Beginners, post your Pivot animations here.
Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed
Jul 7, 2014 1:34 AM #1216009
Piv 2 is simpler and a bit more stable. But with piv 4 there are almost no limits to what you can do, Zed is just too much of and Oldfag jk lve u bby
Jul 7, 2014 2:19 AM #1216026
I still don't understand how pivot 2 is better.
Jul 7, 2014 5:37 PM #1216331
Did you not fucking read my post, it's preference holy shit.
Jul 10, 2014 9:29 PM #1217866
Quote from Binh_vSliverIt look like DZB is your interest ? It so good but I think more frame is better
Thanks, but I'm really noob and never know how many frames I need...
Sep 13, 2014 5:02 PM #1242826
Been quite a while since anyone has posted here, it seems. No one's replied to me on the flash beginners thread, so hopefully me posting here will get someone to respond XD. Halp meeeh.
This is my third animation now. My second with pivot. I know it's not really "cool", but I want to learn how to animate something atleast "Fairly" realistically before I go about making punches of dooooooom.

http://tinypic.com/view.php?pic=2vv7uw1&s=8#.VBR4ixZvAlI
This is my third animation now. My second with pivot. I know it's not really "cool", but I want to learn how to animate something atleast "Fairly" realistically before I go about making punches of dooooooom.
http://tinypic.com/view.php?pic=2vv7uw1&s=8#.VBR4ixZvAlI
Sep 14, 2014 4:01 AM #1242930
Quote from AsheroI still don't understand how pivot 2 is better.
"Piv 2 is simpler and a bit more stable."
Sep 14, 2014 6:30 AM #1242948
It's simple, but not more stable. And it's obsolete.
Sep 14, 2014 7:11 AM #1242956
Quote from mizuIt's simple, but not more stable. And it's obsolete.
Lol i just copied wut you said xP
Sep 14, 2014 12:03 PM #1242997
Yes, that helps alot. Thank you. -.-
Sep 17, 2014 2:02 AM #1243813
Quote from Kimino394Been quite a while since anyone has posted here, it seems. No one's replied to me on the flash beginners thread, so hopefully me posting here will get someone to respond XD. Halp meeeh.
This is my third animation now. My second with pivot. I know it's not really "cool", but I want to learn how to animate something atleast "Fairly" realistically before I go about making punches of dooooooom.
http://tinypic.com/view.php?pic=2vv7uw1&s=8#.VBR4ixZvAlI
Very smooth and the gravity is spot on, but the ball bounced strangely after hitting the dude's head (it should bounce away at much less of an angle) and the figure looks odd when he hits the ground, looking more like he crunched into a ball than actually lying on the ground. Modifying the figure to have the legs shrink and the head get a bit bigger would help.
Sep 20, 2014 11:30 PM #1245094

wip
Sep 21, 2014 1:32 AM #1245110
oh yeh the new stk.
nice job mgee
nice job mgee
Sep 21, 2014 1:40 AM #1245113
Waffles, you and I both know you shouldn't be posting anything in this thread
Sep 21, 2014 10:25 AM #1245213
Drone, let me clarify something: Because there is no inter chat in this site, we have no choice but to post here except for a new thread. But that's unlikely to happen.
Oh, and when sitting, you don't necessarily need to idle because the place where you're sitting on already supports your weight. And, is that a dump or something?
Oh, and when sitting, you don't necessarily need to idle because the place where you're sitting on already supports your weight. And, is that a dump or something?
Sep 21, 2014 12:40 PM #1245247
Quote from sifterpivoterDrone, let me clarify something: Because there is no inter chat in this site, we have no choice but to post here except for a new thread. But that's unlikely to happen.
Oh, and when sitting, you don't necessarily need to idle because the place where you're sitting on already supports your weight. And, is that a dump or something?
I'm sure waffles has more than one wip, he could definitely have made a thread with a few of them in it