Plot: You are a soldier, trapped in the stick-figure world. Every stick figure has a special ability. Here are the different colors and corresponding powers.
grey - Regular enemy. Able to carry human weapons.
really light blue, shiny - Cyborg enemy. Able to shoot lasers out of a shoulder mounted cannon. Can see in the dark.
grey, shiny - Security guard. You can not sneak up behind him. Ever.
black - Civilian.
green - assassin. Can camouflage into any character, but will look very metallic. Can not camo into robotic enemies such as cyborg.
yellow - target. You must assassinate this enemy.
Note: Although the main AI for regular enemies that is modded for other enemies is only 20% finished, it works like AI - Artificial Idiocy. The multiplayer works OK, but because the player is only stickfigure hands right now, it's not excellent.
Here's a video containing some features. It is sped up to not show the lag on my end from recording the ultra-high poly machine gun using cam studio. It works fine regularly though, on an HP G50 219CA. I will add a donate button if anyone wants to make contributions. If you'd like to help code this project,
Video #1: http://www.youtube.com/watch?v=6N1nWafoDqU
Reloading, can't see in video #1: http://www.youtube.com/watch?v=187Hco-fyvc