SP Btooom! | Game Over. Thanks for playing everyone :/
Started by: Hewitt | Replies: 391 | Views: 61,099
Aug 14, 2015 3:14 AM #1395441
Actually I was thinking of Sims Fetishist but sure
Aug 14, 2015 3:16 AM #1395445
Question 1: Do we have to move at all during the Movement Phase? It says we don't have to use all our SPD, but it also doesn't specify if it's required we use any at all.
Question 2: If people become inactive and end up blowing themselves to pieces, to the point it becomes impossible to get enough kills, will it turn into a sudden death match?
Question 3: For the Blazing Gas type bomb, why does it say it affects a 2x4 area, then say it affects a 3x3?
Question 4: Will the opponent know what type of bomb we use, or if a bomb is set (in the case of the Implosion and Remote type).
Question 5: Is there any way to stop the Homing Bomb aside from a Barrier?
Question 6: Are additional bomb types limited in use, or can we use them as we like?
Question 7: Will our "jobs" factor in in any way, or are they just for flavor?
Question 2: If people become inactive and end up blowing themselves to pieces, to the point it becomes impossible to get enough kills, will it turn into a sudden death match?
Question 3: For the Blazing Gas type bomb, why does it say it affects a 2x4 area, then say it affects a 3x3?
Question 4: Will the opponent know what type of bomb we use, or if a bomb is set (in the case of the Implosion and Remote type).
Question 5: Is there any way to stop the Homing Bomb aside from a Barrier?
Question 6: Are additional bomb types limited in use, or can we use them as we like?
Question 7: Will our "jobs" factor in in any way, or are they just for flavor?
Aug 14, 2015 3:24 AM #1395451
Question 1: Do we have to move at all during the Movement Phase? It says we don't have to use all our SPD, but it also doesn't specify if it's required we use any at all.
No. You can in fact stay put. But the task in Movement Phase is to PM me the space that you'd be moving to, not the action of moving. So if you were staying put, you'd still have to PM the square you're on.
Question 2: If people become inactive and end up blowing themselves to pieces, to the point it becomes impossible to get enough kills, will it turn into a sudden death match?
Yes. I have devices in place. But I've actually been thinking of making it exciting this time and adding my own force, effectively turning the game into a co-op affair; think of it as a reward for sticking to the game. But I'd rather not do that as it is very taxing on my end.
Question 3: For the Blazing Gas type bomb, why does it say it affects a 2x4 area, then say it affects a 3x3?
That is a typo I'm too lazy to correct right now. But good job because that shows you read it all.
Question 4: Will the opponent know what type of bomb we use, or if a bomb is set (in the case of the Implosion and Remote type).
When a bomb type is acquired, the contents will be broadcast to the whole island. Implosion BIMs will only be identifiable from the black hole effect taking place in the next hour. Remotes are nigh undetectable when placed because they are also triggered manually.
Question 5: Is there any way to stop the Homing Bomb aside from a Barrier?
Actually, yes. Figure it out yourself.
Question 6: Are additional bomb types limited in use, or can we use them as we like?
Anything that isn't a cracker or a timer are limited in number.
Question 7: Will our "jobs" factor in in any way, or are they just for flavor?
Flavor.
No. You can in fact stay put. But the task in Movement Phase is to PM me the space that you'd be moving to, not the action of moving. So if you were staying put, you'd still have to PM the square you're on.
Question 2: If people become inactive and end up blowing themselves to pieces, to the point it becomes impossible to get enough kills, will it turn into a sudden death match?
Yes. I have devices in place. But I've actually been thinking of making it exciting this time and adding my own force, effectively turning the game into a co-op affair; think of it as a reward for sticking to the game. But I'd rather not do that as it is very taxing on my end.
Question 3: For the Blazing Gas type bomb, why does it say it affects a 2x4 area, then say it affects a 3x3?
That is a typo I'm too lazy to correct right now. But good job because that shows you read it all.
Question 4: Will the opponent know what type of bomb we use, or if a bomb is set (in the case of the Implosion and Remote type).
When a bomb type is acquired, the contents will be broadcast to the whole island. Implosion BIMs will only be identifiable from the black hole effect taking place in the next hour. Remotes are nigh undetectable when placed because they are also triggered manually.
Question 5: Is there any way to stop the Homing Bomb aside from a Barrier?
Actually, yes. Figure it out yourself.
Question 6: Are additional bomb types limited in use, or can we use them as we like?
Anything that isn't a cracker or a timer are limited in number.
Question 7: Will our "jobs" factor in in any way, or are they just for flavor?
Flavor.
Aug 14, 2015 3:27 AM #1395453
Ok, one last question: despite being unable to move directly, can we at least attack diagonally?
Aug 14, 2015 3:30 AM #1395457
Quote from AzureOk, one last question: despite being unable to move directly, can we at least attack diagonally?
No. Adjacent only means the 4 cardinal directions.
I'll put all this into a FAQ later on, feel free to ask anymore questions if anyone else is confused.
Aug 14, 2015 3:35 AM #1395460
Well, you've pretty much covered all my questions for now.
Aug 14, 2015 4:30 AM #1395500
Quote from HewittNo. Adjacent only means the 4 cardinal directions.
I'll put all this into a FAQ later on, feel free to ask anymore questions if anyone else is confused.
I changed my occupation.
Aug 14, 2015 4:40 AM #1395502
Veir, the Red-Shirt Wearer Number 4 has been abducted!
Aug 14, 2015 6:49 AM #1395572
Ashero the Unlucky Adolescent has been abducted!
Aug 14, 2015 9:56 AM #1395663
---, the High School Student has been abducted.
How long will an Hour be?
How long will an Hour be?
Aug 14, 2015 10:02 AM #1395666
Quote from ---
How long will an Hour be?
As in like a time-limit to when we pm hewitt our moves/actions?
Also:
For the Implosion type bomb it says we throw to an adjacent space or set it in our space and upon activation it pulls things within a 4x4 radius.
Does this mean that there is some-kind of time limit before it actually activates?
Aug 14, 2015 2:44 PM #1395711
Exilement the carnie has been abducted
Aug 14, 2015 7:10 PM #1395798
Aquila, the biologist has been kidnapped
Aug 14, 2015 7:44 PM #1395813
Hobbes, the gynecologist has been kidnapped!
Aug 14, 2015 8:07 PM #1395834
Just as a note, I noticed another error:
On the Implosion-type BIM, it says it tries to pull in everything in a 4x4 radius, but due to the nature of a 4x4 grid, this is impossible, because it has no central square. Moving up from a 3x3, you'd get a 5x5 grid as the next amount with a central square.
The reason I am picking over things so finely is because I want to make sure I'm properly planning out my course of actions.
On the Implosion-type BIM, it says it tries to pull in everything in a 4x4 radius, but due to the nature of a 4x4 grid, this is impossible, because it has no central square. Moving up from a 3x3, you'd get a 5x5 grid as the next amount with a central square.
The reason I am picking over things so finely is because I want to make sure I'm properly planning out my course of actions.