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Beginners, post your Flash animations here.

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Zero
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Mar 4, 2015 4:36 AM #1319926
Quote from Chromium7
That bad, huh? Seriously though, I get your point. The ball exercise is a pretty simple routine that I could probably have gone for before jumping back into a combo like this.

It's not horrifying. It's just mediocre.


Funny you should mention this- the only time free transform was used for the ending, and I was debating the physics of the motion. Truthfully, it was just a lazy way for me to convert a circular motion back into a two-dimensional one, so your point stands.

You mention "It was used for the ending" yet your whole animation just barely made it to a second.

What do you think would be my general impression? Of course I'd point it out!

Careful now, that almost sounded like a compliment.

Take it for what it is.


Though if we're doing compliments now, this tutorial- while not addressed directly to me, was... of use. As was your advice. There, I said it.

Thank you.

Regardless to whoever I made it for, it is for everyone.
Holotor
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Mar 4, 2015 5:57 PM #1320266
im new to animating and i dont know what else is out there wich i can add to my animations to make them alittle better
help me improve <3
and a quick explanation on how to make realistic blood would be appreciated i want something higher quality than the blood in the animation, k ty : D
http://sta.sh/01qjgx2o98ca
oh and, do you guys think that iron ball thingy is a good idea for a RHG character ? im still thinking about a good ability for my character
Drone
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Mar 5, 2015 12:57 AM #1320508
Try to not focus so much on like slow motion and v-cam. Focus more on working on your movements since you're new
Zero
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Mar 5, 2015 1:08 AM #1320516
Quote from Holotor
im new to animating and i dont know what else is out there wich i can add to my animations to make them alittle better
help me improve <3
and a quick explanation on how to make realistic blood would be appreciated i want something higher quality than the blood in the animation, k ty : D
http://sta.sh/01qjgx2o98ca
oh and, do you guys think that iron ball thingy is a good idea for a RHG character ? im still thinking about a good ability for my character

1.) Unnecessary ending. God, if you're going to let us watch something, please try to show the main course and not the appetizers. I've said it before and I'll say it again, IT'S A PAIN IN THE ASS WAITING FOR IT TO CYCLE BACK JUST BECAUSE OF AN ENDING THAT DOESN'T EVEN MATTER.

2.) Tween's huh? Well, if it looks good, I won't mind what methods you use but it's way too bland. The reason why FbF(Frame by Frame) is a much more reliable method is because you have total control of everything(e.g easing). I mean, it wasn't horrendous, but it was boring. Either spice it up with a few FbF's here and there or do something about the tween's.

Personal note: Tween's aren't my forte, so I can't give much advice specifically on that method. Although, looking at the result, I can say that you need to make your animations a whole more enjoyable to view. Do slow-mo's and zoom in's to emphasize complex movements or for necessary executions. Punching someone in slow motion is boring but punching someone in slow motion right after beating up 3 other guys is, at the very least, enjoyable when done correctly. Oh, and what Drone said. Keep it up!
Holotor
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Mar 5, 2015 8:43 AM #1320739
Quote from Zero
1.) Unnecessary ending. God, if you're going to let us watch something, please try to show the main course and not the appetizers. I've said it before and I'll say it again, 1) IT'S A PAIN IN THE ASS WAITING FOR IT TO CYCLE BACK JUST BECAUSE OF AN ENDING THAT DOESN'T EVEN MATTER.

2.) Tween's huh? Well, if it looks good, I won't mind what methods you use but it's way too bland. The reason why FbF(Frame by Frame) is a much more reliable method is because you have total control of everything(e.g easing). I mean, it wasn't horrendous, but it was boring. Either spice it up with a few FbF's here and there or do something about the tween's.

Personal note: Tween's aren't my forte, so I can't give much advice specifically on that method. Although, looking at the result, I can say that you need to make your animations a whole more enjoyable to view. Do slow-mo's and zoom in's to emphasize complex movements or for necessary executions. Punching someone in slow motion is boring but punching someone in slow motion right after beating up 3 other guys is, at the very least, enjoyable when done correctly. Oh, and what Drone said. Keep it up!


1) right click > rewind

2) i agree that theres way more control on fbf animations, but since im not using a mouse but using my laptop pad, its a pain in my ass to draw frame by frame, i like tween style better anyways, and its bland because he wasn't exactly punching... he was shooting.

3)what do you mean by ( do slow-mo and zoom-in to emphasize complex movements or for necessary executions. ) the guy just freaking destroyed his knee.
but ur right on the other hand, the slow motion starts quickly but thats because the animation is quick too sooo yah.

thanks for the cc <3

Quote from Drone
Try to not focus so much on like slow motion and v-cam. Focus more on working on your movements since you're new

ill keep that in mind, thank you C:

--------------------------------------

i did what you guys said and did some movement animation as training for it, see it here and let me know what i should practice on next : D
its kinda similar to zeros tutorials >u>
http://sta.sh/0vuzqoqyzr7
Zero
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Mar 5, 2015 10:17 AM #1320768
Quote from Holotor
1) right click > rewind

What?

