what is going on here omega
Started by: Omega | Replies: 32 | Views: 2,080
Kieran.2Posts: 3,358
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View Profile *Everyone on the world face-palms simultaneously, causing a massive unbalancing in the quantum foam of the universe.
and hey, SSJB, isn't you sig a little big.
I would use tolin's gradient style, even if there is no difference, because it is by far cooler.
TolinPosts: 208
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View Profile Kieran.2Posts: 3,358
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View Profile you have too much spare time...
good tut though!
LixuPosts: 3,859
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View Profile Arch-Angel2Posts: 9,496
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View Profile *Lixu got owned by Damocles
Tawnik2Posts: 2,292
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and hey, SSJB, isn't you sig a little big.
Its fine =)
Tolin's great !!!!!!!!!!!!!
Kieran.2Posts: 3,358
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View Profile tolin is the king of awesomeness.

Omega2Posts: 1,852
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View Profile haha you guys are awesome
Thanks for the effort of that, Tolin. I seemed to have forgotten that you don't need to convert something to a symbol just to alpha it :p
more comments plz
TolinPosts: 208
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View Profile I am pleased to use 5 minutes of my life just to you, sir.
LixuPosts: 3,859
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View Profile *Lixu got owned by Damocles
lol 5
Omega2Posts: 1,852
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View Profile Luuuraraewafd
I need more comments people! And how do you animate fight scenes with plenty of people, like Shock?
LixuPosts: 3,859
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View Profile That's called a storyboard, and imagination.
I suggest you animate head first, and then just animate multiply heads at onces, animate the assasin, and when the asassin is done add the bodies to the enemies' heads
Kieran.2Posts: 3,358
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View Profile trial and error, I doubt terkoiz is going to share his godly knowledge of things like that to you.
and he found it out by himself.. so try..
Ssjbryando2Posts: 3,517
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View Profile We already told you. There aren't really a lot of ways to do it. (WELL YOU IGNORED ME)
I think he just, animated one guy (The main guy who dealt the kicks) do a couple of hits. And added/uses his imagination to let the other stick dodge/get hit.
If the opponent has to strike back, you stop at the following hit (Black does 2 moves. Red gets hit by two, but animator stops animating black, cause its reds turn)
You just have to choreograph [??] it good to not make it look like turns.
That's how all the animators I know have been doing it.
Omega2Posts: 1,852
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View Profile That's called a storyboard, and imagination.
I suggest you animate head first, and then just animate multiply heads at onces, animate the assasin, and when the asassin is done add the bodies to the enemies' heads
okaly dokaly
I will try.