Some of these may have been asked before and answered but i do not want to look through 43 pages of posts to find them. Sorry for being lazy
How do you suggest that we animate a stick. Do you have each limb on a separate layer, the body on one and the head on the other, or all on the same layer, or something else? Does each stickguy in the movie have a set of layers? Do you make symbols for each stick guy? For symbols such as guns, how do you manage having one arm in front and the other behind? Do you use a grid to avoid resizing?
Sorry for so many questions! I'm very curious
There's nothing wrong with being curious, it's the only way of learning next to experience :Happy:
On to the question. It really depends on your movie. If you're using the brush tool for characters, redrawing is the only option. You'll use 1 layer for each individual character. With lines, there's usually tweening involved, meaning each limb(hand, upper part of the arm, the one connected to the chest etc.) has an individual layer, exept if it's the brush scenario of redrawing everything, but that's really tiring with the line tool. If it's the tweening scenario, every limb has to be movieclipped, of course.
For placing objects on the fore- or background, hold ctrl+shift and press the up or down arrow.
The resizing issue, I really don't have a clue. You can use Union Skin to check if your lines aren't extraordinary bad.
Excuse any confusion I might have given you, and excuse my grammar as English isn't my primairy language.