
Criticize pls
Want to find out what to work on other than muscle control.
Quote from StrackedYour attack and jump need more anticipation as they lack of force , But its overall pretty smooth.
Quote from DroneYour animation is smooth but your movements don't make any sense really, you nead to start putting more thought into how someone in real life would preform those moves, or rather, why it wouldn't be practical for someone in real life to be performing those moves. One thing is that your animation is really stop and go, you don't need to stop everything inbetween each movement. This is where momentum comes in, try to use the momentum of your last attack to facilitate other moves that flow nicely and naturally into each other without this much interruption. Also maybe try to get into the habit of placing your heads, it adds a lot to the animation actually
Quote from SquiddIt was suppose to be some Punch-Upper-Punch combo.
But sure, thanks for the tip.
Quote from DroneI know what it was lol, I'm saying that whose moves don't flow well together the way that you did them both because you neglected the momentum in your wide straight and had to readjust yourself for the uppercut. Those moves don't string properly together.
Quote from Rootlol I can see why people would leave out the heads in flash, but I have no idea what the purpose is in pivot.
Quote from SquiddRemoving the head since it would be easier to just go and slap heads after I've finished animating the body.
Quote from Rootumm... that's- that's not how pivot works...