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Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Vendetta

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Feb 27, 2010 10:54 PM #551619
k, I'll try that.
Vendetta

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Feb 27, 2010 11:21 PM #551624
Button, yo
rival2
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Feb 28, 2010 2:03 AM #551684
Image

Y'all like?
FoShizzle
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Feb 28, 2010 12:54 PM #551827
Quote from rival2
Image

Y'all like?


The drop was really choppy or idk, but something was REALLY wrong with it. Besides that everything looked great.
rival2
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Feb 28, 2010 3:37 PM #551864
I see what you mean, I'll fix it. Thanks!

Anyone else?
Peppar
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Feb 28, 2010 3:40 PM #551865
C&C please, Crouch of some sort. Image Yeah, his arms are spazzing like he is a birdie. Besides that, C&C?
Zed
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Feb 28, 2010 3:58 PM #551870
You need to work hard on your foot placement, either with dots or just by flicking back and forth. It might take longer but these things need effort. I think you need to deal with the shakiness too, because it's really distracting and it's hard to cc with it there. Again, just try flicking through the frames and check whether anything changes direction twice in two frames. If it does, change it.
rival2
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Feb 28, 2010 4:28 PM #551883
Ok, how about this?
Image
FoShizzle
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Feb 28, 2010 4:37 PM #551886
Meh, a bit better. Still something looks wrong with it. I can't point out what though, because I don't really know what it is myself.
Zed
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Feb 28, 2010 4:38 PM #551888
Try to even up the spacing on the arms when he lands. It looks like the spacing is consistent before the landing, and after it, but there's a brief jerk in the middle. I'd suggest slowing down the walking after the scratch too. it's reasonably good, but a little quick.

Besides that, fine and good.
rival2
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Feb 28, 2010 4:39 PM #551889
Legs or arms? Or are you totlly clueless?

Edit: freaking ninja.

Ok, I'll try and even it a tad more, thanks :3
Peppar
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Feb 28, 2010 5:54 PM #551920
3d kick, crappy placement. BUT the 3d? Image base stick i made.
rival2
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Feb 28, 2010 9:07 PM #551974
If I were you I wouldn't do 3D effects just yet. Seeing as you have yet to control easing and smoothing, 3D is way too complicated.

If I were you I'd do a simple easing test. Make a bal fall for example.


Ok so:
Image
CC bitches.

And yeah I know the last step was a bit off.
Zed
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Feb 28, 2010 10:41 PM #552003
Looks great. The only thing you could try to improve it would be to try to make the steps merge together more, maybe by deleting the four frames where the head moves the least. If it doesn't look better after that then just reload the save and work on from where you are 'cos it does look fine.
rival2
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Feb 28, 2010 10:52 PM #552007
Tried what you said, but it came out choppy and wrong, but thanks anyway :)

Image
This two hands hand is more difficult then I thought. Ohwell :3
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