Beginners, post your Pivot animations here.
Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed
NakutoPivotPosts: 5
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View Profile I think the reason for it would be that your gif is to big
Thank you so much, brother!
Peppar2Posts: 670
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View Profile Thank you so much, brother!
All good pivoters do not seem to speak english.
Yummerz2Posts: 412
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View Profile I made a differant perspective blast...i actually ease the tip finger bits.....
It's a tube armed robot.

Actual speed i animated it at.

Posted this a while back.No CnC
CnC plz?
Peppar2Posts: 670
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View Profile Nice beam and easing on the fingers. :D
Zed2Posts: 11,572
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View Profile All good pivoters do not seem to speak english.
From where I'm standing there are two things I dislike about this statement.
Posted this a while back.No CnC
CnC plz?
How much of it did you make and how much is imported?
Yummerz2Posts: 412
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View Profile WTF does imported mean?
I made it all in pivot
LeoZXC2Posts: 177
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View Profile what the heck? I just posted I know I did saying you said so a couple pages back :/
why was my post deleted? admin? mods? or does my internet just suck and Im blind at the same time cuz i SAW it go up :/
Zed2Posts: 11,572
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View Profile WTF does imported mean?
I made it all in pivot
I mean did you get anything from droidz? Like, fer instance, the stk which makes seethrough circles out of hundreds of 1 pixel thick lines.
Yummerz2Posts: 412
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View Profile See for yourself.....
Only things was the transparancy circle.
I have my own.But theres is better.
http://www.mediafire.com/?i1tyznjaziz
EDIT:Can you CnC my anim in the flash begginers section
Zed2Posts: 11,572
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View Profile Ok, cool. Just wanted to make sure I didn't cc a bit that wouldn't help you.
The finger movement was good. You could have probably moved the arm though, to add more anticipation to the beam. The beam was good too. Main criticism is that the shakiness of the arm should have gotten less with each shake rather than just being the same shake twice.
I probably couldn't help with the flash. I wouldn't know how to do better.
the pivoter2Posts: 40
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View Profile this guys so pro he doesnt even have to touch the punching bag:Happy:

pheonixslayer212Posts: 679
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testing physics, blood, and luck ;>
Zed2Posts: 11,572
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View Profile Quite slow, but that's fine. The real problem is how he starts falling one direction and then ends up going another. You don't need to worry about the knee ending up too high - it can do that with a body, or you could bring the leg up before he hits the ground anyway and move the foot, or you could fold the knee over separately.
pheonixslayer212Posts: 679
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an uppercut from hell
Zed2Posts: 11,572
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View Profile It's nice, but I'd have had the punching guy go straight into the run, since otherwise he's off balance. Much better reaction now though.