Noah shrugs. "Then even more reason to just pass it along to somebody else. Can I get this pelt turned to armor, and get some information on how levelling up works?"
Seumas took the pelt, turning his back to the group while Aelic explained. "Each monster you kill has a certain rarity. And rarity determines how much XP is gained. A common monster, like a wolf, gives one XP. A rare, like that tree ent, gives five. And each mini boss, like Cerberus, gives twenty XP."
Seumas turned around, holding a large black fur pelt. He continued the explanation. "Noah, you're currently level two. At level one, you required five XP to level up, and whenever you do, the requirement doubles. So then you need ten. But, having done some admirable damage to Cerberus and killed some enemies after leveling up, you now only need two more. Make sense?"