SP DeathRace 9000 | GAME OVER. PLEASE READ!

Started by: Hewitt | Replies: 558 | Views: 39,638

Hewitt

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May 20, 2015 2:52 AM #1363638
Of course Nish is the only one who is suspicious. Not like that's going to save him.



Kalki released the reins from his golden steed and stretched a bit. This Leg was such a breeze it hardly warranted any attention. He easily swept past Exilement and gave him the finger, assuring his strategy solid. All those people he screwed over in the past were just unlucky blokes after all.

***Gold/Silver/Bronze does nothing. It's just to note who stood the most to gain.


Leg 6 Results
Nish (+250)
Squidd (+200)
Exilement (+180)

Devour (+150)
Veir (+150)
Johny Bravo (+110)
Image



Just as the thought went by Kalki's mind, he felt a sudden chill down his spine. Suddenly the breeze was more than just fresh air. Ill Wind began pumping through their veins as visions of shadows dancing and whispers from the beyond caught him by surprise.

"Camila...is that you?"




The Real Sixth Leg: The Elysian Fields (Purple Island)


Upon closer inspection, the ancient structures surrounding them weren't ruins but graves. Slowly, the miasma of mist surrounding the fields converged on our Racers. Wrapped in thick fog, voices from beyond the grave began to haunt them. And true enough, from the fog itself formed silhouettes of ghosts past and present; revenants of Racers long gone melded together to form 1 composite soul. The Shadows flickered and took form, an amalgamation of various constructs seen from the beginning of this Race. They were here in spirit. And they were not letting go...

Instructions:
1) CC's wagered from the Previous Leg are now deducted from your current CC Pool.
2) PM me a number of CCs you would like to spend. The higher the value, the higher you will place in this leg. Remember, there are 13 Legs so spend wisely or amazingly.

***This is not a Track Gimmick, but rather the rules for Revenant Racers:
SPECIAL RACE GIMMICK: GHOSTLY GOALS
- The souls of the undead have summoned all 9 dead Racers in the form of 3 Revenants (basically 3 Racers control 1 Revenant).
- Properties of a Revenant include:
  • They will always begin the Leg with the Maximum CC of the Leading Racer. Basically they have Infinite CC and can place wherever they want as long as they're good at guessing.
  • They have special Cursing abilities that change every Leg. For the current Curse, see below.
  • They are immune to the Leg's personal Gimmick unless stated otherwise.
  • They have a glaring weakness concerning their name (see above).
- To defeat a Revenant, you must in addition to your PM, declare any ONE of the NINE dead Racer names (Refer to the Front Page for choices). Hearing their own name will shake them loose of their earthly bonds so that they may pass on. Only one Revenant can ever be destroyed per Leg (this will be decided by the fastest player that defeated a Revenant in the event of a tie).
- Defeated Revenants will the take 3 souls that bound them. Meaning, for every Revenant defeated, 3 Dead Racers will be eliminated from possible guesses.
- From this point on, any player that dies does not join the Ghost Team.

***Here's the actual Leg Gimmick:
SPECIAL TRACK GIMMICK: DRAG ME TO HELL
- The Elysian Fields are using the power of Souls to draw upon their ethereal aura. In this place where the convergence is the strongest, they will attempt to take one of them down to Hell.
- The Convergence has its own CC Value that will be declared in public. For the sake of this race, the Convergence is treated as a Ghost Racer/Revenant.
- The Revenants will down PM me a CC Value alongside whatever the Racers will PM.
- At the end of this Leg, the lowest-CC Single Racer that is caught between 2 Ghost Racers, no matter what position they are in, will be dragged down to Hell. Only ONE Racer will ever be eliminated in this Leg.
- In the event that there are no Racers caught between 2 ghosts, the Lowest-CC Racer will be eliminated as normal.
- Ghost effects take place before a Ghost is eliminated.

SAMPLE PM TITLE: 85 CC | Ghost is _Ai_ <--- This means that you wager'd 85CC in this Leg, and made a guess that one of the 3 Revenants is _Ai_. If you got it right, he will be eliminated in this Leg after the Drag Me to Hell gimmick resolves.

