Flash Help Thread
Started by: Exile | Replies: 477 | Views: 47,653
Akon-AKA-Konvict
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Feb 27, 2009 11:54 PM #364995
Is there a tutorial for line stick animation that actually shows how to draw the lines? I pretty new but i can draw ok simple stick animations using the brush tool, but its VERY difficult for me to animate fighting like punching and kicking with the brush. So is how do you animate with lines? One of my biggest problems with line animating is the line thickness... if you don't understand just show me like a video where someone line animates... Sorry for the long post lol im just frustrated because i cant find any tut like this. I know the movements; just need a video where the artist draws out the lines.
mj1994
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Mar 9, 2009 2:03 AM #371046
My kisck needs alot of help but I can't put my finger on exactly whats wrong with it... btw not looking for help on the reaction I know it sucks T.T
http://www.truploader.com/view/981538
http://www.truploader.com/view/981538
Mar 13, 2009 8:07 PM #373389
Its the anticipation, he should prepare for the kick more, he should bend A LOT when he's trying to jump that high and kick him..
and another thing you should work on is the easing, its really important to ease =)
and another thing you should work on is the easing, its really important to ease =)
Mar 14, 2009 4:38 PM #373939
hey i got a problem. when i draw a stick and press f6 to create a new keyframe the stick from the previous keyframe is still in that keyframe. i don't want that
Mar 14, 2009 4:50 PM #373955
F6 is for keyframe, which MEANS that the previous frame's contents will still be there. If you don't want anything in the next frame, press F5 which is for blank Keyframe.
Mar 14, 2009 5:40 PM #374000
thx aklemo :D. now i can make flash animations :D :D im so frkin happy :D
Mar 14, 2009 5:47 PM #374003
hey wait a sec when i do f5 i get a frame not a blank keyframe... :(
nvm f7 is blank keyframe
nvm f7 is blank keyframe
Mar 14, 2009 7:44 PM #374068
how do i make a good stickman head... i suck at it could someone make a tut for it.
Mar 18, 2009 2:13 PM #376370
Woops, yeah, the F7 thing ._.
A stick's head is just a circle, I do not understand how anyone can suck at making a circle. Just press shift and make the proper size head [circle]. And then a proper sized body to fit in with the head. The body shouldn't be too thin nor too thick. Medium, now, you DO know how to set the line thickness right? Unless you're doing brush. And line, you don't need to redraw every frame, you can drag the limbs, unless a big movement comes up. Brush is where you draw each frame, but it's easier to make a head with the circle tool and not with the brush. Convert it into a symbol [Right Click>Convert to Symbol]. And press F6 and erase the brush part and redraw. Because that's easier than pressing F7 where everything disappears. But you can also make a different layer for the head, which is even more easy. Just try out some techniques, try figuring it out by yourself before asking. And if you can't figure it out, then you ask.
A stick's head is just a circle, I do not understand how anyone can suck at making a circle. Just press shift and make the proper size head [circle]. And then a proper sized body to fit in with the head. The body shouldn't be too thin nor too thick. Medium, now, you DO know how to set the line thickness right? Unless you're doing brush. And line, you don't need to redraw every frame, you can drag the limbs, unless a big movement comes up. Brush is where you draw each frame, but it's easier to make a head with the circle tool and not with the brush. Convert it into a symbol [Right Click>Convert to Symbol]. And press F6 and erase the brush part and redraw. Because that's easier than pressing F7 where everything disappears. But you can also make a different layer for the head, which is even more easy. Just try out some techniques, try figuring it out by yourself before asking. And if you can't figure it out, then you ask.
Mar 21, 2009 12:44 PM #378019
thx aklemo again ... :D
SenseofTouch
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Mar 25, 2009 6:58 AM #380433
The last time I upgraded my Flash version was in 2004 and then I pretty much stopped animating ever since; it's been so long I hardly noticed. My long term goal of being a pro Flash animating hobbyist never worked out, but now I want to return to animating again instead of playing online games all the time. I started out in StickSuicide, but they closed down.
Should I upgrade my Flash version and if so, which version should I upgrade to?
Should I upgrade my Flash version and if so, which version should I upgrade to?
Mar 25, 2009 8:51 AM #380443
I suggest you either upgrade to Flash CS3 or Flash 8. Unless you want the new Flash 9 or whatever it's called, it's cool but complex. But, preferably, upgrade to Flash 8 Pro.
Mar 25, 2009 11:21 AM #380457
Flash 8 is all you'll need, and unless you're animating line then MX is also fine.
Mar 25, 2009 11:43 AM #380460
But doesn't MX have a limited line thickness? A very short limit.
Mar 25, 2009 1:43 PM #380472
Quote from .Aklemo.I suggest you either upgrade to Flash CS3 or Flash 8. Unless you want the new Flash 9 or whatever it's called, it's cool but complex. But, preferably, upgrade to Flash 8 Pro.
Flash CS4 (9) is as complex as Flash 8 is.
When you opened Flash for the first time don't tell me you knew all the shortcuts and didn't think: "So, yeah, what the **** do I do now?"
You just need to get used it.
Quote from BonkFlash 8 is all you'll need, and unless you're animating line then MX is also fine.
CS4 keeps the best if you're doing line, AND brush. But Flash 8 just has bigger sizes, it's all a matter of preference and style.
Quote from .Aklemo.But doesn't MX have a limited line thickness? A very short limit.
Line thickness stays the same in every version.