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If you could add Two new abilities for any Unit (Order/Chaos)

Started by: lntrepid | Replies: 95 | Views: 5,459

lntrepid
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Dec 15, 2012 6:59 AM #817722
Post Two(Or More) abilities you would like to see added into the game. If you don't know exact numbers, compare them to another ability. Please, no overpowered abilities. Post the unit that will use them and & the abilities' name.
NOTE:There is no guarantee that any of these will be added.


I personally would add :
1. Swordswrath - Sever

100 G
100 M

Cooldown - 50 secs

A swordswrath(s) slashes at the enemy with a glowing red blade, target is poisoned (bleed) and has damage and/or speed SLIGHTLY reduced. Effects increase with level increase.


2. Archidon - Focus Beam

200 G
0 M

Cooldown - 75 secs

An Archidon expertly loads three to five (depending on level) arrows and looses them all at once. It focuses on one target, usually an armoured target or a meric, and takes much longer to load.
Bladed Fire
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Dec 15, 2012 7:11 AM #817728
Whoa Whoa Swordwraths can change sword? Cool but not logic.
For Archidon... its okay but reduce it to 2-3.(2 levels only)
lntrepid
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Dec 15, 2012 7:20 AM #817741
No, the blade itself glows red when it is swung.
Bladed Fire
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Dec 15, 2012 8:07 AM #817774
No way he could do this... But if he's in rage mode, this ability should be okay...
Tecness2

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Dec 15, 2012 8:39 AM #817800
Medusa:
Stone Feet - Slows down a target's move & attack speed by 50%.

[INDENT=2]15 Second Cooldown.
25 Mana To Use[/INDENT]
The Medusa starts with this one and has to instead research stone face.


Cleric:
Purge - Heals an ally unit 25% of their max hp OR Damages an enemy unit for 25%.

[INDENT=2]Same Cooldown As Stone Face.
150 Mana To Use.
150 Gold & 150 Mana To Research.
[/INDENT]

Skeleton Mage:
Army Of The Dead - Raises an army(2) of skeletal warriors to fight for the chaos empire! They have the health and damage of crawlers but the move-speed of swordwrath.

[INDENT=2]Cooldown of 20 seconds:
150 Mana To Use.
50 Gold & 100 Man To Research.
Costs 1 Population.[/INDENT]

Global Upgrade:
Promotion - Promotes ONE unit to have a 25% increase in armor, health & damage. They have a golden-ish glow around them afterwards.

[INDENT=2]Limit: One At A Time.
Cooldown:3 Minutes
500 Mana To Use.
250 Mana & 250 Gold To Research.
Available In The Economy Building.[/INDENT]
Bladed Fire
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Dec 15, 2012 1:13 PM #817994
Quote from Tecness2
Medusa:
Stone Feet - Slows down a target's move & attack speed by 50%.

[INDENT=2]15 Second Cooldown.
25 Mana To Use[/INDENT]
The Medusa starts with this one and has to instead research stone face.


Cleric:
Purge - Heals an ally unit 50% of their max hp OR Damages an enemy unit for 50%.

[INDENT=2]Same Cooldown As Stone Face.
150 Mana To Use.
150 Gold & 150 Mana To Research.
[/INDENT]

Skeleton Mage:
Army Of The Dead - Raises an army(2) of skeletal warriors to fight for the chaos empire! They have the health and damage of crawlers but the move-speed of swordwrath.

[INDENT=2]Cooldown of 20 seconds:
100 Mana To Use.
50 Gold & 100 Man To Research.
[/INDENT]


Global Upgrade:
Promotion - Promotes ONE unit to have a 25% increase in armor, health & damage. They have a golden-ish glow around them afterwards.

