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RHG Tournament (Fighting Game)

Started by: Grim | Replies: 89 | Views: 19,872

Alphaeus
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Apr 8, 2017 2:22 AM #1478628
Well, I'm not animator, so I'm just talking as a consumer here. I've seen professional games grossing tons of money with hundreds of thousands of users that have worse graphics.

So, yeah. Just saying. It looks professional, so shut up and deal with it :P.
Grim
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May 8, 2017 11:30 PM #1479580
Just a quick update:

No this isn't dead, nor am I. Finals just finished this week and after opening up my workspace and taking a look at where I left off a month ago, I realize a lot of things need a redo for multiple reasons which all stem from the fact that I rushed them in an attempt to get the 1st trailer out on time. Putting the cart before the horse and all that.

Anyway, the "plan", or lack thereof is different now. The first trailer isn't going to be a gameplay trailer anymore, it'll be a cinematic one with most of the initial planned roster in it. This way I get to finish all the models and rigs early, work on who I want whenever I want instead of just whoever has a complete model at the time, and I'll be able to get it out quicker since I wont have to worry about programming any mechanics. I'll post screenshots of the models as they come out but other than that you wont see much until the trailer is out. Anyway, that's all.

TL;DR: I was busy. Now I'm not, but the plan has changed and the wait continues.
apielang
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May 14, 2017 5:46 AM #1479760
Okay take your time, hope this can be finished!
Alphaeus
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Aug 10, 2017 1:14 AM #1482790
So, Grim, how goes it?

Any juicy tidbits for us????
Grim
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Aug 10, 2017 8:23 PM #1482839
Not yet unfortunately. The engine I'm using has a massive bug now due to the latest version of Unity and it's pretty much halted development until I can either fix it myself or a Unity patch comes out. The trailer animation on the other hand, is coming along nicely. Making everyone's character/weapon models and rigs look and move perfectly just takes a while.
Azarel CS.777
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Aug 11, 2017 11:32 AM #1482867
Hey, can I add my WRHG?
soulfood
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Aug 11, 2017 3:33 PM #1482873
Hey, this looks freakin' amazing. I'm really excited to see someone doing what I'm sure other people have been thinking about or hoping for. I'm a pro games player, I'd consider myself pretty keen on this sort of stuff, so I just have a few questions.

QUESTIONS (Click to Show)


That's all the questions I got. Keep doing what you're doing, man. If you've already answered them, just tell me and I'll search through the post until I find my answers.

edit: I'd also like to pitch my character when they pop up in the Lounge, but I'm not sure when that's gonna happen.
FalconX578
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Aug 11, 2017 4:03 PM #1482874
Shame there's a roadblock in development. It looks really good though! I might pitch in my wRHG, but I'm kind of against it because I feel like he's not a memorable character in the wRHG universe yet. I think this game would be better off with more popular fighters unlike Percy. He's been around since December, but he's still fairly new. Anyways, I think this link can help with stages though. It's a thread of the central place most of us writers' use for our stories. There's descriptions of a lot of shops, an arena, a mega mall, and even a dojo, so if you're interested I'll leave the link to this public resource. I got the owner's permission to give it to you, so yeah here it is.

Vague City, People and Places.
Grim
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Aug 11, 2017 4:21 PM #1482876
Quote from Azarel CS.777
Hey, can I add my WRHG?

Yes. Read the front page.

Quote from soulfood
Is there air-blocking, or are jumps vulnerable like Street Fighter?


There will be air-blocking similar to MvC

Quote from soulfood
Is only one ground bounce per combo guaranteed, and does the same rule apply to wall bounces/wall splats?


Ground bounces and wall bounces will be limited to 1 each per combo. Doing a second ground or wall bounce in the same combo will result in a soft knockdown and hard knockdown respectively. Crumples will be unlimited, but if someone is hit in a crumple state it'll put them airborne, and since you can only crumple grounded opponents it's technically 1 per combo.

Quote from soulfood
On the subject of blocking, do you plan on implementing a pushblock system?


There will be pushblocking. I'm not sure if I'm going to have it cost meter or not though.

