Stick War Mobile Development
Started by: CRAZY JAY | Replies: 61 | Views: 5,404
Skeletonxf2Posts: 2,706
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View Profile The swordwrath legend is back!
gonna wreck havoc with my fully upgraded swordwrath in SW1 C:
those nostalgic memories xd
Yeah. Who needs spears when you have mlgswords anyway?
HashBrownTrials2Posts: 1,692
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View Profile The swordwrath legend is back!
gonna wreck havoc with my fully upgraded swordwrath in SW1 C:
those nostalgic memories xd
Haha! Let me get my minions on you, just you wait!
THEFORCE2Posts: 1,391
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View Profile You'll probably have a better experience playing on your browser. But I think Stick Empires as an app (Android & iOS) would be a great idea. I'd love to play it on my phone.
CRAZY JAYAdministratorPosts: 374
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View Profile The performance on phones should work well, we might even be able to to allow more then population 20 from the original game because we are using new methods for animation and programing, Spine and Unity, instead of Flash player to get way better so even old phones will be able to run it.
SevarusPosts: 905
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View Profile So could their be a cap of 50 but the units have Diffrent pop values like
Miner 1
Sword 1
Archer 2
Spearton 2
Magikill 3
Giant 4
Or is that too complex or untrue to SW1?
NyarlathotepPosts: 2,240
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View Profile You'll probably have a better experience playing on your browser. But I think Stick Empires as an app (Android & iOS) would be a great idea. I'd love to play it on my phone.
lol, weren't you just saying that you wouldn't understand why anyone would play it at all?
HashBrownTrials2Posts: 1,692
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View Profile Playing se on the go and on your phone would be so much fun, but it would be quite a struggle controlling units and commanding them to do certain tasks.
nutsophastPosts: 887
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View Profile I prefer stick war on the go, just wreck the ai with my magikill.
THatone Gamer2Posts: 190
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View Profile This looks pretty neat. Ah the good old times were swordwraths could one shot speartons.
nutsophastPosts: 887
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View Profile Since when did swords one shot spears in any game? XD
_Ai_2Posts: 11,256
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View Profile sw1, lol.
Just circle around them, spam space and they're dead pretty much lol. Max that sword first though.
HashBrownTrials2Posts: 1,692
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View Profile jerrytt2Posts: 1,258
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View Profile Because you are creating the game from scratch dont have to recreate exactly the same mechanics, are there any SE mechanics that you plan on implementing?
SevarusPosts: 905
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View Profile If would be nice if the maps were like they are now but in not at much detail. E.g you can rush past units. 3d maps not the ones that are flat like in SW1 and you can only go left or right it would be nice to move up and down
OdankuPosts: 29
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View Profile You can move up and down in SW1 tho...