Quitting until changes are made

Started by: FrozenFury3 | Replies: 81 | Views: 7,629 | Closed

Tecness2

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Nov 11, 2012 4:07 PM #784567
Quote from FrozenFury3
Exactly, its unfair to Order players, when the people who pay for the game will have a huge advantage early game, and pretty much set you back so that there is no chance of catching up again. CrazyJay, play a game with either Tecness2 or CaptainCorps2 and you will see what i mean. And Llegacy, thats exactly what im talking about, the lil talk between the Chaos players, where they wont tell people how its done or anything.

WRONG. unfair towards order? Lets do some math and calculations, shall we? Both order & chaos spend their 500 getting units. That's 5 crawlers (the equal time of building 5 swordwraths) vs 1 swordwrath and 1 archidon. By the time the order units are FINISHED being made and get over to the chaos worker line, the chaos normally has about 3 crawlers. 1 archer and 1 sword can easily kill that. The archer will start "kitting" the crawlers and the sword will kill the miners. Long story short: Chaos lost in less than 2 minutes. Chaos in itself is incredibly underpowered. Now, if you get all the upgrades and pit them in just an a-move war with the order's army. Chaos will lose. The ONLY reason why chaos seems powerful, is because the use of the medusa & skeleton mage(who shall be getting a nerf soon I THINK). Frozen, I like you, but I think you must have drank some "stupid juice" this morning. YOU'RE HERE, COMPLAINING ABOUT PEOPLE USING IT, AND YOU WANT ME TO TELL MORE PEOPLE HOW TO USE IT. Makes perfect sense. Also, Llegacy, I told FF how to counter it, it's actually very easy to counter.

If this "bug" is fixed, then archers should lose the ability to "kit" units. Why? Because it's only fair that way. So please, before you start crying something is OP, because the guy(s) who use it, are all ironically, in the top 5, look at your own tactics.

CrazyJay, I've uploaded it and sent it to you in a pm.
MiamiBigAL

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Nov 11, 2012 5:57 PM #784661
You completely missed the point Tecness. The question is whether the crawlers were intended to have a certain ability or not. If they weren't meant to, then it's a bug. If the Archidon's aren't meant to kite, then that's a bug to (but I'm pretty sure the Archidon is meant to be able to kite just like any unit).

Imbalance is a separate issue, don't confuse the two.
Tecness2

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Nov 11, 2012 6:31 PM #784684
Quote from MiamiBigAL
You completely missed the point Tecness. The question is whether the crawlers were intended to have a certain ability or not. If they weren't meant to, then it's a bug. If the Archidon's aren't meant to kite, then that's a bug to (but I'm pretty sure the Archidon is meant to be able to kite just like any unit).

Imbalance is a separate issue, don't confuse the two.

Not really. The thing with the crawlers and the "kitting" with the archidons, ARE THE SAME THING. Why don't people get that? The fact is, if this is a "bug" then the archidon being able to do it, is also a bug.
77Row
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Nov 11, 2012 6:52 PM #784705
I dont have any video but this will help, CRAZYJAY.

Image

Basically what the crawlers are doing, they attack, then they move a bit so the dont have to wait to attack again, then they do another attack, and the same thing, so its like they are doing more damage way faster.
And its impossible to do the archidon thing against the crawlers because they so damn fast.

Then after that they go after my miners, I call my miners in so they wont get killed, then I put a castle archer up, but it wont do anything because the crawlers are hiding in the corner where the castle archer cant get them, so Im pretty much screwed at this point and the game is over.

Play against CaptainCorps2 and you will know what I mean.
MiamiBigAL

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Nov 11, 2012 8:22 PM #784809
Okay, that sounds like a major issue the way you describe it. Two crawlers killing one swordsman and only taking 1-2 hits of damage?
TheFighterz
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Nov 11, 2012 8:34 PM #784820
Quote from Tecness2
Something you don't need to know.


