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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

bubbles
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Nov 22, 2009 11:55 AM #515796
Quote from The Nightmare
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Nightmare just give me one that isn't in first person so that I can CC it properly.
The Nightmare
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Nov 22, 2009 11:58 AM #515797
Quote from Cade
You need to ease it more. Try moving more joints. Also the most blood splilled out should have been when he hit the tip of the rock.



thx for the tip cade:Ohhhhh:
blader1176
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Nov 22, 2009 1:41 PM #515812
My first walking cycle animation, I'll try to improve, I can tell the head and neck are a bit glitchy during playback.
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Zed
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Nov 22, 2009 1:56 PM #515819
Ok, everyone who's posted in this thread in the last two pages needs to read this: http://www.stickpageportal.com/forums/showthread.php?p=1582585#post1582585

Memorise it. Understand the principles behind it. Follow the links to other more detailed tuts and do the same there.

Edit: Actually, blader might be ok, but I suspect you'd benefit from this one: http://www.stickpageportal.com/forums/showthread.php?t=104748

Could use a slightly shorter stride and a bit more smoothing on the loop. Maybe a little less movement on the arms. Not too bad, really.
blader1176
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Nov 22, 2009 2:11 PM #515820
Thanks for the help and definitely thanks for the tutorial. (I read the first one, never even saw the second.)

EDIT: Image

Done, a little less of a "powerwalk". In essence, lazier.
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Nov 22, 2009 2:39 PM #515828
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The Nightmare
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Nov 22, 2009 2:40 PM #515829
i got this too

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The Nightmare
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Nov 22, 2009 2:42 PM #515830
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Zed
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Nov 22, 2009 2:52 PM #515832
Nightmare. Please please please read this: http://www.stickpageportal.com/forums/showthread.php?p=1582585#post1582585

Please.

@Blader: No problem. The legs are much nicer on that one, well done. The arms shouldn't be too hard as long as you remember to only move them a little each frame.
blader1176
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Nov 22, 2009 2:55 PM #515833
If you read Zed's tutorial, he said to get rid of that freaking base stick. Imo it's horrible, just because it doesn't have a mid-torso joint you can animate for being punched, impaled, kicked, or falling. I honestly think you should download the droidz mega pack, or make your own unique stick. Like me (even though mine was thoughtless and quick. "Spikes? Ah, yes spikes are cool!")

Edit: sorry Zed, didn't see your post. Anyways, thanks.

Edit2: New Walk! Best one yet! I love it! The back hand is still retarted. I'll try to fix that.

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Mark
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Nov 22, 2009 6:52 PM #515940
is there a way to make my animatons super fast but smooth :O I just thought of that.....because I want my people in a CERTAINT ANIMATION.........to move at speeds that no eye can see.........like moch 1...then 2 then 3.....etc or warp speed or the speed of sound or Shunpo........idk I just need to know
:Update:
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I made this yesterday its still not finished like all my other animations......>.>
Zed
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Nov 22, 2009 7:26 PM #515958
The camera movements are actually very nicely done. The sticks themselves are still a little stiff though.

As for the speed thing, you could try blurs and fades.

Of my own work, here's a five minute piece, put in here for fun.

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I'm not too fond of the top right brick but the rest is fine, I think.
Yummerz
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Nov 22, 2009 7:36 PM #515964
try using a dust pack effect.....heres one of my very very very very very very very.Old animations.More like teleportation jutsu than shunpo from bleach.It is supposed to be sasuke using chidori.(i downloaded dust pack+chidori from droids)

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edit1:sorry about code its my mhfu cheat for CWcheats on psp
@blader:you are still over walking.Try moves the arms a bit slower and the loop is choppy
Here is a old anim walk i made
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study it.(sorry about jump i accidently edited when i saved for u)
Zed
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Nov 22, 2009 7:39 PM #515967
What are we supposed to do with that enormous collumn of text?
Mark
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Nov 22, 2009 7:58 PM #515979
Idk....I thought of using blurs...

I always make fades though.....

Ill go look for a tut on blurs......

Im supprised im learning so much on stick page
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