#Camila uses #Healthpotion on #Aquila, #Aquila is now Fine
#Devour attacks #Skeleton2
Rolls: 52 +10 -10 +10*Skeleton unarmed*, total of 62
#Skeleton2 defense
Rolls: 62
Tie goes to player #Skeleton2 is FELLED
#Skeleton3 enters #AggressiveStance and attacks #Devour
Rolls: 43 +15 +10, total of 67
#Devour defense
Rolls: 63 +10 +5, total of 77!
No damage dealt to #Devour
Summary:
#Devour FELLS #Skeleton2
#Skeleton3 attacks #Devour but it's pike is parried away
The party swarms #Skeleton3 and FELLS him.
The party collectively loot
#5bucks each.
Monster and dead ally loot:
#Character
-#SpecialCoin
-#5Bucks
#Skeleton 1:
-#Leather Harness +2 Defense
-#Knife +5, Quick
#Skeleton 2:
-#Leather Boots +2 Defense
-#Pilum +10 Attack, Reach, Throwable, Fragile ~BROKEN
#Skeleton 3:
-#Crown +5 Defense
-#Pike +15 Attack, Two-Handed, Reach
-#Splint Bracers +4 Defense
Skeleton 4:
-#Kris +5 Attack Double on 75-100(Before Adjustment), quick
-#Wicker Shield +4 Defense ~BROKEN
Skeleton 5:
-#Mace +10 Attack, Breaker, Slow
Room loot:
#Scepter of lesser healing: Reach
Can heal a stage of damage to ally, or deal a stage of damage to undead. 2 charges; can be used twice per room.
You have 48 hours to sort out the loot, broken items and items un-accounted for will be put into the "Warchest".