Are you fucking with me right now? You would allow your viewers to go through the hassle and tedious action of right clicking + Rewind just because you fucked up?! I'm pissed that you would be so laid back and let my C&C go past your head. I'm not obliged to give criticisms but you are obliged to accept and listen to them, so don't go around your high horse telling me to just "Right click > Rewind" when I specifically told you that your ending is unnecessary!

Fucking hell man.
Quote from Holotor

2) i agree that theres way more control on fbf animations, but since im not using a mouse but using my laptop pad, its a pain in my ass to draw frame by frame, i like tween style better anyways, and its bland because he wasn't exactly punching... he was shooting.

It's bland because it was bland you twat! It's boring because it was boring! Punching, shooting, kicking, I don't give a damn what he does. Your execution was poor.

STOP BEING AN ARROGANT ANIMATOR AND STOP REASONING USING RIDICULOUS CLAIMS.


3)what do you mean by ( do slow-mo and zoom-in to emphasize complex movements or for necessary executions. ) the guy just freaking destroyed his knee.
but ur right on the other hand, the slow motion starts quickly but thats because the animation is quick too sooo yah.

Is English your first language?


ill keep that in mind, thank you C:

You better do because so far, you're giving me the impression you don't give a shit.
Holotor
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Mar 5, 2015 3:01 PM #1320855
Quote from Zero
What?

Are you fucking with me right now? You would allow your viewers to go through the hassle and tedious action of right clicking + Rewind just because you fucked up?! I'm pissed that you would be so laid back and let my C&C go past your head. I'm not obliged to give criticisms but you are obliged to accept and listen to them, so don't go around your high horse telling me to just "Right click > Rewind" when I specifically told you that your ending is unnecessary!

Fucking hell man.

It's bland because it was bland you twat! It's boring because it was boring! Punching, shooting, kicking, I don't give a damn what he does. Your execution was poor.

STOP BEING AN ARROGANT ANIMATOR AND STOP REASONING USING RIDICULOUS CLAIMS.


Is English your first language?



You better do because so far, you're giving me the impression you don't give a shit.

chill out man seriously, this community needs to learn how to talk with the new comers
you dont need to flame me just because i asked you to do 2 clicks
if somebody else pissed you off then go piss on them, not me
and no english is not my first language but what i said was pretty clear
and i didnt let your CnC go past my head
if you have a brain you would know that i have read it and thats why i answered it. asshole
Drone
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Mar 5, 2015 6:38 PM #1320915
Regardless of how he said it, zero does have a point, you keep making excuses for your animation when it was really not very good. It was bland and it was boring and the tweening wasn't done in a way that was pleasing to the eye. That's it man, that's the bottom line. People shouldn't have to sit through an extremely long, unappealing and unnecessary ending to be able to cycle back through your animation and as the people being asked for help they shouldn't really have to go out of their way to circumvent the ending either, it just shouldn't be there. It adds nothing to the animation besides making it longer. It's ok if you like tween style better, but let's be straight with each other right now, you don't know what you're doing and it looks bad. The reason it looks bad is because you skipped a necessary step- learning how to actually animate -and went straight for something that is actually significantly harder to do properly. That's why my best advice to you is put down the v-cam, put down the motion tween and actually animate some movement, figure out your basics, you're not learning anything this way and it's a product of your own laziness. I can understand that trackpad animation is a pain in the ass, but syrius animates on the trackpad a lot, it can be done, you just have to put in the extra effort to do it.
Holotor
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Mar 5, 2015 7:13 PM #1320924
Quote from Drone
Regardless of how he said it, zero does have a point, you keep making excuses for your animation when it was really not very good. It was bland and it was boring and the tweening wasn't done in a way that was pleasing to the eye. That's it man, that's the bottom line. People shouldn't have to sit through an extremely long, unappealing and unnecessary ending to be able to cycle back through your animation and as the people being asked for help they shouldn't really have to go out of their way to circumvent the ending either, it just shouldn't be there. It adds nothing to the animation besides making it longer. It's ok if you like tween style better, but let's be straight with each other right now, you don't know what you're doing and it looks bad. The reason it looks bad is because you skipped a necessary step- learning how to actually animate -and went straight for something that is actually significantly harder to do properly. That's why my best advice to you is put down the v-cam, put down the motion tween and actually animate some movement, figure out your basics, you're not learning anything this way and it's a product of your own laziness. I can understand that trackpad animation is a pain in the ass, but syrius animates on the trackpad a lot, it can be done, you just have to put in the extra effort to do it.


