[size=200]Lolzafish1234's Thread of Thread-Iness...[/size]
Flow test?
Pokémon battle I lost interest for...
Base 7 testing
Tribute/RIP-OFF of Alchemist's PW with Lewk
More will be added.
Quote from ZedRanks are meaningless. And [insert the other 9 reasons they're shit here]. If you're good, you and I and everyone else'll know you're good when we see your work.
Now then, first thing I think you need to learn is easing. There's a tutorial for it in the pivot tutorials section. Basically it's accelerating and decelerating your movements with small spacing followed by large spacing. This will massively smooth up your animations and probably make most of the movements look right.
Generally the positions and stiffness were decent. It's just choppy. Get the easing sorted and it could be pretty good.
Quote from ghostlyLol the third one looks like he's having a fit.
Quote from CinnamonbunHere is a important thing, The force on the kick was good, But if you do less frames on the kick, It does not have enough force. (Unless you want to do slow-motion.)
Quote from zawmbeeYour signature stick...has a weiner on his head.
Quote from ZedMmmm. That's the basic idea, yes, but you're certainly not doing it enough. Try more like this:
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Quote from Vile.well actually i prefer to do this llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll-ll-l-ll-lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllolllllllllllllllllllllllllllllllllllllllllllllllllllllllll
Quote from DEMONWINGSreally as first animations i'd have to say these are relatively good, especially with that fourth one. they do look a little sloppy though, and easing would do you good.