
spin kick test
Started by: Nextris2000 | Replies: 12 | Views: 1,171
Dec 29, 2014 7:34 PM #1287738
As the title says, here's a little spin kick test. CnC.


Dec 29, 2014 9:23 PM #1287754
It happens way to fast >.<
And you could actually finish it and make him land and stuff :/
Besides that It's OK I guess c:
And you could actually finish it and make him land and stuff :/
Besides that It's OK I guess c:
Dec 29, 2014 9:28 PM #1287755
Quote from SettoIt happens way to fast >.<
And you could actually finish it and make him land and stuff :/
Besides that It's OK I guess c:
I don't see what's fast about it but if you say so, okay then. Could also be the uploading.
Dec 29, 2014 10:31 PM #1287781
A good rule of thumb is to not upload anything less than 50 frames
Dec 29, 2014 11:07 PM #1287788
Quote from Arch-AngelA good rule of thumb is to not upload anything less than 50 frames
Does this apply to all uploading engines or just filz.us? Thanks for the tip btw.
Dec 30, 2014 1:08 AM #1287828
Quote from Nextris2000Does this apply to all uploading engines or just filz.us? Thanks for the tip btw.
Everything dude. My point is to not post anything that is so short that there's nothing to comment about. Looking at this, there's no way it's more than 12 frames.
Dec 30, 2014 1:39 AM #1287839
Quote from Arch-AngelEverything dude. My point is to not post anything that is so short that there's nothing to comment about. Looking at this, there's no way it's more than 12 frames.
I'll keep that in mind next time.
Dec 30, 2014 2:28 AM #1287861
But I made a anim that was 49 frames long D:
Looks like I'll have to add a second part :/
Looks like I'll have to add a second part :/
Dec 31, 2014 2:51 AM #1288165
Yeah it's way too short, and small as shit. But from this small bit the kick actually looks pretty good, it could probably use more frames on start up but if there was more hits coming after it then in theory you could flow them pretty gnarly. You should atleast have a landing. It's hard to cnc a movement half way though.
Dec 31, 2014 3:02 AM #1288173
Thanks for tips and I left it halfways cause I realized that it was difficult for me to give him a landing. I'm still working on
perfecting it tho. I'm taking your advise about focusing on 2d
with the basics and it's coming along quite nicely.
perfecting it tho. I'm taking your advise about focusing on 2d
with the basics and it's coming along quite nicely.
Dec 31, 2014 4:09 AM #1288190
See What not spamming 3D can do for you :D
Jan 1, 2015 1:45 AM #1288463
Quote from Nextris2000Thanks for tips and I left it halfways cause I realized that it was difficult for me to give him a landing. I'm still working on
perfecting it tho. I'm taking your advise about focusing on 2d
with the basics and it's coming along quite nicely.
Thinking that way won't get you far. You might aswell do it, even if you don't know how because next time you try to do it you'll atleast have some idea of what your doing, instead of none.
Jan 6, 2015 2:29 AM #1290677
chuck norris has taught u well