Smooth Animating

Started by: Sundown | Replies: 5 | Views: 753

Sundown

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Jul 8, 2015 1:08 AM #1380430
Yo! I'm actually new here..heh i guess that was pretty obvious...ill just go to the point...I use Macromedia Flash Pro 8...and most animation i see run smoothly on 24fps, but when i run on 24fps I cant even keep up...I'm i missing something?...Thanks in advance!
RichardLongflop
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Jul 8, 2015 1:10 AM #1380431
Don't need 24fps for smoothness. I feel most folk who animate at that speed doubleframe, essentially making it 12fps. I use 18fps on pivot, and lemme tell you, I'm smooth enough.

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Sundown

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Jul 8, 2015 1:16 AM #1380434
Woah really?...I thought 24fps was the general framerate for smooth animating...thanks for clearing that up for me...now i can make my rhg character demo
RichardLongflop
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Jul 8, 2015 1:20 AM #1380436
Quote from Sundown
Woah really?...I thought 24fps was the general framerate for smooth animating...thanks for clearing that up for me...now i can make my rhg character demo


Well, FPS is one thing, animating in a smooth way is another. It's awkward with flash because you're constantly redrawing or moving awkward lines, what you need to do is keep spacing consistent and use easing. Don't let stuff jitter about. If you have something going forwards in two frames, make it go forwards in the third, not jump back. If you want it to slow down, make spacing shorter. Speed up, wider spacing. Etc. It takes a while to learn, but you'll get there.
GuardianTempest
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Jul 8, 2015 1:21 AM #1380437
It's not about the FPS, but rather what you put in your frames. With the right spacing and movements, it can look smooth regardless of how fast or how slow your frames are. Unless you're animating at 12 fps, that's obviously slow.

Also, Sundown
Sundown

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Jul 8, 2015 1:31 AM #1380440
thanks guys!....I really understand it better now :)