TATER_NUTZZ
Posts: 0
Joined: Aug 2025
the only problem i had with your last one was that the flip looked a little bit akward other than that it was good. for the one with the guy throwing the spear, when some one throws something the object should go the same speed as the hand that throws it. and i couldn't view the first one but over all it was good:Cool:
P.S. yes you should continue the last animation IMO
snoerkl
Posts: 0
Joined: Aug 2025
thx for all these comments =)
@TATER_NUZZ:
Yeah I know it looked a bit weird, the power was set on the wrong point (if you get what I mean^^) - thanks for c&c
roker
Posts: 0
Joined: Aug 2025
hey...
wht type of grphx tablet u have?
and is it pressure sensetive and support tilt if so there are some tools in flash that are added in just for tablet that make it kick the crap outta ur mouse...
look under the size and shape things for brush and there is a pressure sensetive and a tilt button...
best damnd tools ever! makes it easyer than drawing with a pencil.
and as for ur phisics... remember every action has a positive or negative reaction... for the flip in ur last one the guy looks weird because there is no justification for him to freeze in the air for a sec...
anyways hav fun
-ROkER
snoerkl
Posts: 0
Joined: Aug 2025
well i got a wacom bamboo fun large (it is pressure sensitive =) ), name sounds stupid but it's very great tablet! In ca. 1 hour I will host the continue (still not finished!) of the last animation :)
I tried to use the pressure thingy, but my lines get pretty small then and should I use both of the options or just one? Well and can you change the cursor when you set the tilt thingy? it looks a bit weird + it's so large lol^^
thx anyway =)
EDIT:
I pretty proudly present (a aliteration, nice ^^) the update of the battle (still not finished). Now I've added a sword... well it seems like it wasn't lot of work, but it was!
http://www.swfup.com/file/152336
hehe, I can do links myself now^^
snoerkl
Posts: 0
Joined: Aug 2025
well if you mean the blood that sticks at the background:
I create a layer (behind all other actions). Then I zoom in for 400 percent, take the 2nd smallest brush and draw the basics of the blood (with splatters!). Then I take the smallest brush and do some more splatters^^. well that was it lol. Not that hard, just imagine how blood would be and you know how to draw blood^_^...
will post a bluring test in few min., please C&C all animations + which looks better, with or without blurring =).
Edit: OK, finished the bluring, please comment which is better =):
Without bluring:
http://www.swfup.com/file/152336
With bluring:
http://www.swfup.com/file/152337snoerkl
Posts: 0
Joined: Aug 2025
well I can't find any frame in my animation in that one of them jumps ^_^
I will try to make longer legs, thank you =). You didn't answer wheter with or without blur looks better :'(
snoerkl
Posts: 0
Joined: Aug 2025
ah yeah, now I got it, thanks =). I'd posted an update of my animation (I am adding a "bossfight"^^), but I have some problems with it...
1. should I animate one guy first and then the other or should I animate them both at the same time
2. should I use (much) anticipation at fights 1 on 1, because if I do so combos look unrealistic and need so much time (3-4 frames for a hit are too much...)?
snoerkl
Posts: 0
Joined: Aug 2025
sorry for bump, but I got an update + nobody answers to my questions^^
Well, this update seems not this long but it took me very long time (I redrawed it like 3 times because it is pretty hard to synchronize a fight).
Please don't go harsh on me, took me long time and it wasn't easy to animate =). Well as you can see, it is still not finished xD cause green has to attack now hehe. I didn't change the old parts cause I want to show that there is something changing in the animations (hopefully at the start not so good and it gets better and better^^).
Well here is it :D:
http://www.swfup.com/file/154514