well its not like i disagreed with what you guys said, i just replied to it... seems like that's not what people do.
ill just shut up about my CnCs then, sorry about that.
but sorry i wont be using FbF method but thanks for letting me know. i will try to use shorter tweens
____________________________________________
anyways i guess my last post wasn't noticed let me post again
its this link V
http://sta.sh/0vuzqoqyzr7
#i noticed the resizing... thats because i tryed to use small character but im used to tall stickmans so yah ;-; i wont try small ones anymoar
Zero
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Mar 6, 2015 12:04 AM #1321011
Quote from Holotor
chill out man seriously, this community needs to learn how to talk with the new comers
you dont need to flame me just because i asked you to do 2 clicks
if somebody else pissed you off then go piss on them, not me
and no english is not my first language but what i said was pretty clear
and i didnt let your CnC go past my head
if you have a brain you would know that i have read it and thats why i answered it. asshole

You think I'm here to make friends? I'm here to help new animators get better with what their doing and I used my time to give you C&C and you have the tenacity to call me an asshole?! If you can't handle that, then you better get used to it or you'll never improve.

Thanks for letting me know to not waste my time giving you constructive criticism. Asshole.
Drone
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Mar 6, 2015 12:20 AM #1321021
Quote from Holotor
well its not like i disagreed with what you guys said, i just replied to it... seems like that's not what people do.
ill just shut up about my CnCs then, sorry about that.
but sorry i wont be using FbF method but thanks for letting me know. i will try to use shorter tweens
____________________________________________
anyways i guess my last post wasn't noticed let me post again
its this link V
http://sta.sh/0vuzqoqyzr7
#i noticed the resizing... thats because i tryed to use small character but im used to tall stickmans so yah ;-; i wont try small ones anymoar

it's really not any better tbh, and the main problem is still the tweens. You do understand that the main appeal of the tween style is that you frame by frame first and then you make everything into tweens right? tbh if you're that adamant about continuing to do what you've been doing I can't visualize a path to success for you because you'll pretty much be unable (or at least it'll be extremely difficult) to learn some of the basic principles of animation
Holotor
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Mar 6, 2015 9:34 AM #1321370
Quote from Drone
it's really not any better tbh, and the main problem is still the tweens. You do understand that the main appeal of the tween style is that you frame by frame first and then you make everything into tweens right? tbh if you're that adamant about continuing to do what you've been doing I can't visualize a path to success for you because you'll pretty much be unable (or at least it'll be extremely difficult) to learn some of the basic principles of animation


what you said is perfect to let me know that im bad at animating ...
but i dont see how i can improve with this.
its called constructive criticism not criticism alone.
please tell me wich part exactly i have to work on <3
Drone
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Mar 6, 2015 6:59 PM #1321579
Quote from Holotor
what you said is perfect to let me know that im bad at animating ...
but i dont see how i can improve with this.
its called constructive criticism not criticism alone.
please tell me wich part exactly i have to work on <3


I did tell you and I've been telling you. What I cncd was your use of this tweening style. The only way you're going to get better is by ditching it, that's pretty much the bottom line. As I said in that post you obviously didn't read, the tweening style only accomplishes what you want it to when iit's frame by framed first which means you're not taking some kind of shortcut, you're skipping essential steps. The tweening is the problem, that's my constructive criticism. Not sure why I had to say it twice for you to understand.
If what you're asking is what part you have to work on with what you've been doing, then all of it. There's nothing good about it. Nothing will be good about it either because you don't understand your basics and are circumventing the normal conventions of movement by having everything move from one place to another spaced equally.
Holotor
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Mar 6, 2015 7:07 PM #1321583
Quote from Drone
I did tell you and I've been telling you. What I cncd was your use of this tweening style. The only way you're going to get better is by ditching it, that's pretty much the bottom line. As I said in that post you obviously didn't read, the tweening style only accomplishes what you want it to when iit's frame by framed first which means you're not taking some kind of shortcut, you're skipping essential steps. The tweening is the problem, that's my constructive criticism. Not sure why I had to say it twice for you to understand.
If what you're asking is what part you have to work on with what you've been doing, then all of it. There's nothing good about it. Nothing will be good about it either because you don't understand your basics and are circumventing the normal conventions of movement by having everything move from one place to another spaced equally.


ok ill ditch the tweens. but do me a favor ?
please make an animation of the same combo with FbF style ?
so i can see the difference. k thanks <3
Drone
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Mar 6, 2015 7:16 PM #1321586
Quote from Holotor
ok ill ditch the tweens. but do me a favor ?
please make an animation of the same combo with FbF style ?
so i can see the difference. k thanks <3


Lol sure I'll do it, what is this some kind of test
but it won't be exactly the same of course because some of your poses didn't make realistic sense.
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