Replay Bugs.
Started by: Tecness2 | Replies: 62 | Views: 9,410
Jan 10, 2013 9:55 PM #847322
Thank you! :)
Jan 10, 2013 10:31 PM #847427
Brock thank you so much! :]
Jan 11, 2013 2:52 AM #847618
Replay doesnt work if you lag out in the game... it doesnt even say that broken or wrongly spelled message, it just doesnt send you to the battle..
Lemme rephrase that: A replay code does not work if the game you are trying to watch ends in a lagout. If you paste the code (correctly), it will not send you to the replay watching place, yet the message about a broken or something code does not appear.
Lemme rephrase that: A replay code does not work if the game you are trying to watch ends in a lagout. If you paste the code (correctly), it will not send you to the replay watching place, yet the message about a broken or something code does not appear.
Jan 11, 2013 3:18 AM #847627
I found a bug! The high-medium-low graphic settings don't actually change during replays when you press them.
Jan 11, 2013 8:20 AM #847799
I copied the codes after the battles, pasted it on the "View Replay' section
Then I clicked "Load Replay"
There was no response ._.
I am sure that it is the right code, no extra space, no breaking the codes
I hope it will be fixed soon
Btw, it will be good if we have "Clear" , to delete the past code entered in the box
Because the codes are so long to be deleted lol
Then I clicked "Load Replay"
There was no response ._.
I am sure that it is the right code, no extra space, no breaking the codes
I hope it will be fixed soon
Btw, it will be good if we have "Clear" , to delete the past code entered in the box
Because the codes are so long to be deleted lol
Jan 11, 2013 9:06 AM #847824
Sorry for double post
But I found out a really funny bug, my replay doesn't exactly showing what happened in the real game
Real game: I had 5 albowtross, magikill surviving, my whole army killed all the enemy's giants, and my ghost giant+albowtross finished his statue
Replay: My albowtross stupidly rushed out and died (which I sure it doesn't happen in real game) Then, the enemy's giants killed my magikill, later on he was killing my remaining army... then his statue suddenly fell
And there is one more weird thing, half of the chat was shown.... the chat wasn't complete, showing a few words only
I have no idea whatever you can see it or not, but I can watch it
[url=]http://pastebin.com/AmJC3arF[/url]
But I found out a really funny bug, my replay doesn't exactly showing what happened in the real game
Real game: I had 5 albowtross, magikill surviving, my whole army killed all the enemy's giants, and my ghost giant+albowtross finished his statue
Replay: My albowtross stupidly rushed out and died (which I sure it doesn't happen in real game) Then, the enemy's giants killed my magikill, later on he was killing my remaining army... then his statue suddenly fell
And there is one more weird thing, half of the chat was shown.... the chat wasn't complete, showing a few words only
I have no idea whatever you can see it or not, but I can watch it
[url=]http://pastebin.com/AmJC3arF[/url]
Jan 11, 2013 9:24 AM #847839
Quote from AzxcSorry for double post
But I found out a really funny bug, my replay doesn't exactly showing what happened in the real game
Real game: I had 5 albowtross, magikill surviving, my whole army killed all the enemy's giants, and my ghost giant+albowtross finished his statue
Replay: My albowtross stupidly rushed out and died (which I sure it doesn't happen in real game) Then, the enemy's giants killed my magikill, later on he was killing my remaining army... then his statue suddenly fell
And there is one more weird thing, half of the chat was shown.... the chat wasn't complete, showing a few words only
I have no idea whatever you can see it or not, but I can watch it
[url=]http://pastebin.com/AmJC3arF[/url]
I watched, looked like a very legit match until suddenly the end. Reread your post and can confirm this is most unusual if true.
Jan 11, 2013 11:41 PM #848290
Hi,
I have read these last few posts and am looking into a few of these issues in regards to lagged out matches not working properly and some games going out of SYNC such that what is viewed in the replay is not what is actually happening.
If someone has a game that resulted in an out of SYNC occurring, could you please email it to support@stickempires.com.
-Brock
I have read these last few posts and am looking into a few of these issues in regards to lagged out matches not working properly and some games going out of SYNC such that what is viewed in the replay is not what is actually happening.
If someone has a game that resulted in an out of SYNC occurring, could you please email it to support@stickempires.com.
-Brock
Jan 12, 2013 12:12 AM #848303
Not a bug, but a suggestion. I just played a really good match, and then I forgot to copy it... so i lost my replay code.
My suggestion: A setting place where you have option to select either AUTO copy replay codes after battle onto some kind of page on se, so you can review and stuff, or MANUAL select to copy.
My suggestion: A setting place where you have option to select either AUTO copy replay codes after battle onto some kind of page on se, so you can review and stuff, or MANUAL select to copy.
Jan 12, 2013 4:05 PM #848997
Quote from AzxcSorry for double post
But I found out a really funny bug, my replay doesn't exactly showing what happened in the real game
Real game: I had 5 albowtross, magikill surviving, my whole army killed all the enemy's giants, and my ghost giant+albowtross finished his statue
Replay: My albowtross stupidly rushed out and died (which I sure it doesn't happen in real game) Then, the enemy's giants killed my magikill, later on he was killing my remaining army... then his statue suddenly fell
And there is one more weird thing, half of the chat was shown.... the chat wasn't complete, showing a few words only
I have no idea whatever you can see it or not, but I can watch it
[url=]http://pastebin.com/AmJC3arF[/url]
That's exactly what happend to me too, my albow rush out in a very stupid way letting them get slaughtered by giants...and then the opponent destroyed my walls creating ghost while in real game none of that happend and the wall is not even damaged and he never even got the tower....
it was stupidly incorrect
Edit: the first 2 mins of the game is correct but then it get stupidly incorrect
can't post it here cuz the stupid 10000-100000 (i forgot the number) character limit thingy
Jan 12, 2013 7:02 PM #849172
The replays never work me for me, they just say invalid code over and over again.
Jan 13, 2013 2:56 AM #849523
Quote from lntrepidThe replays never work me for me, they just say invalid code over and over again.
Me too. I thought I was just doing something stupid :)
Jan 13, 2013 4:19 PM #850185
I can vouch that the replays definitely mess up somewhere. The events depicted do not reflect what actually happened. I mean, they do ...but there are certain things that I clearly do not remember doing. This has happened 3/3 times now.
Also, the quality button that Tec mentioned. It also gets absurdly laggy as the armies get bigger. I'd expect it to be smoother, as it's a replay.
And half the chat shows up, as someone else said.
Also, the quality button that Tec mentioned. It also gets absurdly laggy as the armies get bigger. I'd expect it to be smoother, as it's a replay.
And half the chat shows up, as someone else said.
Jan 13, 2013 4:29 PM #850195
So I was watching a friend's replay, and I saw both sides sending out miners to attack, I was like WHAT? So I replayed it, and this time it showed speartons! How do you get speartons and miners mixed up?
Jan 13, 2013 4:34 PM #850201
It's a bug, where replays don't show what you actually did.
EDIT: I think this is a bug: when i replay my friend matches, it wont work, but when i watch random matches replays, then it works. Maybe friendly matches dont work for some reason?
EDIT: I think this is a bug: when i replay my friend matches, it wont work, but when i watch random matches replays, then it works. Maybe friendly matches dont work for some reason?