Quote from soulfood
Will there be a burst/combo break mechanic similar to those in most anime fighters?


There will be a combo break mechanic like the ones in BlazBlue and Guilty Gear

Quote from soulfood
Perhaps an armor/focus mechanic? Or will it vary depending on the character?


Certain moves from certain characters will have super armor on them. Magus has a shoulder charge that has 2 hits of projectile armor for example.

Quote from soulfood
Lastly, do you plan on releasing multiple builds with increased rosters and stage selections? Perhaps an arcade or a story mode?


We're still a long way from an official release, but yeah. After the initial roster and stages are done I'll be making an arcade mode. A cinematic story mode would be much later since I'd have to animate cut scenes and such. As for the roster, my hope is that it will continue to expand indefinitely. That was the main idea behind me opening slots to anyone who wanted to pitch their character(s).

All good questions!

Quote from soulfood
I'd also like to pitch my character when they pop up in the Lounge, but I'm not sure when that's gonna happen.


No worries, take your time. Signups are always open.

Quote from FalconX578
Anyways, I think this link can help with stages though. It's a thread of the central place most of us writers' use for our stories. There's descriptions of a lot of shops, an arena, a mega mall, and even a dojo, so if you're interested I'll leave the link to this public resource. I got the owner's permission to give it to you, so yeah here it is.

Vague City, People and Places.


Thanks, that actually helps a lot :)
soulfood
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Aug 12, 2017 7:02 PM #1482909
http://forums.stickpage.com/showthread.php?103757-Aubrey-Zima-the-Pig-Butcher

Aubrey Zima, the Pig Butcher (Click to Show)


Super Ideas (Click to Show)


Special Mechanic Idea (Click to Show)

[/spoiler]

I didn't have time to compile hypothetical frame data, so I hope this is good enough.
Grim
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Aug 13, 2017 5:38 AM #1482915
Don't worry about the frame data. I wouldn't expect anyone to include it without knowing the standard for a given type of move within the game. Also, I've noticed a lot of people's pitches only including 1 or 2 super moves. I just wanna reiterate that the standard will be 3 supers per person. 2 weaker ones that cost 1 bar each, and a powerful one that costs 3 or more bars. If you can't think of all three that's fine, but I just want to clarify for anyone who was leaving out ideas they had because they were under the impression every character would only have 1 super or something.

Anyway, thanks for being so detailed! He's been added to my list of characters to test.
Alphaeus
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Aug 14, 2017 1:39 AM #1482944
@Grim

Added an extra super, as well as a pair of specials and another descriptor of play-style.
Azarel CS.777
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Aug 17, 2017 2:22 AM #1483074
http://forums.stickpage.com/showthread.php?103761-Stick-character-body-type-practising

You can be use that as a guide for full body chars.

And by the way, here's my WRHG:
RHG File number 777: Azarel Zen, the Legendary Demon Hunter (Click to Show)


- Intelligent.
He has an IQ of 175.
- Super agile and fast.
He can run as fast as Usain Bolt in his prime, and is an adept parkourer.
- Stealth.
His concealment levels are top notch because of his ninjutsu training.
- Has high stamina.
He can run for about ten miles without stopping.
- High fire/burn resistance.
He can withstand heat up to 50°C
- Demon sensing.
He can sense demons or demonic energy from ten kilometers away.
- Pain resistance.
Can survive more of a torturing than a normal human can.
- Heightened sense of smell and hearing.
He has the sense of smell of a wolf, and his hearing is as sharp as an owl.
Can withstand more torturing than the average person.
- Chikinesis.

Applications for Chikinesis (Click to Show)


Weapon(S)
- Red Laser Sword (No lightsabers kay!).
- Blue Plasma Blade.
Abilities of his blades (Click to Show)


His laser sword is a futuristic sword with black wires running through it, while his plasma sword, is also a futuristic sword, but has white wires instead of black wires, and his energy blade is a green sword with gold wires running through it.
And also, his plasma sword beams explode upon contact, laser beams cut, and energy beams do both.


