No I meant like a Image I:ll Use it on Game maker as a sprite ! It has to be .Png Or .gif !
Kill Will
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i think you should export them as a png
EDIT: hi guys i made a support sig ,but i don't think it is very good
http://filz.us/K7f
so what do you think :D
EDIT: hi guys i made a support sig ,but i don't think it is very good
http://filz.us/K7f
so what do you think :D
Quote from dark falconNo I meant like a Image I:ll Use it on Game maker as a sprite ! It has to be .Png Or .gif !
Then yes of course ;)
Hey, im interested in joining this, and ikarhan mentioned you needed someone to model the butcher. and well... I can do that, ikarhan told me to do it because i wanted to help... anyways
Ill be playing Diablo III and seeing the Butcher in action, then ill model him
Ill be playing Diablo III and seeing the Butcher in action, then ill model him

Quote from Ikarhan
Best approval ever
Quote from ZultinBest approval ever
no it isn't, it's a branded stock image
So true.
I need to work on a monster sprite. To test the AI code.
I need to work on a monster sprite. To test the AI code.
Quote from ZultinBest approval ever
Have to disagree. Zed's is waaay better. I should know, because I've seen it
is this thread going inactive or you are busy making the sprite sheets ? :D
I am making them, but it's so hard to sprite 4 times everything ;_; (flip horizontaly, and you got the 8 directions)
yeah i know its hard ,take your time :)
isn't grim making sprite sheets too ?
isn't grim making sprite sheets too ?
Quote from Se7enyeah i know its hard ,take your time :)
isn't grim making sprite sheets too ?
I work more with the design of the armor and characters than sprite sheets. Take, for example, the Hallowed Platemail under my artwork on the front page of the thread. And the generic iron armor I did for use as a template. It shows how the armor would fit, which makes Ikarhan's sprites easier to make (Or at least that's the idea). There will obviously have to be coding for the armor slots to make it show up. But we'll get to that later.
I also spend time playing Diablo, finding flaws, and thinking of possible solutions to put in our game. Like the idea for switching between mouse and keyboard movement that I mentioned earlier.
Quote from GrimmtheReaperI work more with the design of the armor and characters than sprite sheets. Take, for example, the Hallowed Platemail under my artwork on the front page of the thread. And the generic iron armor I did for use as a template. It shows how the armor would fit, which makes Ikarhan's sprites easier to make (Or at least that's the idea). There will obviously have to be coding for the armor slots to make it show up. But we'll get to that later.
I also spend time playing Diablo, finding flaws, and thinking of possible solutions to put in our game. Like the idea for switching between mouse and keyboard movement that I mentioned earlier.
ok , i suggest you make an extra place in the Character design/animation to help you or ikarhan
and for the movement with the mouse , i am working on it but the keyboard movement is done
Zultin is already at that last place you talk about. He made an awesome design I'll PM you when I will finish spriting it.