I personaly belive that Tress will never be perfectly balanced and they are so strange to the game that they don't really work.
They have caused many problems in the past and are the root (no joke intended) of ele game all we see is trees as
they are the best thing else had till late gamr where no matter how many scorps you have you lose.
A unit that spawned other units was here before Stick Empires, they wanted to try and bring it back in a less OP fashion. The amount of scorps you lose matter MOMENTARILY. You have a cooldown which does not allow backup, which is balanced close enough. You act like the scorps tank like speartons and they can take so many hits when in reality they die quickly. It's not the best ele has, it's the best people THINK ele has.
A unit that produces other units was unessary to bring into the game. I personaly belive Tress are perfect giant material and I would like too see a spell caster of which they have too many changed as ele needs other options to use and tress as gaints would provide that I would also nerf V and enable it to be used earlier as a ninja bombet class unit. I'd remove cloneing and V would not beavle to control any Mage or giant unit. By doing that we would have perfect balance and the bones for a competative empire. That I would probably use as it would be fun and fair.
I already left my thoughts on giant trees. I say leave the trees, ditch blind gate, (make it a researchable for chomplers) and replace it with a giant charrog combo. I want trees to stay in the game, as you can tell. If Tower Spawn 2 already has a giant charrog, that means the giant of ele should really be a charrog. You don't see tower spawn 2 pop out a magikill. Same thing, you want to make a spell caster become tower spawn 2.
I'm not even going to bother multi quoting all those ideas for the V, as they all suck. Leave the V's as is. Leave the Trees as is. Just replace blind gate with a giant charrog combo, (3 charrogs = a Tower Spawn 2 Giant, or 2 charrogs = a giant with researchable size changes), make blind gate a researchable so it isn't totally lost, it's mainly used for defensive purposes anyways.
For real, you are aware that a V being able to control an important unit is usually the only way ele can win late game right? If you take that away, elementals is FUCKED.