GE Zombie Sim

Started by: Cook | Replies: 250 | Views: 36,600

SDproductionz

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May 5, 2012 6:06 PM #649562
Image
i made a medkit and a turkey leg
can u use this?
Ghombeat
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May 5, 2012 6:09 PM #649565
it's a my opinion, the turkey bone need to be a little more thin and realist.
Foscex
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May 5, 2012 7:05 PM #649611
the collectionpack
Image

the attachments
Image

from top to bottem:
- basic scope
- grenade launcher (flashbang launcher)
- grip
- flashlight
- some weird scope i designed
- ammo small and big

basic aug ( no attachments )
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aug as we know him :)
Image

sprite for the STEYR AUG

some pics of the real ones http://world.guns.ru/assault/at/steyr-aug-e.html

caliber: 5.56 caliber
price: between $2595.00-$2995.00
info: a weapon designed in 1970 by the Australian Army for training propose. the weapon has a lot of variants made by different countries
pro's:
-Double Stage Trigger
-Accurate
-Good range
con's:
-small battery compartment

Medic armor:

Image

i hope you can see enough details in the pic :)

i worked long on this, its also my first sprite!!! ( i am proud of it!)
Devour
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May 5, 2012 10:16 PM #649744
May I direct your attention to Project Zomboid?
It looks exactly like this, almost. I just bought it, and Im going to play it. Maybe I'll get some ideas for what else to add to this game.
Philito
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May 6, 2012 12:13 AM #649840
some guy posted this on shiftlimits, its a mod for arma 2, yeah fps, but averyone should have a look, really, it's like playing a game inside a movie.
Biscuit
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May 9, 2012 3:27 AM #652354
Nice Idea! And I love zombies :D BTW what program did you use in making those gun sprites?
Devour
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May 9, 2012 3:33 AM #652357
I make mine in MS Paint
And I made the tank in GIMP.
XaioShadow
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May 9, 2012 5:59 AM #652406
i draw mine in paint.net
Cook

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May 9, 2012 1:42 PM #652546
i made a medkit and a turkey leg
can u use this?

The medkit looks good, but it could be slightly larger and shaded somewhat better. And remember to put your sprites on a violet background. The turkey leg looks weird.

sprite for the STEYR AUG

Great sprite, however, these are some of the edits you should make.
1) Make it somewhat brighter. The same shade as the M4s, since a gun that's too dark clashes with the black edges.
2) The magazine is weird. However, since the STEYR is also a 30 round magazine, like the M4, use the magazine provided in the sprite sheet that's linked to TRUPLOADER on the first page.

May I direct your attention to Project Zomboid?

I already saw that, canadian.

some guy posted this on shiftlimits, its a mod for arma 2,

I saw it, yeah. That's what we're going for, but on a larger scale.

Now, question for debate. Should the player be immune to the virus, or be susceptible to infection?
XaioShadow
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May 9, 2012 2:46 PM #652578
Quote from Captain Cook

Now, question for debate. Should the player be immune to the virus, or be susceptible to infection?


no people shouldn't be able to be infected but it they are bitten they should get poisoned for a time :) (thats my opinion)
Ghombeat
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May 9, 2012 3:34 PM #652594
Quote from XaioShadow
no people shouldn't be able to be infected but it they are bitten they should get poisoned for a time :) (thats my opinion)


Nah, too rpg-ish, i think peoples can be infected if they being bitten and/or scratched by zombies or eating infected food, and if someone is infected , he/she has 1-2 days before be a zombie.

Effects: (the effects appear 3-5 hours after being infected) less pain, feel weak and slowy, strong headaches

Medicine: medicines/small injection [slow down the course of "zombification" by 3/4 days] created at day:5,
injection [cure the virus] created at day:10.

About: before day 5, the main character can't be infected by the virus (you need to name the virus), at day 5 the government will send at you a pack of 10 medicines and 3 small injections and at day 10 the government will send you a pack of 2 injection.
The small injection and injection can be used as ammo (injection are powerful again the virus).

Prices:
a pack of medicine (3 pills) : 20$
Small injection: 22$
Injection: 43$

[if someone have good ideas or if i did some grammar errors please reply] CnC welcome.
XaioShadow
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May 9, 2012 3:55 PM #652597
Quote from Ghombeat
Nah, too rpg-ish, i think peoples can be infected if they being bitten and/or scratched by zombies or eating infected food, and if someone is infected , he/she has 1-2 days before be a zombie.

Effects: (the effects appear 3-5 hours after being infected) less pain, feel weak and slowy, strong headaches

Medicine: medicines/small injection [slow down the course of "zombification" by 3/4 days] created at day:5,
injection [cure the virus] created at day:10,
vaccine [make immune to the virus {Not forever}] created at day:??
About: before day 5, the main character can't be infected by the virus (you need to name the virus), at day 5 the government will send at you a pack of 10 medicines and 3 small injections and at day 10 the government will send you a pack of 2 injection.
The small injection and injection can be used as ammo (injection are powerful again the virus).

Prices:
a pack of medicine (3 pills) : 20$
Small injection: 22$
Injection: 43$
Vaccine: 75-100$

[if someone have good ideas or if i did some grammar errors please reply] CnC welcome.


...you came up with all of that by yourself.... wow

wy do we hav to name the virus that turns u into a zombie?
Ghombeat
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May 9, 2012 4:07 PM #652599
Quote from XaioShadow
...you came up with all of that by yourself.... wow

wy do we hav to name the virus that turns u into a zombie?


to make the game a little better, i'll call it ULOM (Un-Living Object Manipulator), maybe this will be the name of the Game.
Cook

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May 9, 2012 4:20 PM #652603
I'll have skill trees up soon. But let me make this clear:

The disease has no name. The point of the game is not about knowing the disease and having the cure for it. This is a realistic sim, you guys. it's about surviving.

And the name of the game is Boston Z Party, you guise.
XaioShadow
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May 9, 2012 4:28 PM #652604
lolz :D i cant wait to see the skill trees :D