF4? Hell no. Does being slow and defensive make a bad game? It depends on the game. If I'm being forced at gun point to make a statement about my opinion on offensive vs defensive game play I'd say striking a balance between defense and offense is probably for the best.
Besides, pooling a small list of perceived parallels between the two games is irrelevant to my point. Especially considering the equal if not greater differences between the two games and the main difference betwixt the two games that actually matters to me; brawl was a fun game for me to play while SSF4 was not.


SF4 isn't even a defensive game. It's pretty much balanced between offence and defence. Half the characters are good at offence, half are good at defence. Some are good at both. I mean I guess the example I showed was a pretty defensively oriented match, but as Raptor pointed out, it can be entirely different: https://www.youtube.com/watch?v=yAl7IGUB9l4
Godfather
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Aug 1, 2015 1:39 PM #1390257
I'm fucked.
Image
These fucking week temps tho.