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Diablo II Flash Game (Shakin' off the cobwebs)

Started by: GrimmtheReaper | Replies: 309 | Views: 24,576

dark falcon
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Jun 27, 2013 8:56 PM #1021267
No I meant like a Image I:ll Use it on Game maker as a sprite ! It has to be .Png Or .gif !
Se7en
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Jun 27, 2013 8:58 PM #1021270
i think you should export them as a png


EDIT: hi guys i made a support sig ,but i don't think it is very good

http://filz.us/K7f

so what do you think :D
Ikarhan

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Jun 28, 2013 5:38 AM #1021558
Quote from dark falcon
No I meant like a Image I:ll Use it on Game maker as a sprite ! It has to be .Png Or .gif !


Then yes of course ;)
Zultin
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Jun 29, 2013 12:37 AM #1022118
Hey, im interested in joining this, and ikarhan mentioned you needed someone to model the butcher. and well... I can do that, ikarhan told me to do it because i wanted to help... anyways
Ill be playing Diablo III and seeing the Butcher in action, then ill model him
Ikarhan

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Jun 29, 2013 12:39 AM #1022119
Image
Zultin
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Jun 29, 2013 12:47 AM #1022120
Quote from Ikarhan
Image


Best approval ever
Scarecrow
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Jun 29, 2013 1:18 AM #1022130
Quote from Zultin
Best approval ever


no it isn't, it's a branded stock image
Ikarhan

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Jun 30, 2013 10:45 AM #1023070
So true.
I need to work on a monster sprite. To test the AI code.
GrimmtheReaper
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Jul 2, 2013 3:34 AM #1024210
Quote from Zultin
Best approval ever


Have to disagree. Zed's is waaay better. I should know, because I've seen it
Se7en
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Jul 3, 2013 4:17 AM #1024955
is this thread going inactive or you are busy making the sprite sheets ? :D
Ikarhan

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Jul 3, 2013 8:35 AM #1025100
I am making them, but it's so hard to sprite 4 times everything ;_; (flip horizontaly, and you got the 8 directions)
Se7en
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Jul 3, 2013 12:35 PM #1025213
yeah i know its hard ,take your time :)

isn't grim making sprite sheets too ?
GrimmtheReaper
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Jul 6, 2013 3:49 AM #1027271
Quote from Se7en
yeah i know its hard ,take your time :)

isn't grim making sprite sheets too ?


I work more with the design of the armor and characters than sprite sheets. Take, for example, the Hallowed Platemail under my artwork on the front page of the thread. And the generic iron armor I did for use as a template. It shows how the armor would fit, which makes Ikarhan's sprites easier to make (Or at least that's the idea). There will obviously have to be coding for the armor slots to make it show up. But we'll get to that later.

I also spend time playing Diablo, finding flaws, and thinking of possible solutions to put in our game. Like the idea for switching between mouse and keyboard movement that I mentioned earlier.
Se7en
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Jul 6, 2013 4:58 AM #1027300
Quote from GrimmtheReaper
I work more with the design of the armor and characters than sprite sheets. Take, for example, the Hallowed Platemail under my artwork on the front page of the thread. And the generic iron armor I did for use as a template. It shows how the armor would fit, which makes Ikarhan's sprites easier to make (Or at least that's the idea). There will obviously have to be coding for the armor slots to make it show up. But we'll get to that later.

I also spend time playing Diablo, finding flaws, and thinking of possible solutions to put in our game. Like the idea for switching between mouse and keyboard movement that I mentioned earlier.


ok , i suggest you make an extra place in the Character design/animation to help you or ikarhan

and for the movement with the mouse , i am working on it but the keyboard movement is done
Ikarhan

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Jul 6, 2013 6:18 AM #1027360
Zultin is already at that last place you talk about. He made an awesome design I'll PM you when I will finish spriting it.
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