SP DeathRace 9000
Introduction
This was inspired by a friend who pitched an idea for a game: basically, everyone who signs up (max 9 or 10 not sure yet) will be participating in a Death Race Battle. Not only will you be competing for 1st place, you will also be competing for the ONLY place because in this race, to be last is to be DEAD last. Last man Standing wins the whole thing. Helping you out will be weapons, items, and other sorts of badassery. And not to mention the track itself will be the most dastardly thing you've ever seen. You're going to have to lie, cheat, and steal to get your way.
How to Play. And Kill Each Other.
1) The entirety of the DeathRace is composed of Legs. There are as many Legs as there are Players minus 1. Why? Because...
2) At the end of each Leg, The racer in last place will be eliminated from the pack. On the Final Leg, the Last Man Standing will be the winner!
3) Each Racer is given 1000 CC's (Car Creds) to use as they see fit. Just think of them as the abstraction of currency needed to DeathRace.
4) For each Leg, the Racers will PM me a wager of how many CC's they would like to use. Minimum of 1, Maximum of 1000.
5) At the end of the PM period, I will list all the Racers and their standings without mentioning how many pts were used or how many they have left. The only things I will mention is who is eliminated, and who gets the ACCELERATION BONUS:
- The Racer in 1st Place will get an Acceleration Bonus of 25 CC's.
- The Racer in 2nd Place will get an Acceleration Bonus of 15 CC's.
- The Racer in 3rd Place will get an Acceleration Bonus of 10 CC's.
- Every Leg I will Roll a die. On a 5 or higher, I will randomly grant any non-Top3-er an Acceleration Bonus of 5 CC's. It may not be much but trust me, you'll need every single bit to survive here...
FAQ / Additional Rule Clarifications
Help I made an accident and I wagered the wrong value. Could please change...?
- NO. All PM's are final and locked in. Since they are time sensitive, changing the votes will muck up the process.
What happens when a PM Wager ties with another?
- The one who PM'd first will go first.
I will be gone on
- Yes. This Sponsor can post in your stead, but they must follow this thread on their own. I will not be responsible for reminding him/her to update for you. Also, please tell me ahead of time when and if you'll be leaving.
Will the CC Value reset every Leg or will it stack?
- It'll Reset. If it stacked then everyone could just wager 900 on Leg 1 then increment it by 1-10 each time.
What happens to inactive players?
- They will be treated as having 0 CCs contributed, which is an automatic KO.
Are Inactives excluded from the "Last Place Player" (netting at least 2 eliminations) or is the Inactive going to BE the "Last Place Player" (netting only 1)?
- The latter. In the event of death-by-inactivity, all CC pts will be refunded and the Inactive will die as normal. The supposed "Last Place Player" will be safe. But note that CCs will still not be revealed, so players will have no idea if he died from Inactivity or by being last.
So...we have to keep track of our own points?
- Correct. I will not remind you nor will I entertain all inquiries. You must be responsible for what goes in and out of your pockets. This is to retain balance. It's really simple, just keep a notepad of the true value handy in case you forget.
What if I spend more CC pts. than what I remember?
- Then I will treat it as the maximum value possible. This will undoubtedly mean that you will most likely get a 0 score in the next round if it exists. Be careful.
But Wait There's More...
***I am beta-testing this game so the ff might not be in this Race yet. If they are, it will be minimal in exposure.
- The track you are on is treacharous. Sometimes, a certain Leg might have a gimmick or obstacle or path that needs to be crossed. Losing said challenges will result in CC Loss never death. Winning said challenges might offer you more rewards than just CCs.
- Items and Weapons might pop up on occasion. Use them on your foes or trade them with potential allies.
- It is assumed that the participants are the best of what is actually A HUNDRED racers. Ergo, NPC Racers might exist to make things difficult in the future.
- Moar ways to use your CC points.
Racing Roster
#2 Nish AKA Kalki. Driver of Devadatta, A motorized uncanny valley white horse built for speed, maneuverability, and focus. Has a buttprint scanner on its harness to detect Only Worthy DNA. Also a golden statue of Nish is attached to the horse's head. At the press of a button, the statue will fire blinding disco light lasers from its nipples and taunt how the opponent is less of a man than he is.
#5 Devour AKA Writer Bob. Driver of The Metaphor, a Silent Hill Monster-reject composed of 10,000 human bodies morbidly sewn together in the shape of a 7-ft tall Meat Ferris Wheel.
#14 Veir. Driver of The Juggernaut, A BADASS large armored truck with a black and green digital camouflage design. It sits rather high off the ground, made more for running over the opposition rather than steering around it. Just like its owner.
#15 Exilement. Driver of The Designated Driver. A standard Twin Oaks Country Club golf cart, whose logo is emblazoned on both doors. The rear bumper has a bumper sticker which reads "IF YOU THINK I DRIVE BAD, YOU SHOULD SEE ME PUTT!". Driven by an illegal immigrant by the name of Esteban (or at least that's the name sewn into his cover-alls) who began working at Twin Oaks the day prior to the race, which he has accidentally entered after taking a wrong turn en route to a row of hedges that needed trimming near the 7th green.
