Break the Game (A game)

Started by: Devour | Replies: 358 | Views: 24,962

Exile
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Sep 28, 2016 7:37 PM #1462396
Wait so when Hewitt dies I lose 70% of my health? God damn. Stop vetoing him lol

I'll veto active again because I like the others more, that's about the only reason
Skeletonxf
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Sep 28, 2016 8:14 PM #1462399
Quote from Exile
Wait so when Hewitt dies I lose 70% of my health? God damn. Stop vetoing him lol

Ooooh wow that works out pretty well for you lol.
WyzDM
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Sep 28, 2016 8:31 PM #1462400
wait so you're gaining hp first turn? still confused. I thought you were just pushing back damage to next round and shaving 10%
Skeletonxf
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Sep 28, 2016 8:52 PM #1462402
Huh? My first ability which is actually called Tit for Tat but Devour dropped the name adds 50% of the damage I took on the last turn on the following turn when I counterattack - and I only counterattack. Thus turn one I don't hit anyone and turn 2 I hit people extra according to 50% of the damage I got hit by on turn one respective to each player and that damage I took turn one is spread over many turns but Tit for Tat doesn't know or care because Slow death tells all other effects like your healing from Born to Run that I took 100% of the damage immediately, not 40% and more later so Tit for Tat also responds as if I also took 100% of the damage even though I didn't. As much as it is helping me and of course your healing it also will save Devour a lot of work rather than trying to remember any effects related to trailing damage from turns ago still trickling on me.

I don't have any heals yet :(
GMR
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Sep 28, 2016 9:05 PM #1462403
All of the powers are kinda in range with one another, I don't exactly know who to veto lol.
Firewall
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Sep 28, 2016 11:20 PM #1462430
Quote from GMR
All of the powers are kinda in range with one another, I don't exactly know who to veto lol.


Vote Person McPerson. Always vote him every game regardless of whether he's playing or not.
Devour
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Sep 28, 2016 11:37 PM #1462437
Quote from Skeletonxf
This is what I actually submitted. First round only gain just like lifesteal.



Slow death

Whenever Skeleton would take damage Skeleton takes 40% of the damage as normal and postpones 50% to the following turn, dropping the other 10%. This effect can (re)trigger itself and the source of the damage will be remembered as the origional source and not this effect, ie the attacking player.

All the 100% incoming damage is considered to have hit immediately for the purposes of any other effects and the slow taking of damage the following turns is not considered to happen for the purposes of other effects, ie lifestealing 20% on Skeleton with a 100 attack heals for 20 immediately and does not heal on 20% of 40* damage and the later turns as Skeleton actually takes the damage over time.

Mostly for Devour's ease if any postponed damage would be less than 1 reduce it to 0


I'd really wish Devour didn't keep rewriting my abilities to shorten them, I worry he'll accidentally miss some detail that might be relevant later. On that note Devour I think you missed part of the debuff in my first obtained effect that I can't attack players unless they attacked me the prior round (and will only attack those).

*seems I typod my own submission lol, this was 35, I corrected it to 40

From what I understand, my simplified description conveys your power effect accurately, but I did misread your 1st power so I fixed that :p
There's going to be ~25 powers to judge by the end of round 5, so of course I'm going to try and simplify complicated powers that can be described accurately with less words. What did I get wrong? Because reading them both it seems fine lol
Hewitt

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Sep 29, 2016 2:05 AM #1462456
Quote from GMR
All of the powers are kinda in range with one another, I don't exactly know who to veto lol.


You're obviously got it in for skeleton, say we team up and bury him right now. Also saves Devour a headache. Whaddya say?
Also wouldn't mind veto-ing Active. I mean, he's already got one from Exile. if you go I'll go. If you pick Skelly, I'll get Wyz to join us.

Quote from Exile
Wait so when Hewitt dies I lose 70% of my health? God damn. Stop vetoing him lol


Yes :D And if you wanna have what I'm having, you'll keep me on for Round 4 as well.

Quote from WyzDM
Read the spoiler in the previous page Skele. It's Exile.

Exile's power can potentially make him really strong but I didn't quite understand how strong my r1 power was for the nature of the game when I first submitted it so I think I'ma leave it.

I love Hewitt's power name so I don't wanna veto it.

Skels's is to make his existing power more consistent with being able to function. Also, can you make it clear if he gains attack damage equal to what damage he receives on only the first round, or both rounds?


I like your powers. It doesn't clash with mine at all and I'm actually going to use something that might use it without directly affecting you cos by that point you'd be dead. Whaddya say: If you promise to not veto me in Round 5, not only will I make it worth your while in Round 4, I'll give the others (mostly Skele and Active as I see no synergy yet) something to think about in Round 5.

Oh yeah, and let's rally to veto Skele, shall we?

#veto Skele

Quote from Skeletonxf
Huh? My first ability which is actually called Tit for Tat but Devour dropped the name


Yeah what is up with that Devour. Why make a game where you can make your own powers when we cant even name our powers
Skeletonxf
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Sep 29, 2016 6:40 AM #1462485
Quote from GMR
All of the powers are kinda in range with one another, I don't exactly know who to veto lol.


