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[ASH]Unnamed Zombie Game

Started by: Ash | Replies: 168 | Views: 14,117

Paco
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Aug 3, 2008 10:32 AM #206937
Quote from Ash
I do.

well aren't you original.
have you started production, research anything yet? j/w.
Ash
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Aug 3, 2008 4:56 PM #207139
I've been researching. i've been finding zombie flash games everywhere, from the shitty to the great, and I've been looking at documentation and reviews for every commercial zombie game I can find to figure out what works, what doesn't, and what's missing.
bob38

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Oct 4, 2008 6:59 PM #267120
have a chainsaw plz!!! but like unlock it or something, so it doesnt come automatically. But no fuel limit.
Ash
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Oct 5, 2008 1:38 AM #267295
I will have one, but it WILL have a fuel limit.
Scarecrow
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Oct 5, 2008 1:48 AM #267302
well, do something already

>:(
Ash
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Oct 5, 2008 2:07 AM #267308
Lol. Still learning C#, so I can't do much yet.

I'm going to start by porting the first Dungeon Escape.
xiioo

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Oct 7, 2008 4:41 AM #268660
Able to Pick up items off the floors for defence, barricading doors with tables, or chairs?
xiioo

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Oct 7, 2008 4:43 AM #268662
Zombies should be able to run and jump higher and faster than you not dumb and easy make it with experience =)
bob38

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Oct 10, 2008 3:09 PM #270369
ok give the chainsaw a fuel limit, but either have a fuel powerup to recharge it, or have this ultra secret unlock "uber chainsaw" or something, which gives it unlimited fuel and double damage. Or both.:Phew: And give teh zombies average speed and jump, so sum classes are faster and some slower than them. :Phew: :Phew: :Phew:
TehUberNoob

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Oct 10, 2008 9:57 PM #270554
Maybe on that highway level you can makecars where you can drive them, or cars on the road and when you shoot like they explode, killed zombies around them. Oh yeah, almost forgot. Grenades. Nukes. Exploshuns :D (Explotions)
Mr.Pancake

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Oct 17, 2008 12:10 PM #274586
If you don't know anything about C++ you shouldn't be gathering any ideas, it takes a long while to learn how to make all of this. also, is it going to be 3d or 2d?

you could update us what you have learned to ;)
Saha
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Oct 19, 2008 4:36 AM #275682
Is this gonna finish?
I'm a bit concern. Updates please?
tehninja6

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Oct 28, 2008 1:00 AM #281716
i think you should put a couple different guns of each class. like from weakest to strongest handguns: beretta 9mm, HK USP Socom .45, then Desert Eagle .44 mag or .50 AE. smg's: MP5K 9mm, MAC 10 .45, P-90 5.7mm. assault rifles: M4 carbine 5.56mm, AK-47 7.62mm (inaccurate), 6.5mm Grendel. snipers: Sig Sauer SG 550 5.56mm, PSG-1 or Dragunov- 7.62mm, Barrett .50 cal (w00t!). Shotgunz: double barrel sawed off, Mossberg 500, Spas 12. then like an rpg or MGL 140 Grenade Launcher. of course these are all ideas...
301heng

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Feb 8, 2009 9:05 AM #353890
well some classes:a hunter,ability to set traps(duh)
or an assasin,ability to stealth for a limited amount of time with a cool down.

weopens(sorry if wrong spelling):sniper:my fav gun cuz super long range
gaus rifle: cool gun
gas bombs/flash bombs/a kind of bomb that freezes enemies:Undercover:
rjgta4

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Feb 8, 2009 6:45 PM #354145
LEFT 4 DEAD is my fav game and i forgot the over game i LOVE
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