Is the problem if they're op cuz I'll buffer it down or is it that I suck at phrasing... Because what I ment in the phrasing part is that they're one rhg that work together (dat aloud like fox n q) but hound doesn't appear all the time but when he does he usually only would do a few hits. Hopefully that makes it a bit easier to understand... I said MAIN RHG as in Scatter will be the one who shows up and mostly fights (kinda like how fox is the one who is more popular and Q is not as or like Raxes is more famous than zade)
And if its for another reason I'll see what I can do (Also if the other problem is on how Hound doesn't always appear I ment they do have to animate him just like morphing out of shadows and leaving a few times or they can animate him with scatter the whole time. The reason I did this was to make men rhg a bit less op.
Hopefully this clears up the problem...
So, let me dissect this a bit. First off,
here is a link to FoxnQ. As you may notice, only Fox is a definite character. Q is a shapeshifting, indestructible entity who serves primarily as Fox's weapon, and can enter into Fox's body. This means their union is less of a partnership and more of a User and Weapon, similar to the Meister/Weapon pairings of Soul Eater.
And here is Zinx, who is a single character which splits into two characters who can use each other as weapons. You can view this in reverse if you like, but the fact that they're not just independently fighting, one is utilizing the other, is the common theme.
If you look in my sig, you'll find my wRHG team, Crevan and Arma, who refer to themselves as The Devil's Hunt. Despite being two distinct characters, Crevan utilizes Arma's weapon forms, they don't just both fight in tandem with one another (not that such an option isn't viable, it's just less effective in comparison to using a weapon).
Now, we come to this pairing. The main reason I question if they're legal is because they're too distinct. There is nothing to really demonstrate cooperation between them, and to be honest, there is no real reason for Hound to be here. He isn't a summon for use in emergencies, he isn't Scatter's weapon, he isn't some Guardian Spirit, he's just another character tacked on that you'll occasionally use but don't need to use because he doesn't really matter. I can't find any reason for him to be included other than you thought "Hey! I can give my character a brother, enter him into RHG too, and then I can be super edgy and unique with my two characters who sometimes fight together!" I'm not saying you have to get rid of Hound, I'm just saying if you want to make sure you can keep this "team" as is, you modify him.