[size=200]Lolzafish1234's Thread of Thread-Iness...[/size]
Flow test?
Pokémon battle I lost interest for...
Base 7 testing
Tribute/RIP-OFF of Alchemist's PW with Lewk
More will be added.
Lolzafish1234's animations
Started by: Lolzafish123 | Replies: 15 | Views: 1,235
Feb 20, 2010 8:18 PM #549160
Feb 20, 2010 8:25 PM #549161
Ranks are meaningless. And [insert the other 9 reasons they're shit here]. If you're good, you and I and everyone else'll know you're good when we see your work.
Now then, first thing I think you need to learn is easing. There's a tutorial for it in the pivot tutorials section. Basically it's accelerating and decelerating your movements with small spacing followed by large spacing. This will massively smooth up your animations and probably make most of the movements look right.
Generally the positions and stiffness were decent. It's just choppy. Get the easing sorted and it could be pretty good.
Now then, first thing I think you need to learn is easing. There's a tutorial for it in the pivot tutorials section. Basically it's accelerating and decelerating your movements with small spacing followed by large spacing. This will massively smooth up your animations and probably make most of the movements look right.
Generally the positions and stiffness were decent. It's just choppy. Get the easing sorted and it could be pretty good.
Feb 20, 2010 8:27 PM #549163
Quote from ZedRanks are meaningless. And [insert the other 9 reasons they're shit here]. If you're good, you and I and everyone else'll know you're good when we see your work.
Now then, first thing I think you need to learn is easing. There's a tutorial for it in the pivot tutorials section. Basically it's accelerating and decelerating your movements with small spacing followed by large spacing. This will massively smooth up your animations and probably make most of the movements look right.
Generally the positions and stiffness were decent. It's just choppy. Get the easing sorted and it could be pretty good.
Easing is like this: - = movement
| = Frames
|-|--|---|--|-|
I'm a nerd :P
Feb 20, 2010 8:49 PM #549169
Mmmm. That's the basic idea, yes, but you're certainly not doing it enough. Try more like this:
|| |-|--|----|---------|----|--|-| ||
|| |-|--|----|---------|----|--|-| ||
Feb 21, 2010 1:28 PM #549476
Lol the third one looks like he's having a fit.
Feb 21, 2010 2:29 PM #549488
Here is a important thing, The force on the kick was good, But if you do less frames on the kick, It does not have enough force. (Unless you want to do slow-motion.)
Feb 21, 2010 3:02 PM #549497
Your signature stick...has a weiner on his head.
Feb 22, 2010 12:09 AM #549645
Quote from ghostlyLol the third one looks like he's having a fit.
That is not helpful at all.
Quote from CinnamonbunHere is a important thing, The force on the kick was good, But if you do less frames on the kick, It does not have enough force. (Unless you want to do slow-motion.)
Thank you for giving me CC, I will try to do this.
Quote from zawmbeeYour signature stick...has a weiner on his head.
How mature, actually comment on my thread or don't comment at all, it is not a weiner, it is a horn, he is horny.
Feb 22, 2010 7:58 AM #549741
bro... you can't demand C&C. If anything, you need to earn a reputation befor trying. plus, All the problems have been covered
Feb 22, 2010 11:39 AM #549781
I think he can expect cc. That's what the thread's here for. Anyone who posts an anim should get cc.
Might wanna watch you you get it from though, since the reason the kick lacked force wasn't that it had too many frames, but that there weren't enough frames in the anticipation to give the speed of the kick contrast with the fluidity of the rest of the movements.
Might wanna watch you you get it from though, since the reason the kick lacked force wasn't that it had too many frames, but that there weren't enough frames in the anticipation to give the speed of the kick contrast with the fluidity of the rest of the movements.
Feb 23, 2010 4:08 AM #549969
Quote from ZedMmmm. That's the basic idea, yes, but you're certainly not doing it enough. Try more like this:
|| |-|--|----|---------|----|--|-| ||
well actually i prefer to do this llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll-ll-l-ll-lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllolllllllllllllllllllllllllllllllllllllllllllllllllllllllll
Feb 23, 2010 4:13 AM #549975
really as first animations i'd have to say these are relatively good, especially with that fourth one. they do look a little sloppy though, and easing would do you good.
Feb 23, 2010 9:19 PM #550178
Quote from Vile.well actually i prefer to do this llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll-ll-l-ll-lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllolllllllllllllllllllllllllllllllllllllllllllllllllllllllll
:I
Unhelpful comment win...
Quote from DEMONWINGSreally as first animations i'd have to say these are relatively good, especially with that fourth one. they do look a little sloppy though, and easing would do you good.
Thanks man, I am kinda lazy... I prefer heavy spacing so my easing looks kinda bad :(
Anyway, UPDATE:

Kinda weird >.>
Feb 28, 2010 11:39 AM #551818
UPDATE: Very short but I think it is a new style


Feb 28, 2010 4:03 PM #551871
Save it smaller and it'll look better. Add some frames at the start where nothing moves to make it more watchable. Then, probably just add more easing during the crouch so that it doesn't stop but moves slowly throughout, and that'll make it a load smoother and more fluid. More easing everywhere would be nice.