Why? I don't have Chaos, I don't plan on getting Chaos soon and I actually want to know how to counter something apparently massively overpowered. Now let me ask again, what is this "Crawler Tactic"?
FrozenFury3
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Nov 11, 2012 11:07 PM #784935
Quote from MiamiBigAL
Okay, that sounds like a major issue the way you describe it. Two crawlers killing one swordsman and only taking 1-2 hits of damage?


77Row is absolutely correct, the swrdwraths get maybe 1 or 2 hits MAX before they are dead, if you know the crawler trick or whatever you call it, 2 crawlers can take out 2 swordwraths and an archer -.-
kilean

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Nov 11, 2012 11:25 PM #784959
Agreeeeeeeeeeeeed. Totally UNBALANCED XD gotta quit until fix
Tecness2

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Nov 12, 2012 12:58 AM #785073
I love how you all are screaming "totally unbalanced" about this, but you don't hear ANY chaos people complaining that Order's Archidon's can run, attack, run, attack as well, while Dead's can't. You don't see them complaining about the walls being so more useful than the tower. You don't see them complaining that their flying units are pretty bad against armored units. You don't see them complaining that their giants in a 1 vs 1 fight against an enslaved giant, gets their asses kicked. You want truly overpowered? Order as a whole is overpowered. Also, here's a tip:
ANY UNIT CAN DO THIS. It works best with crawlers because they have the fastest move speed, next to bombers.

As I've said, it's easily countered, if you know how, and here's how! DON'T RUN AWAY. Put your Archidon & Swordwrath in the same spot, and they will live.
77Row
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Nov 12, 2012 2:00 AM #785144
Quote from Tecness2
I love how you all are screaming "totally unbalanced" about this, but you don't hear ANY chaos people complaining that Order's Archidon's can run, attack, run, attack as well, while Dead's can't. You don't see them complaining about the walls being so more useful than the tower. You don't see them complaining that their flying units are pretty bad against armored units. You don't see them complaining that their giants in a 1 vs 1 fight against an enslaved giant, gets their asses kicked. You want truly overpowered? Order as a whole is overpowered. Also, here's a tip:
ANY UNIT CAN DO THIS. It works best with crawlers because they have the fastest move speed, next to bombers.

As I've said, it's easily countered, if you know how, and here's how! DON'T RUN AWAY. Put your Archidon & Swordwrath in the same spot, and they will live.


This is only a problem because its at the BEGINNING of the game, if they do this at the beginning then chances are they are gonna rush your base and take out your miners, and you dont see them complaining because they have everything just the way they like it, they are able to counter the archidon thing with crawlers, they are super fast and can catch them.
Tecness2

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Nov 12, 2012 2:11 AM #785155
Quote from 77Row
This is only a problem because its at the BEGINNING of the game, if they do this at the beginning then chances are they are gonna rush your base and take out your miners, and you dont see them complaining because they have everything just the way they like it, they are able to counter the archidon thing with crawlers, they are super fast and can catch them.

THAT'S WHAT THEY ARE SUPPOSED TO DO. But, as it is currently, with the archidon stutter step, the archidon can kill BOTH crawlers, by himself, unless using this strategy. You say "Oh chaos is overpowered, because they can kill our units with their units at the start!" Well, as I said, if both chaos and order spend their 500 on the units they can get. On MOST maps, order will win.

I know it's op, I'm the one who made this tactic. But nobody has ever asked me why.
Why did I make this tactic? To have an ACTUAL chance early game without getting a fast juggerknight, because as it currently stands, ONE swordwrath can kill TWO crawlers without control. Now, which is more op?

Now, I've told you how to counter it, I've even told several people how to do it, so stop crying, and learn how to play.
77Row
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Nov 12, 2012 2:25 AM #785165
Quote from Tecness2
THAT'S WHAT THEY ARE SUPPOSED TO DO. But, as it is currently, with the archidon stutter step, the archidon can kill BOTH crawlers, by himself, unless using this strategy. You say "Oh chaos is overpowered, because they can kill our units with their units at the start!" Well, as I said, if both chaos and order spend their 500 on the units they can get. On MOST maps, order will win.