Racer's Lounge (Eliminated)
#6 Ai AKA Guest1. Driver of The Little Racecar that Could, a Racecar of little to no value picked up from the dimestore on a whim. Rumors have it that the racecar has powers of make-believe but it would require generous amounts of Hope.
- Died in the 1st Leg by crashing into 2 Flaming Noobs and running at sub-par speed.
#4 Mustika. Driver of Rotter-Doom, a 1080 horsepower/350 kph impossibly cool vehicle dabbed in dark orange and light green stripes, modded with slick copper racing wheels and an emergency anchor attached to the back.
#8 NotFound of the ErrorBlender Tribe. Driver of the Blendtech Blender v3000, which is basically a cockpit attached to 2 huge Blender Blades that acts as gyro systems in addition to being able to slice and dice anything that comes across its path.
#13 Sir Abra "Aquila" Worthington. Driver of The Gentleman, a supposedly modified Batmobile but really is just a long slick black metallic penis-shaped claw with a pointy tip, built for absolutely no wind resistance and maximum speed. Much like himself.
- This trio got themselves caught up together in the 2nd Leg, crashing into a mess of heavy metal and flames before entering the Dark Tunnel
#3 Azure. Driver of The Data Drain, a tron-esque motorcycle with blue flaming sides, blue flaming wheels, and a flaming blue seat as well. Gay jokes have never been this easy.
- Through his thirst for revenge, inadvertently set off a chain of events within the Copper Crawl of the Third Leg that ended in his own demise
#1 Camila. Driver of Electric Violet, a stereotypically girly Saleen S7- Twin turbo, a car built for races. Colored with an intense magenta color, light pink flames at the sides, with a small quote right in the front part of the car "Call me Violet".
#10 Kazumi "Guts" Chan. Driver of Gutstron Prime, a bicycle with Gutstron's Face on the front. It's got Menacing Glare Action (TM) and Glow-In-The-Dark eyes that run on 5 AA Batteries (Sold Separately) as well as coming with free membership to the Gutstron Fan Club in Vancouver Canada (Air Fare not Paid For).
#9 EclairCat. Driver of the Dark Hummer CatxCat, literally a black bulletproof hummer with a 4x4 system (Get it ? CatxCat ?! lmafao... going to kill myself). It's wheels are outfitted with literal giant cat claws that allow it to go into Cat Mode which allows the hummer to "jump" between tracks with extreme precision.
- Victims of greed and betrayal, this trio plummeted to the depths of a giant charging Railgun in the 4th Leg.
#11 Turquoise#2 AKA Samtom. Driver of the Wheeled Hamster, A Chuck Testa product that was rejected when he tried to get into the Autoshop business. It's prototype "version Hamster" is stuffed to full standards and is outfitted with all sorts of celestial mechanica that can be ridden and fired lasers from its eyes with. Like anything rural, it is of course pedal-powered and smells like backwoods animal fart.
- Made a wrong choice as he made a deal with the devil and lost in the 5th Leg.
#7 Chef Squidd. Driver of Meat Wagon, a segway scooter duct-taped to the front of a hotdog cart.
- Was dragged to hell by ghosts of racing past in the 6th Leg.
#12 Joe Bravo. Driver of the Butt Scratcher, An old, dirty, rusty three wheeler with five truck like tailpipes hanging from the back and two big forks which can extend two meters ahead with piston mechanism.
- Infested by exploding nanites in a Carnival of Death
^The above is purely aesthetic and will be used for flavor text. It will not affect gameplay.
Have fun, don't troll the game, and START YOUR ENGINES!!!
Race History
DeathRace9000 version 1:
1st Leg, The Long Curve - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-First-Leg-PM-Your-CCs-now!&p=1360553&viewfull=1#post1360553
2nd Leg, The Dark Tunnel - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-First-Leg-PM-Your-CCs-now!-13-of-14-Recieved&p=1360900&viewfull=1#post1360900
3rd Leg, The Copper Crawler - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-Second-Leg-Tunnel-Vision-13-of-14-Received&p=1361067&viewfull=1#post1361067
4th Leg, The Battery-Powered Battery - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-Third-Leg-Copper-Crawler-9-of-11-Received&p=1361376&viewfull=1#post1361376
5th Leg, The Stairway From Heaven - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-Fourth-Leg-The-Battery-Powered-Battery-8-of-10-Received&p=1361685&viewfull=1#post1361685
6th Leg, The Thousand Yard Stretch - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-Fifth-Leg-The-Stairway-From-Heaven-Exilement-Sorry-PM-Pls&p=1363434&viewfull=1#post1363434
True 6th Leg, The Elysian Fields - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-Sixth-Leg-The-Thousand-Yard-Stretch-Feeling-Sick-Update2m&p=1363638&viewfull=1#post1363638
7th Leg, The Tourist Trapland - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-Sixth-Leg-Unraveled-The-Elysian-Fields-Check-Back-Later&p=1370945&viewfull=1#post1370945
8th Leg, The 8-Bit Battlefield - http://forums.stickpage.com/showthread.php?94163-SP-DeathRace-9000-The-Seventh-Leg-Tourist-Trapland-(4-of-7-Received)&p=1371660&viewfull=1#post1371660