[INDENT=2]Limit: One At A Time.
Cooldown:3 Minutes
500 Mana To Use.
250 Mana & 250 Gold To Research.
Available In The Economy Building.[/INDENT]

Wow Tec didn't thought that you will like to have new unit's abilities.
Azxc
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Dec 16, 2012 4:16 AM #818805
Swordwrath:
Armor Smithing:
300 Gold (more or lesser?)
Double swordwrath health
Swordwrath wear helmet and armor (look more cool lol)

Gladiator Upgrade: Longer sword for swordwrath
300 Gold
Double damage, do increased damage on armored units
Rage will not increase their speed and rate (just for boosting damage)
Bladed Fire
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Dec 16, 2012 8:48 AM #818994
Lol my turn Swordwrath: sweep slash: deals 60% of normal damage with AOE
Critic Strike: An attack 200% more than normal and have a chance to knockdown enemies.
_Ai_
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Dec 16, 2012 10:01 AM #819076
Mine:
Miner:
Larger Capacity (500 gold,50 mana)
Bags have more space,300 per one round

Swordwrath:
Armory (450 gold,100 mana)
Swordwrath wear armor,raising defense and lives to 3 bars,attacks more damaging

Archidon:
Rapid Fire (350 gold , 150 mana)
Archidon attack rate heightened,more damage

Monks:
Regen (50 gold, 200 mana)(Passive)
Monks have ability to cast regen to all unit,Healing even without being near them (heals slower than monk heal)

Shadowrath:
Super Speed (100gold,150 mana)
ShadowWraths are more faster,almost impossible to chase

Might have more,so be ready
jerrytt
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Dec 16, 2012 5:30 PM #819455
archidon: flak arrow

description: An explosive arrow specially designed to take out air troops
cost to research/use: 300 gold/50 gold
cooldown: same as fire arrow
splash: same as fireball (magikill)
damage: ground troops 1x normal shot air troops 2x normal shot
m0ntana
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Dec 16, 2012 5:43 PM #819464
Eclipsor: Quick Wings/ Arrows

Description: As you know the Eclipsor is faster then the crossarrow, so I thought a good ability was to make its arrows and wings faster.
cost to research: 350 gold, 100 mana
cost to use: 50
cooldown: same as fire arrow
damage: 2 hits can kill a swordwrath
jerrytt
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Dec 16, 2012 6:23 PM #819506
Quote from m0ntana
Eclipsor: Quick Wings/ Arrows

Description: As you know the Eclipsor is faster then the crossarrow, so I thought a good ability was to make its arrows and wings faster.
cost to research: 350 gold, 100 mana
cost to use: 50
cooldown: same as fire arrow
damage: 2 hits can kill a swordwrath


op much?
_Ai_
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Dec 16, 2012 6:34 PM #819515
Quote from jerrytt
op much?


thought so too
RUMMAKER

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Dec 16, 2012 11:00 PM #819754
Quote from Tecness2
Medusa:
Stone Feet - Slows down a target's move & attack speed by 50%.

[INDENT=2]15 Second Cooldown.
25 Mana To Use[/INDENT]
The Medusa starts with this one and has to instead research stone face.


Cleric:
Purge - Heals an ally unit 50% of their max hp OR Damages an enemy unit for 50%.

[INDENT=2]Same Cooldown As Stone Face.
150 Mana To Use.
150 Gold & 150 Mana To Research.
[/INDENT]

Skeleton Mage:
Army Of The Dead - Raises an army(2) of skeletal warriors to fight for the chaos empire! They have the health and damage of crawlers but the move-speed of swordwrath.

[INDENT=2]Cooldown of 20 seconds:
100 Mana To Use.
50 Gold & 100 Man To Research.
[/INDENT]


Global Upgrade:
Promotion - Promotes ONE unit to have a 25% increase in armor, health & damage. They have a golden-ish glow around them afterwards.

[INDENT=2]Limit: One At A Time.
Cooldown:3 Minutes
500 Mana To Use.
250 Mana & 250 Gold To Research.
Available In The Economy Building.[/INDENT]

promotion sounds epic xD i definitely approve of that idea.
army of the dead - il agree with that one IF its ghost unit and can't be controlled.
don't agree with cleric or medusa.
Tecness2

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Dec 16, 2012 11:11 PM #819764
Quote from RUMMAKER
promotion sounds epic xD i definitely approve of that idea.
army of the dead - il agree with that one IF its ghost unit and can't be controlled.
don't agree with cleric or medusa.

Why not for either of them?
In the other thread, you're complaining about how overpowered Medusa is with Stone-face, and this makes it required to be researched, costing the chaos player a tiny bit more to be overpowered.

Monk:
Fighting Spirit! - Increases the attack speed of a selected unit by 10% for 15 seconds. Does NOT stack.

[INDENT=2]Cooldown: 20 seconds.
Cost: 50 Mana.
Cost To Research: 100 Gold 50 Mana.[/INDENT]
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