I know it's op, I'm the one who made this tactic. But nobody has ever asked me why.
Why did I make this tactic? To have an ACTUAL chance early game without getting a fast juggerknight, because as it currently stands, ONE swordwrath can kill TWO crawlers without control. Now, which is more op?

Now, I've told you how to counter it, I've even told several people how to do it, so stop crying, and learn how to play.


Dude, I have played against the same guy over and over and over again, and he was chaos, he kept doing the crawler thing and he beat me every time, and I practically tried every order tactic in my book, all failed, because of the fucking crawler glitch.

The one tactic that I thought was gonna work - which was getting a castle archer and building a wall - ultimately failed, because by the time I got atleast a spearton and some archidons, he already have some juggerknights, that skull mage guy, 2 medusas, and a giant, and it because of the BEGINNING. And what I though was a buttload of miners, he had twice that much.

And if 1 swordwrath can kill 2 crawlers then you are obviously sending them sepreat, send them at the same time, and not doing that annoying crawler glitch.

Besides, you act like everyone in this game is going to be a professional, we are all not basement gamers.
Tecness2

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Nov 12, 2012 2:30 AM #785172
Quote from 77Row
Dude, I have played against the same guy over and over and over again, and he was chaos, he kept doing the crawler thing and he beat me every time, and I practically tried every order tactic in my book, all failed, because of the fucking crawler glitch.

The one tactic that I thought was gonna work - which was getting a castle archer and building a wall - ultimately failed, because by the time I got atleast a spearton and some archidons, he already have some juggerknights, that skull mage guy, 2 medusas, and a giant, and it because of the BEGINNING.

And if 1 swordwrath can kill 2 crawlers then you are obviously sending them sepreat, send them at the same time, and not doing that annoying crawler glitch.

Besides, you act like everyone in this game is going to be a professional, we are all not basement gamers.

I'm not acting like everyone in the game is going to be professional, but I AM acting like someone in the top 25, like yourself, would be.

1 Swordwrath vs 2 Crawlers, no control, at the same time, the swordwrath wins. (occasionally, he will lose with a single crawler alive with very very little hp)

Let me guess what your book is, "Archidon! Archidon + Swordwrath! Castle Archer! Castle Archer + Wall! Single Swordwrath!" Am I hitting anywhere close to your "book"?

If he had over 1400 mana, and over 3000 gold in what you consider the "beginning" of the game, either you need to learn what the beginning really is, or you're hallucinating.
77Row
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Nov 12, 2012 2:44 AM #785181
Quote from Tecness2
I'm not acting like everyone in the game is going to be professional, but I AM acting like someone in the top 25, like yourself, would be.

1 Swordwrath vs 2 Crawlers, no control, at the same time, the swordwrath wins. (occasionally, he will lose with a single crawler alive with very very little hp)

Let me guess what your book is, "Archidon! Archidon + Swordwrath! Castle Archer! Castle Archer + Wall! Single Swordwrath!" Am I hitting anywhere close to your "book"?

If he had over 1400 mana, and over 3000 gold in what you consider the "beginning" of the game, either you need to learn what the beginning really is, or you're hallucinating.


Thats only half of what 'my book' is
And nobody is going to be playing this game with no control they are not going to be like "ok ima send my crawlers into battle and then go take a shower."

When I said beginning, I mean the 2 crawlers vs whatever tatic I use, then he wins the beginning battle, then he rushes me.
Then it just goes right back to what I said: "by the time I got atleast a spearton and some archidons, he already have some juggerknights, that skull mage guy, 2 medusas, and a giant, and it because of the BEGINNING."

By the time his crawlers back off and let my miners do their job, I start getting more miners, and more, and then I build by army, and then ^^^^^ happens.
And all this happens in like 5:00 of battle time.
TheFighterz
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Nov 12, 2012 2:45 AM #785183
Simple solutions:

Decrease crawler attack speed VERY slightly
Archdion only reload not moving, making Kiting MUCH more difficult

:)