they should add wager matches.
only available once per day as an oppurtunity to earn a bit more e-coins in a match.
wager limit being 50 e-coins.
you would simply be matched with someone who wages the same amount as you.
Post any comments or suggestions here:
Started by: CRAZY JAY | Replies: 2,627 | Views: 253,026 | Sticky
Mar 4, 2014 4:40 PM #1170143
Mar 5, 2014 1:58 AM #1170473
How about making the upgrades in the buildings show up on mouse down instead of on mouse up.
Mar 5, 2014 3:24 AM #1170541
Every time I play deathmatch against insane chaos, cloning a "V" drains all my mana
Mar 5, 2014 1:27 PM #1170846
Hi, i allways play with order and chaos match, now we have new class, so add new, i soo cool to train.
Mar 8, 2014 8:39 PM #1172796
Having the option of offering a draw because i have ended up in a situation where i am Chaos v Order We have both hit our population cap and if one of us attacks it is instant death!
Mar 8, 2014 8:41 PM #1172798
Quote from lewislewisHaving the option of offering a draw because i have ended up in a situation where i am Chaos v Order We have both hit our population cap and if one of us attacks it is instant death!
Maybe you and opponent must ask but idk
Mar 20, 2014 6:16 AM #1177809
I suggest having an easy/hard/insane elemental ai on custom match. how about that?
Mar 20, 2014 9:22 PM #1178041
Quote from jon22502I suggest having an easy/hard/insane elemental ai on custom match. how about that?
It'll come soon.
Mar 20, 2014 9:31 PM #1178045
This website needs updating. :I
http://www.stickpage.com/stickempiresguide.shtml
http://www.stickpage.com/stickempiresguide.shtml
Mar 20, 2014 10:09 PM #1178053
Quote from SuperterryThis website needs updating. :I
http://www.stickpage.com/stickempiresguide.shtml
CJ said he was gonna do that soon lol.
Mar 21, 2014 5:57 AM #1178177
Um...This coming from an ex-player, so...
Get rid of burn damage? Since it's kinda exactly like poison, minus the lack of cure. Then, replace it with bonus damage against armor (I mean, that's the whole basis with Albas) As for the other units, it'd make Blast viable against Spears, Bombers usable in mid-late games (it doesn't concern early games, yay!), and Fire Elementals...still suck early game. (damn, boost its regular damage?)
Get rid of burn damage? Since it's kinda exactly like poison, minus the lack of cure. Then, replace it with bonus damage against armor (I mean, that's the whole basis with Albas) As for the other units, it'd make Blast viable against Spears, Bombers usable in mid-late games (it doesn't concern early games, yay!), and Fire Elementals...still suck early game. (damn, boost its regular damage?)
Mar 22, 2014 10:21 AM #1178687
Quote from Xate
Get rid of burn damage? Since it's kinda exactly like poison, minus the lack of cure.
But I like sticking two DoTs on the whole enemy army :P
Mar 22, 2014 4:56 PM #1178814
Burn is not like poison xate, it wears off after a certain amount of time. Its basically extra damage but the whole amount is prolonged.
Mar 23, 2014 6:26 AM #1179030
We should be able to send offline messages so they will receive it the next time they get on.
There should also be an option to change our latency (I.e. the lag that causes unit delays and affects performance miserably.)
I'll post more later. Gtg to sleep (or is sleeping. :p)
There should also be an option to change our latency (I.e. the lag that causes unit delays and affects performance miserably.)
I'll post more later. Gtg to sleep (or is sleeping. :p)
Mar 24, 2014 3:45 AM #1179390
Really don't understand why inferno get nerfed ....
I think the inferno should get buffed instead of nerfed, if not buffed, at least remain the same as the old version
if inferno cannot hit air unit, then elemental will greatly suffer due to the weak air army
Before inferno get nerfed, elemental already suffered much from albow or eclipsor mass, now elemental is even more impossible to deal with air units of order and chaos ....
I don't care trees get nerfed, but why inferno get nerfed?
For cycloid, it just does not worth such high cost because it is too weak and short ranged.
And for the buff of fire units, it is kinda useless in my mind due to its low health and low speed.
I think the inferno should get buffed instead of nerfed, if not buffed, at least remain the same as the old version
if inferno cannot hit air unit, then elemental will greatly suffer due to the weak air army
Before inferno get nerfed, elemental already suffered much from albow or eclipsor mass, now elemental is even more impossible to deal with air units of order and chaos ....
I don't care trees get nerfed, but why inferno get nerfed?
For cycloid, it just does not worth such high cost because it is too weak and short ranged.
And for the buff of fire units, it is kinda useless in my mind due to its low health and low speed.