Equipment
- A white and lime colored mountain bike. Nothing special, just a normal bike.
- A black backpack where he keeps his novels, laptop, phone, pencil case and sketch books.

Weaknesses
- Defense.
He doesn't like being defensive, he likes being offensive.
- Human.
He's still human, no hardened skin or something.
- His Past.
He has a hard time controlling his emotions if he remembers his past.
- Overthinking.
He sometimes overthinks stuff.
- Magic.
He has little to no defense against magical attacks.
- Chikinesis.
Even though he has high stamina, using his Chi requires a considerable amount of energy, especially the Chi dragon, Phoenix and golem.
The more he uses Chi, the weaker his heart gets, that means that if he uses too much Chi, he will die.
If he activates his "Chi Spirit" he loses control of anything he does, the Phoenix within him is unleashed.
He will probably faint after using the Chi dragon or Phoenix, so if he fails to defeat his enemy with the dragon or Phoenix, he's in trouble.
- Teamwork.
He has a hard time working together with other people.
- Paranoid.
He's paranoid every time he senses demonic energy, or if he heard something suspicious.
- Sharp smelling.
Because of his sharp smelling, he can't stand sharp smelling things such as farts. And will choke because of smoke a lot easier than normal people.

Clan/Faction
None, looking for one tho.

Fighting style
He likes to ambush his enemies if there are many hiding spots, but if there are no hiding spots, he will attack continuously. And will never kill his opponents unless he feels disrespected, or if his opponent is his enemy or someone that he hates.

Stats
Attack: 7.5/10.
Very strong. Can stop a speeding car.
Defense: 3/10.
Bad
Speed and agility: 7/10.
As fast as Usain B, and very agile.
Loyalty: 10/10._
Loyal to his companions 'till death
Stamina: 8/10.
Has high stamina
Can run for about 10 miles without stopping.

Intelligence: 8/10.
Smater than Einstein. IQ is 175
Precision: 8.5/10.
Very precise/accurate
He can slice 8-9 out of 10 bullets in half, perfectly

Logic: 10/10
LOGIC
Teamwork: 2/10
Will only work together with people that he really trust, or when he really needs help.
Durability: 7/10
Can withstand more torturing than an average human.

Total: 77.5/100
Fairly decent. Stronger than the average human.

With Chi Spirit activated
Attack: 9/10.
Super Strong. Can stop a speeding train.
Defense: 5/10.
Average
Speed and agility: 9/10.
As fast as a F1 at full speed. And he's very agile (IDK how to explain his agility.)
Loyalty: 1/10
At this state he can just use people to achieve his goals.
Stamina: 7/10.
A little above average
Intelligence: 4.5/10.
Starts to make less tactical attacks
Precision: 9/10.
Can slice 9/10 bullets perfectly.
Logic: 7/10
Logic
Teamwork: 0/10
Bad at teamwork. He'll just go berserk
Durability: 9/10
His pain resistance is strong, can withstand much more of a torturing than an average human can.

Total: 70.5/100
His strength, defense and durability increases, but the other stats get a significant downgrade.

Alignment
Neutral.//[/SPOILER][/SPOILER]

I copy and pasted all of this from my WRHG thread.
Grim
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Aug 17, 2017 8:53 PM #1483104
Quote from Alphaeus
@Grim

Added an extra super, as well as a pair of specials and another descriptor of play-style.


Cool, thanks.

Quote from Azarel CS.777
http://forums.stickpage.com/showthread.php?103761-Stick-character-body-type-practising

You can be use that as a guide for full body chars.

And by the way, here's my WRHG:
RHG File number 777: Azarel Zen, the Legendary Demon Hunter (Click to Show)


- Intelligent.
He has an IQ of 175.
- Super agile and fast.
He can run as fast as Usain Bolt in his prime, and is an adept parkourer.
- Stealth.
His concealment levels are top notch because of his ninjutsu training.
- Has high stamina.
He can run for about ten miles without stopping.
- High fire/burn resistance.
He can withstand heat up to 50°C
- Demon sensing.
He can sense demons or demonic energy from ten kilometers away.
- Pain resistance.
Can survive more of a torturing than a normal human can.
- Heightened sense of smell and hearing.
He has the sense of smell of a wolf, and his hearing is as sharp as an owl.
Can withstand more torturing than the average person.
- Chikinesis.

