.....................
guys....
look...
at...
my....
thread.....
NAOW!!!!! O.O
Beginners, post your Pivot animations here.
Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed
Jan 20, 2010 1:17 AM #538766
Jan 20, 2010 1:23 AM #538767
moch
look
at my
DRYHUMP TEST 1
now
[ATTACH]7025[/ATTACH]
look
at my
DRYHUMP TEST 1
now
[ATTACH]7025[/ATTACH]
Jan 20, 2010 1:26 AM #538769
No .
Jan 20, 2010 1:40 AM #538776
A little fight test http://www.truploader.com/view/275765
Jan 20, 2010 2:21 AM #538789
to the the adress and right click on the animation then click copy image location. paste it in and put image tags around it... like this
fightbattleanimation.gif[/img**]
just take out the stars and you get this:
fightbattleanimation.gif[/img]
just take out the stars and you get this:
Jan 20, 2010 2:26 AM #538792
Jan 20, 2010 2:35 AM #538801
right click > image location (or "veiw image" then copy the address bar) > paste it in
[img][/img*] tags
[img][/img*] tags
Jan 20, 2010 2:45 AM #538807
here is a flip i did please give cc thx [ATTACH]7026[/ATTACH]
Jan 20, 2010 2:50 AM #538809
Quote from zer0gravity/snip
The fact that he uploaded it as a link is fine.
Jan 20, 2010 3:18 AM #538824
some people(like me) are lazy and want the people to post the img...and the link...i post the link and the img just in case
Jan 20, 2010 3:19 AM #538825
and here is my first gun and bullet scene
:Undercover:
[ATTACH]7027[/ATTACH]
:Undercover:
[ATTACH]7027[/ATTACH]
Jan 20, 2010 3:13 PM #538958
Quote from izacquemeh, I like to give newbs a chance before I start treating them like noobs
That's.... new.
Quote from izacque@cinnamon: well, let's start with the run loop. adding a floor will help you keep track of the guy's foot placement. when his back foot leaves the floor, his whole body should move up a bit. when the foot moves forward, it should bend more. as it gets near the front, the leg should extend to it's fullest and the body should be descending. when the foot hits the ground, the body should absorb the impact by bending forward slightly. as the leg moves back, it should remain rather straight, but slight bending is okay. at the moment where the leg leaves the floor, it should straighten.
here's some examples:
This has good leg movements. The body movements are off, though.
here you can see what should be going on with the body. notice how it leans forward and back, and bobs up and down?
I don't really think you can use those as a good example for they themself aren't perfect. The back is too stiff, the legs stay to long on the grounds, there is too few easing, and the bottom one isn't looped well.
Quote from headbangamoch
look
at my
DRYHUMP TEST 1
now
[ATTACH]7025[/ATTACH]
try basics like easing or something. Do something that at least helps making yourself not look like a fool in pivot.
Quote from bigfoot92and here is my first gun and bullet scene
:Undercover:
[ATTACH]7027[/ATTACH]
http://stickpageportal.com/forums/showthread.php?t=106758
That should do it.
Jan 20, 2010 10:59 PM #539047
So this is the thread where we post our noobish animations? GREAT! I made this one in 10 minutes on my last moments of computer time:

http://img44.imageshack.us/i/coolz.gif/

http://img44.imageshack.us/i/coolz.gif/
Jan 20, 2010 11:00 PM #539048
Quote from Sonic Youth
can some1 please comment on my anim
I don't know whether someone already commented but I think it's good
I also want to show an anim I made

(to be continued)
Jan 21, 2010 12:48 AM #539091
Quote from Sorage55So this is the thread where we post our noobish animations? GREAT! I made this one in 10 minutes on my last moments of computer time:
http://img44.imageshack.us/i/coolz.gif/
If you are still limited to computer time, then you probably shouldn't be on this forum...
Quote from the_grimreaperI don't know whether someone already commented but I think it's good
I also want to show an anim I made
(to be continued)
Before you make shitty animations with unoriginal weapons and effects go work on the basics
And before you start crying here is some advice
For now these are your most prevalent problems
-No easing
-very stiff
-bad physics
-extremely choppy
I suggest reading Baha's tut, then making basic tests and I'll help you with those