SAMPLE PM TITLE FOR GHOSTS: 25 CC <--- This means you wager'd 25CC in this Leg. If you and another ghost or the Convergence, manage to snag a single Racer in between you, you can drag that Racer to Hell for this Leg.

***3) For Convinience's sake, please PM me with the CC Value IN THE TITLE OF YOUR PM. This is so I don't have to open tabs of PMs and I can recheck the values easily. If you need to actually PM something please say so (like put a in your PM Title).***

4) For how your actions are resolved as well as other rules, please refer to the Front Page FAQ.
5) The deadline for submission of CC's is 36 Hours from this post. Good Luck.



By the way, if you guys are thinking "What is this cheap shit?! I can die even if I'm ahead???" there is a very simple solution to this problem: All you have to do is cooperate and conspire to each vote the same or consecutive amount of CCs. So if you guys made 100|99|99|98 together, there is a less of a risk to be Dragged Down to Hell...save for the Last Placer of course. If you are afraid of being last, just find a friend to be close together with. This guarantees that someone else will be taken instead.

There is also no rule against PMing the ghost players to "ally" with them. But why would they do that if they have nothing to gain? It's all on you guys.


The Convergence Value is: 125 CC.


You may send your PMs now. Good luck!
Veir
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May 20, 2015 3:25 AM #1363645
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Squidd
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May 20, 2015 3:30 AM #1363647
Kinda confused with the revenant gimmick.

9 eliminated racers seperated into 3 groups, or 3 randomly picked from the eliminated into 1 group per leg?
Hewitt

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May 20, 2015 3:31 AM #1363648
Basically there are 3 Revenants. Each is composed of 3 of the Dead Racers. 3x3 = 9; the 9 dead racers so far.
Devour
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May 20, 2015 4:35 AM #1363652
The levels of spook in the room have been cranked to the max
_Ai_
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May 20, 2015 5:22 AM #1363659
Boo! Haha, I knew the this'd happen.


I always did.
Mustika
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May 20, 2015 5:32 AM #1363661
Oooh boooy, the spook is strong with this one.
Not_Nish
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May 20, 2015 5:59 AM #1363666
Why does it say points from previous last leg have been deducted? I thought the whole point of the last leg was that it wasn't going to be deducted.
Devour
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May 20, 2015 6:34 AM #1363672
Heh it's probably just copy pasted. Walls of text ain't easy
Not_Nish
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May 20, 2015 6:36 AM #1363673
I still dont understand the rules of this round properly.

Convergence value? What? How is it determined which players the ghosts will take? Its so confusing.
EclairCat

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May 20, 2015 7:34 AM #1363678
Fear us! (~°µ°)~ .......

so... we need us to choose a CC value for a racer ? ô_o
JohnyBravo
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May 20, 2015 7:42 AM #1363679
Quote from EclairCat
Fear us! (~°µ°)~ .......

so... we need us to choose a CC value for a racer ? ô_o


Example!: I bet 100CC. You and _Ai_ are ghost and you both bet 90 and 110CC. My CC is between your's so I go to HELL.
ErrorBlender
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May 20, 2015 7:42 AM #1363680
I understand that the revenants need to trap someone in between their CC values. So if, say Devour was bet 150 and one of the revenants bid 130 and another 160, Devour would be dragged down to hell.

Basically the Convergence is another way the ghosts can trap a racer. The convergence value is a static value amongst three others that can differentiate.

So if say Devour gets trapped between the CV [which is 125] and a ghost with 160, he gets dragged too.

And only one racer so if any others get trapped but have partner's they're safe...
Hewitt

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May 20, 2015 9:08 AM #1363692
Error has it right. The Convergence is basically a lightning rod, hovering constantly in the center of the track. If a ghost can single out a User caught between another ghost or the Convergence then there is a chance they are dragged to hell.
Not_Nish
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May 20, 2015 9:52 AM #1363702
But then the game stops becoming about guess+strategy, and is now just pure luck, isn't it? Correct me if I'm wrong, please.