Post any Bugs or problems with the game here:
Started by: CRAZY JAY | Replies: 2,086 | Views: 208,903 | Sticky
spinoPosts: 1,045
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View Profile its supposed to add air elementals that defend the castle and are unreachable. EX: the archers in order or the Undead in Caos
I answered you question...
The RED building ABOVE the BLUE building.
OdankuPosts: 29
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View Profile My tower spawn 2 giant walked over to his statue and stood there. It didn't matter much, but I thought I should mention it.

alternatePosts: 734
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View Profile Yeah, this is a known (sometimes helpful, sometimes abused) bug.
spinoPosts: 1,045
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View Profile Happens, been around forever.
When I was 1600s (year and a half ago) max stopped in for a game (and exploited the hell out of it, maphax, in game bugs, ect.) and stopped the giant otside my base without it attacking to "let me comeback"
ZomarPosts: 345
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View Profile Alright so, aside the usual charrog jump, I have a few more to add to the already colossal list of glitches.
First: Blue Bar of Dooooooom.
www.stickempires.com/play?replay=replay10246228&version=2.29
When you possess a unit that is going into a combination, at the end of the game you'll just get this blue bar and the game freezes. Only way out is to refresh, but the win/loss still counts.
Also OP crawler anime cancel glitch on (only) walls and turrets:
www.stickempires.com/play?replay=replay10246247&version=2.29
Works the same way as infinite charrog jump, and is seriously powerful if combined with crawler upgrades (as you can see towards the end of this replay, I take down the wall in a matter of seconds with only crawlers).
Skeletonxf2Posts: 2,706
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Also OP crawler anime cancel glitch on (only) walls and turrets:
WOWZ! ANIMIE IN SE! KAITO COME OVER HERE NOW!
Animation cancels strike again I'm guessing?
spinoPosts: 1,045
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View Profile WOWZ! ANIMIE IN SE! KAITO COME OVER HERE NOW!
Animation cancels strike again I'm guessing?
not really, you charrog infini glitch with crawlers
but it makes the animation cancel, with 5 attacks in 1
MasterKaito2Posts: 1,176
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View Profile WOWZ! ANIMIE IN SE! KAITO COME OVER HERE NOW!
Animation cancels strike again I'm guessing?
IT IS HAPPENING
Also, here is an OP archer
www.stickempires.com/play?replay=replay10243682&version=2.29SevarusPosts: 905
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View Profile wow how is that done? im guessing you put the archer at the bottom of the screen on a diagonal. (I wont copy it I main chaos anyway)
his opponent was a idiot you have to change the angle of the archers if their all dieing move them retreat do something don't just watch
FrictionMarble2Posts: 60
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View Profile wow how is that done? im guessing you put the archer at the bottom of the screen on a diagonal. (I wont copy it I main chaos anyway)
his opponent was a idiot you have to change the angle of the archers if their all dieing move them retreat do something don't just watch
mysterysmaster is me you basically move your archer with the attack move command as bottom as you can, and sometimes happens, you see archer didn't captured the tower, such invincible.
ZomarPosts: 345
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View Profile If you possess an Order wall with a V the game freezes.
Now you never need to endure the blood, sweat and tears against Order turtles, only a few hours until the opponent stops giving a fuck!
AsePlayer2Posts: 2,240
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View Profile If you possess an Order wall with a V the game freezes.
Now you never need to endure the blood, sweat and tears against Order turtles, only a few hours until the opponent stops giving a fuck!
Only you would try possessing a wall.
spinoPosts: 1,045
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View Profile Only you would try possessing a wall.
Could be useful, Orde ris trapped behind their own wall, but wait, you acnnot posses a blind gate, but you can a turret.
Skeletonxf2Posts: 2,706
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View Profile Why did no one ever think to try doing that ever?
Someone needs to test possessing a Chaos Turret as well.
ZomarPosts: 345
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View Profile Possessing a turret is normal.