so, this is my new demo for my RHG, a quick one btw.
please tell me if I have improved or not! xD
I put alot of effort making in sooo her ya go:
http://xychologic.deviantart.com/art/My-Sword-demo-490995441
Quote from Zero1.) The victims were literally just accepting their deaths with wide, open arms. At the very least, let them dodge so they give the impression they're alive.
2.) The blood doesn't have the proper form in this situation. It reminds me of "Corn's" style but please do take into account that blood lines aren't actually really lines. They're actually tiny points and it's the velocity(Gravity) that's making the center of the mass speed up faster than the rest, making it form a trail of blood. Of course, this differs from the object interacting with the blood splatter but a sword is like an extension of your arm, so make bigger, solid clumps of blood instead of multiple lines.
I got you some reference(Anime: Hitsugi No Chaika)
"Point of explosion" (Click to Show)
"Blood dissipates and spreads out" (Click to Show)
3.) The tempo of your animation is constant. Well, taking into consideration of the length, I guess it can't be helped. "Tempo" is a factor in fight sequences that gives the viewers sections of time for different build ups. A straight analogy of this would be from a piece of music. A song with slow beat then fast beat and goes to a different beat is a whole lot more entertaining to listen than a song with the same tempo all throughout.
Quote from XychologicThank you very much zero!
and yeah most of the time people always tells me I need to work on my blood and reactions xD
;)
Quote from OmniverseI fainted over the smoothness. I'm proud of you! *cries* ;)