it. is. bad. but can anyone tell me what else is? :P
i REALLY need c&c :/

Quote from LeoZXCthanks for the help, I know it wasn't good but its hard to know whats wrong with what :/
it sucks because I forgot to ease for like, 50frames after this so im pretty much screwed. it is so hard. crap.
ill try, but i just made the little guys in the corner shake their hands so i wouldn't have to spend so much time on them :/
now my whole anim just looks n00bish. no joke.its sooooo stiff, choppy, unsmooth everything bad. take a look
and its not even near finished. ****...
How Do you make projectiles? I must know! Are you on pivot 2? I must know!;596002']nubs, thats what i call them...
Quote from tosynoPlease help I cannot still post urls even in the beginner's section. what should I DO!
Quote from LeoZXC
@teriya, its good, but he hangs in the air just a bit too long. The longest amount of time a human (without equipment or wings) can stay in the air is just below a second. So keep him in the air for max 2 frames. One when he slows down to one pixel, and the other when he starts dropping at one pixel. then just speed in up. and your curve is a bit weird. He like jumps forward then falls straight down. have him go in an arc, so jumps forward, and lands far in front. not straight down. sorry that was a crappy explanation do you get what I mean?
Quote from TeriyakidI'm not denying your CC, but he's not exactly human... Stk's can stay in the air for hours if anything :D
Besides that yeah, about what you said about him jumping forward then falling straight down, Didn't notice that until you mentioned it lol..
Yeah dude I should've made him go in an arc instead of falling straight down, and now that I think about it, It does look odd lol....
I WOULD fix it, but everytime I try fixing my animations, they always mess up -.-"
I appreciate your CC though, thanks dude :D