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Started by: _Ai_ | Replies: 9,866 | Views: 899,992

Skeletonxf
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Nov 1, 2016 6:59 PM #1465603
Just today I was deathballing with Order in an OvE match and my opponent tried to use the scorpion invulnurability bug to stop me hitting their trees with arrows - fortunately ninja shinobi can bypass it.

This exploit has also been around for over a year.
NioXoiN
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Nov 2, 2016 1:27 AM #1465641
is there anywhere that the credits for this game can be seen? it's pretty odd that i can't seem to find them anywhere, not even on the fan made wiki. Not even a CJ to be seen.
Drizzle
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Nov 2, 2016 8:46 AM #1465660
Quote from _Ai_
enough to benefit them


You totally underestimate how business works man. Also, what is the skill sets needed for the development team.
_Ai_
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Nov 2, 2016 10:56 AM #1465669
Quote from Drizzle
You totally underestimate how business works man. Also, what is the skill sets needed for the development team.


i'm trying my best not to assume the worst and say that they're greedy for more money, and the money SE generates does not satisfy them
Tecness2

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Nov 4, 2016 4:44 AM #1465817
Quote from alternate
Hate to admit, but Archy is almost completely right. To say people don't post about the bugs is a ridiculous claim, like absolutely ridiculous...

For the devs to keep the game up with known, significant issues because it doesn't cost more to maintain than the revenue it brings in is pretty shameful.

Going to quote you instead of archy because reasons; I never said people don't post bugs, and if you think I did, you should re-read what I said. I said, "b) post completely useless shit directly after them and I skip it because it's irrelevant."
What do I mean by that?
Post 1: Bug
Post 2: Yeah, that's known to us, been around for a while
Post 3: I saw this guy going it in like 5 games
Post 4: Just do this and you can still try to beat them.
How many of those posts are useful to me? I don't spend all my time reading the forums these days, I usually read the last 2/3 posts of a thread, unless I've already posted in it/am having a discussion.

Quote from Drizzle
You totally underestimate how business works man. Also, what is the skill sets needed for the development team.

No idea what is exactly required, but I'll ask tomorrow, er today? Later when Brock is awake.
_Ai_
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Nov 4, 2016 6:13 AM #1465822
Quote from Tecness2
How many of those posts are useful to me? I don't spend all my time reading the forums these days, I usually read the last 2/3 posts of a thread,


i only read 1/5 of this post so im gonna pick this one out and complain about this one!
Tecness2

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Nov 4, 2016 8:04 AM #1465827
Quote from alternate
Hate to admit, but Archy is almost completely right. To say people don't post about the bugs is a ridiculous claim, like absolutely ridiculous...

For the devs to keep the game up with known, significant issues because it doesn't cost more to maintain than the revenue it brings in is pretty shameful.


Quote from _Ai_
i only read 1/5 of this post so im gonna pick this one out and complain about this one!

I said basically the opposite, but whatever.
Skeletonxf
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Nov 4, 2016 10:29 AM #1465837
Quote from NioXoiN
is there anywhere that the credits for this game can be seen? it's pretty odd that i can't seem to find them anywhere, not even on the fan made wiki. Not even a CJ to be seen.


On Stick War 2 after you win ;)
Zomar

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Nov 4, 2016 11:36 AM #1465838
Quote from Tecness2
Going to quote you instead of archy because reasons; I never said people don't post bugs, and if you think I did, you should re-read what I said. I said, "b) post completely useless shit directly after them and I skip it because it's irrelevant."
What do I mean by that?
Post 1: Bug
Post 2: Yeah, that's known to us, been around for a while
Post 3: I saw this guy going it in like 5 games
Post 4: Just do this and you can still try to beat them.
How many of those posts are useful to me? I don't spend all my time reading the forums these days, I usually read the last 2/3 posts of a thread, unless I've already posted in it/am having a discussion.


yeah ffs guys, dont use these forums to actually have discussions, that would be ridiculous!!!1
Devour
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Nov 4, 2016 4:49 PM #1465859
Edit: I have learned Tecness is a chat admin and not someone who works on SE, so Tecness my disdain isn't directed at you at all sry
______________________________

Tecness are you just a bloke who's browsing in your spare time, or do you do any work for SE? (And are you located in Edmonton as well because hi I work like 2 blocks over from you lol)

Quote from Tecness2
Going to quote you instead of archy because reasons; I never said people don't post bugs, and if you think I did, you should re-read what I said. I said, "b) post completely useless shit directly after them and I skip it because it's irrelevant."
What do I mean by that?
Post 1: Bug
Post 2: Yeah, that's known to us, been around for a while
Post 3: I saw this guy going it in like 5 games
Post 4: Just do this and you can still try to beat them.
How many of those posts are useful to me?

