I was wondering if they should ever add the ability to save OOS replays. Because recently I've been experiencing really convenient OOS's on the enemy's part. One good experience would have to be with meniex (Meneix maybe, I can't check the name but something close to that). I ended up easily pushing him back and when his statue was almost destroyed, the game just-so-happened to go OOS. Without proof of this (I.E replay), I just sound like a whiny child.
Anyone else experience fishy OOS timings?
Ability to save OOS replays
Started by: ZwnDYL | Replies: 3 | Views: 426
Jun 13, 2015 10:54 PM #1372619
Jun 13, 2015 11:32 PM #1372623
A number of us have reported increased OOS of late... go see the name and shame the exploiters thread... but it seems enforcement for actual wrong doing, like pushing, etc. hasn't been a priority of late...
Jun 14, 2015 1:24 PM #1372759
I argree SantiSlav OOS me
we should be able to keep the replays and share them it is becoming a big problem particly with the top players who don't want to lose to noobs like me.
we should be able to keep the replays and share them it is becoming a big problem particly with the top players who don't want to lose to noobs like me.
Jun 22, 2015 12:47 AM #1374862
Issue here is, I believe the replay system doesn't save completed replays. If you get OOSed, the statue didn't fall and technically nothing happened, although you happen to lose rating regardless. Not entirely sure about it, but that may be the reason. I feel OOS will be solved once they add a minute 30 OOS time limit before the game becomes a draw.