We can just decide to let all of them through.
WyzDM
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Sep 29, 2016 6:45 AM #1462487
So doing some quick calculating, so far there are two vetos for Hewitt, 1 active and 1 skele. So far GMR and myself haven't voted, but that latter is about to change.

I was curious on joining the Hewitt hype train until it was mentioned I'll also be dead. That point doesn't make me feel good about it. Honestly had me sold until I read that. However...

...I have to bring up Skele again because WHAT THE ACTUAL FUCK are you still trying to do. You claim to save devour work on figuring this shit out and meanwhile you bring in percentages and first-turn to second-turn bullshit. But I think what you're tying to do which irritates me the most is abuse your first power further by counterattacking for 100% of the damage you take yet still spread it out over multiple turns. And that's just stupid.

Hewitt, I'm gonna go with you for now. #Veto Skele and actually save devour work. Now the vote is 2/2 between Hewitt and Skele, with one single vote for Active.

But here's the interesting part of this, and the real crux of the matter. GMR, the ball is in your court. As two powers are tied, you can simply nominate to veto another power and have both of them cancel out, or veto one to have one favor, OR veto Active and cancel 3 powers in one go.

Yes, I enjoy setting up the playmakers.
Skeletonxf
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Sep 29, 2016 8:15 AM #1462489
Quote from WyzDM
WHAT THE ACTUAL FUCK are you still trying to do. You claim to save devour work on figuring this shit out and meanwhile you bring in percentages and first-turn to second-turn bullshit.


Well unfortunately I didn't really get to finalise the power I've put up this round so it's still kinda rough and not fully planned. I figured, I think you even said earlier, that Devour would be using spreadsheets so I figured mathsword would actually be pretty easy, you'd just set up the formula once and plug in the numbers once each round so I wasn't exactly prepared to put a different power forward and this was the only other one I'd been thinking about.

So to be honest I don't know what I'm trying to do. I'm just trying to see what would work well based off what else happens and yet here we have a Hewitt who seems to have planned all 5 of his powers in advance and must know something pretty significant for the next two rounds that he can straight up tell you you'll be dead by then.
WyzDM
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Sep 29, 2016 9:12 AM #1462493
Yeah, I didn't do this to go so much against you as I did the system and pass on the powerplay to GMR. I honestly think the best way would be to flat veto Hewitt cause gmr's power is a slap to your face, or also veto active, which yours would unfortunately be collateral damage.
Hewitt

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Sep 29, 2016 9:20 AM #1462494
Quote from Skeletonxf
Hewitt who seems to have planned all 5 of his powers in advance and must know something pretty significant for the next two rounds that he can straight up tell you you'll be dead by then.


Don't put words in my mouth.

I said Wyz could benefit from whatever I have planned in the future.
I said it couldn't affect him because he would probably be dead by then. Because it triggers when he dies.
I never said I had all 5 rounds figured out, nor would I know what you could all come up with. 10 wishes? Seriously? I'm not psychic, brah.
I said that if Exile believes my current wish is very good for him, he should stick around and wait for my future wishes that might benefit him as well.

Obviously I can't let Wyz or anyone know what exactly that wish is. Because this being still a free for all, maybe he'll have 2nd thoughts and try to counter me. I don't want that either. Conversely, I can't just say "4th Wish: Giant Dragon stomps everyone except Wyz and Me" because everyone will veto that. So please, don't misconstrue my vagueness for brilliance. Of course I'm gonna sound like I know everything...if I actually don't know anything.

What I do know is Skeleton doesn't want to die and clearly there are people against him: Wyz making a comment about it. GMR actually making a power about it. I am merely reaching my hand out and cementing these 2 people's concerns and joining in their interests because our powers do not oppose each other AND we need 3 to veto. I mean, you can't go full passive in this game. I'm nobody's enemy, but I am Wyz and GMR's friends.

Wyz, if there is anything I can provide for you next Round, tell me. Let's work something out. Sure our votes are currently the same, but maybe you are having doubts. This isn't some exact word bullshit where I said "But it couldn't affect you---because it kills you". No, I don't plan to win this. The best I can do is slant the odds in favor and against someone, and hope I live long enough to have a chance at 2nd place. Though first would be nice.
WyzDM
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Sep 29, 2016 11:57 AM #1462503
I thought you had a nice set up going to stay in Hewitt, and I wouldn't put yourself down yet. You can assist me, sure, but do think about your own chance of survival. My offense is my defence. I'm not looking to in particular eliminate players, but it's the safest bet to make sure I'm not eliminated.

What we're tapping into now is what I like to call "comic book deaths." Basically, it looks like future abilities will circle on when players perish and decide if they even stay dead. It's interesting.
Devour
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Sep 29, 2016 1:30 PM #1462507
Quote from Skeletonxf
Devour would be using spreadsheets so

Lol no I'm not, that's just a thing Hewitt suggested. I don't know how to use excel for math things :y