This is an absolutely terrible way of handling complaints if it's your job to do that at all. It's not the user's responsibility to go into the game's data and figure out everything for you guys. Post 1-3 in your quote is plenty, and the fact that you "skip it beacuse it's irrelevant" rather than asking for clarification is disturbing. It's up to the coders to take a complaint like "X is using double tornados as elementals as an exploit," ask for more information if needed (and I'm sure that they would be happy to oblige), try to replicate it yourselves, and then ask for more info if they can't find the issue. Close the case if their complaint isn't actually a problem.
It isn't up to the playerbase to fix the game being sold to them, it's up to the game devs to provide a game that people will want to play. The fact that they're offering bug reports, however useful, instead of leaving your game is a blessing. I also can't believe I actually had to say that sentence :p

If it's not beneficial or viable to fix SE because of the costs, then what on Earth was the motivation for designing the game in the first place? Working on SE took hundreds of dev hours at least, and what money was made now that the game released and steadily flopped downwards because of all the issues? How is it a better alternative to growing a healthy community that provides 20x the site views and ingame purchases? SE is providing maybe 10% of the revenue it could have if the game was worth playing regularly. We could have a pretty sizable playerbase by now if it continued to grow with its nice niche of being like Starcraft but accessible to everyone. I don't understand how SE wasn't worth fixing at all.
nutsophast

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Nov 4, 2016 5:38 PM #1465867
You play SE devour?
Devour
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Nov 4, 2016 5:46 PM #1465869
I don't, but I totally would if it were a more competitive game. The existence of exploits and "lag abusers" keeps me out
_Ai_
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Nov 4, 2016 6:08 PM #1465871
It used to be hella competitive, but that was like a year and half ago lol
Tecness2

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Nov 4, 2016 11:03 PM #1465886
I'm a guy who doesn't work for SE/Stickpage and simply has had contact with Brock since, well almost since I started. Also, I'm in Ontario, not Alberta.
Now, I'm going to make this really simply for those having trouble grasping why I said keep me updated;
Discussion is fine, but this section (This is partially my fault, I know) has this whole problem with staying on topic. If you actually stated entirely on topic, I could quickly read posts/bugs, and then tell Brock about them, if it was that easy. It's not. It's also not really my job, as I've said. I'm doing it to be nice, so if it's difficult for me, why the hell would I do it?
I'm sure it took a lot of developer hours, it was the number one project (I think) at a time after all. but let me give you an example of something similar. World Of Warcraft was blizzard's biggest game and money maker for a long long ass time. The playerbase was dropping, slowly but steadily. There were losing a good portion of their revenue. They had enough people working on that game to pull some to try to create/quicken other games in order to get back some of their revenue. As a result, Heroes Of The Storm & Overwatch both came out. If CJ & Brock & Winston(I think) had more people, I'm sure they would have left some on the game to do regular maintenance while they work on their next big project, but there wasn't. I understand what you're saying, but that's not what happened. Their Flash version became outdatted, assholes kept making stupid hacks/clients, life took priority (CJ had a kid a while ago), they lost the time to actually fix main problems of the game, and it literally became more difficult to do so because of Flash, all the while, the playerbase was steadily declining. IF they were to fix every single bug, right now, how many more people do you think would start playing? My guess, 100 tops. They would have to put more money into advertising the game. You could make the argument that CJ could just do it on his site(s), but that would mean he is losing money from third party ad revenue, thus meaning this game that might get another 100 after all the advertisements, is costing him more money.
What some may say greedy, I say, it's a business, it's designed to make money, it's also their job, so they have to live off the money it makes.

Oh and also, at it's peak, this game had increased the active stickpage community size by about, 30, maybe 40(Guessing).
Drizzle
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Nov 5, 2016 4:25 AM #1465913
I find it intriguing for anyone to assume that the devs left the game because they are "greedy for more money", I mean after all, it's their jobs. If they have a chance to make more money out of an opportunity, they'd take it, considering all the time and efforts they spent on their regular lives. If they don't find that this game would benefit them anymore in the long run, I would not blame them for not continuingly updating the game. Like why would anyone want to make less than anything up to their potential?
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