Applications for Chikinesis (Click to Show)


Weapon(S)
- Red Laser Sword (No lightsabers kay!).
- Blue Plasma Blade.
Abilities of his blades (Click to Show)


His laser sword is a futuristic sword with black wires running through it, while his plasma sword, is also a futuristic sword, but has white wires instead of black wires, and his energy blade is a green sword with gold wires running through it.
And also, his plasma sword beams explode upon contact, laser beams cut, and energy beams do both.


Equipment
- A white and lime colored mountain bike. Nothing special, just a normal bike.
- A black backpack where he keeps his novels, laptop, phone, pencil case and sketch books.

Weaknesses
- Defense.
He doesn't like being defensive, he likes being offensive.
- Human.
He's still human, no hardened skin or something.
- His Past.
He has a hard time controlling his emotions if he remembers his past.
- Overthinking.
He sometimes overthinks stuff.
- Magic.
He has little to no defense against magical attacks.
- Chikinesis.
Even though he has high stamina, using his Chi requires a considerable amount of energy, especially the Chi dragon, Phoenix and golem.
The more he uses Chi, the weaker his heart gets, that means that if he uses too much Chi, he will die.
If he activates his "Chi Spirit" he loses control of anything he does, the Phoenix within him is unleashed.
He will probably faint after using the Chi dragon or Phoenix, so if he fails to defeat his enemy with the dragon or Phoenix, he's in trouble.
- Teamwork.
He has a hard time working together with other people.
- Paranoid.
He's paranoid every time he senses demonic energy, or if he heard something suspicious.
- Sharp smelling.
Because of his sharp smelling, he can't stand sharp smelling things such as farts. And will choke because of smoke a lot easier than normal people.

Clan/Faction
None, looking for one tho.

Fighting style
He likes to ambush his enemies if there are many hiding spots, but if there are no hiding spots, he will attack continuously. And will never kill his opponents unless he feels disrespected, or if his opponent is his enemy or someone that he hates.

Stats
Attack: 7.5/10.
Very strong. Can stop a speeding car.
Defense: 3/10.
Bad
Speed and agility: 7/10.
As fast as Usain B, and very agile.
Loyalty: 10/10._
Loyal to his companions 'till death
Stamina: 8/10.
Has high stamina
Can run for about 10 miles without stopping.

Intelligence: 8/10.
Smater than Einstein. IQ is 175
Precision: 8.5/10.
Very precise/accurate
He can slice 8-9 out of 10 bullets in half, perfectly

Logic: 10/10
LOGIC
Teamwork: 2/10
Will only work together with people that he really trust, or when he really needs help.
Durability: 7/10
Can withstand more torturing than an average human.

Total: 77.5/100
Fairly decent. Stronger than the average human.

With Chi Spirit activated
Attack: 9/10.
Super Strong. Can stop a speeding train.
Defense: 5/10.
Average
Speed and agility: 9/10.
As fast as a F1 at full speed. And he's very agile (IDK how to explain his agility.)
Loyalty: 1/10
At this state he can just use people to achieve his goals.
Stamina: 7/10.
A little above average
Intelligence: 4.5/10.
Starts to make less tactical attacks
Precision: 9/10.
Can slice 9/10 bullets perfectly.
Logic: 7/10
Logic
Teamwork: 0/10
Bad at teamwork. He'll just go berserk
Durability: 9/10
His pain resistance is strong, can withstand much more of a torturing than an average human can.

Total: 70.5/100
His strength, defense and durability increases, but the other stats get a significant downgrade.

Alignment
Neutral.//[/SPOILER][/SPOILER]

I copy and pasted all of this from my WRHG thread.


Added to testing list.

Tonight or tomorrow I'm gonna add a section on the main page for characters who have yet to be tested. When they receive a pass or fail grade it'll be updated there.
Azure
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Aug 17, 2017 9:40 PM #1483105
I'm still feeling pretty happy about Honey. <3
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